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path: root/vcl/opengl/framebuffer.cxx
AgeCommit message (Expand)Author
2015-09-16opengl: check framebuffer completenessTomaž Vajngerl
2015-08-31tdf#93772 - handle framebuffer unbinding on GL context switch.Michael Meeks
2015-08-31tdf#93751 - ensure textures are unbound from framebuffers post destroy.Michael Meeks
2015-08-28tdf#93529 - use debug messages while rendering to break up the trace.Michael Meeks
2014-12-11vcl: Don't keep a reference to the texture in the FBO objectLouis-Francis Ratté-Boulianne
2014-12-11vcl: Re-use a framebuffer of the same size when possibleLouis-Francis Ratté-Boulianne
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne