Age | Commit message (Expand) | Author |
---|---|---|
2014-12-11 | vcl: Don't keep a reference to the texture in the FBO object | Louis-Francis Ratté-Boulianne |
2014-12-11 | vcl: Re-use a framebuffer of the same size when possible | Louis-Francis Ratté-Boulianne |
2014-12-02 | vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possible | Louis-Francis Ratté-Boulianne |