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path: root/vcl/opengl/combinedTextureVertexShader.glsl
AgeCommit message (Expand)Author
2016-08-05opengl: add #version to shaders - minimum 130 which is OpenGL 3.0Tomaž Vajngerl
2016-06-13opengl: vertex colors are defined in range 0-255 (GLubyte)Tomaž Vajngerl
2016-06-08opengl: deferred texture drawing in RenderList, add drawAlphaRectTomaž Vajngerl
2016-05-23opengl: combined shaders to reduce shader switchingTomaž Vajngerl