Age | Commit message (Expand) | Author |
---|---|---|
2015-08-24 | opengl: push mask coords to the shaders along the image coords | Tomaž Vajngerl |
2015-07-09 | opengl: use MVP matrix in vertex shaders, pixel offsets | Tomaž Vajngerl |
2014-11-22 | vcl: Add support for backend-dependent blending of bitmaps (mask and alpha) | Louis-Francis Ratté-Boulianne |