summaryrefslogtreecommitdiff
path: root/vcl/opengl/gdiimpl.cxx
AgeCommit message (Expand)Author
2015-11-20loplugin:sallogareasStephan Bergmann
2015-11-18com::sun::star->css in vcl/Noel Grandin
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann
2015-09-16tdf#94281 - don't mix legacy and VCL OpenGLContext's.Michael Meeks
2015-09-16GL paint-flushing guard re-work.Michael Meeks
2015-09-16tdf#94252 - avoid switching contexts un-necessarily to reduce flicker.Michael Meeks
2015-09-16tdf#94213 - release offscreen texture properly on re-size.Michael Meeks
2015-09-10windows opengl: mpProgram seen as 0Miklos Vajna
2015-09-09Revert "add some warnings to non-implemented features"Tor Lillqvist
2015-09-08OpenGL: use CHECK_GL_ERROR() only when a context is bound.Michael Meeks
2015-09-08tdf#94006 - re-factor to use rtl::Reference for OpenGLContexts.Michael Meeks
2015-09-03opengl: let OutputDevice do the bezier subdivisionTomaž Vajngerl
2015-09-01tdf#93839 - Encourage vdevs to pick up new GL Contexts when they go invalid.Michael Meeks
2015-09-01opengl: use "old" SubdivideBezier when drawing PolyLinesTomaž Vajngerl
2015-08-29we only use 8 array entriesMarkus Mohrhard
2015-08-28tdf#93736 need to create trapezoid from input polygonTomaž Vajngerl
2015-08-28tdf#93529 - use debug messages while rendering to break up the trace.Michael Meeks
2015-08-28initial work for conditional formatting import for orcusMarkus Mohrhard
2015-08-24opengl: push mask coords to the shaders along the image coordsTomaž Vajngerl
2015-08-21tdf#93547 - Disable OpenGL if we have a SEGV on windows in that code.Michael Meeks
2015-08-17Put Polygon from tools under tools:: namespaceNorbert Thiebaud
2015-07-10loplugin:unusedmethods vcl(part2)Noel Grandin
2015-07-09opengl: use MVP matrix in vertex shaders, pixel offsetsTomaž Vajngerl
2015-07-09opengl: adjust rect drawing - should be to width (height) - 1Tomaž Vajngerl
2015-07-09opengl: don't forget to call swapBuffers when paint endsTomaž Vajngerl
2015-07-08loplugin:unusedmethods vclNoel Grandin
2015-07-03opengl: draw rectangle lines with only one glDrawArrays callTomaž Vajngerl
2015-07-03opengl: use common macro for conversion of coordinatesTomaž Vajngerl
2015-07-03opengl: fix fat hairlines - draw hairlines using DrawLineAATomaž Vajngerl
2015-03-20opengl: More checking for GL errors.Jan Holesovsky
2015-03-19opengl: Off-by-one in getPixel.Jan Holesovsky
2015-03-05this drawAlphaBitmap variant is unusedCaolán McNamara
2015-01-31coverity#1267670 Division or modulo by float zeroCaolán McNamara
2015-01-27when drawing a transformed bitmap in opengl backend, scale it betterLuboš Luňák
2015-01-27make it possible to easily have variants of glsl programsLuboš Luňák
2015-01-20some debug code for finding leaked OpenGLContextsMarkus Mohrhard
2015-01-20Revert "vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContext"Chris Sherlock
2015-01-20vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContextChris Sherlock
2015-01-19draw polypolygon outline properly (if wanted)Luboš Luňák
2015-01-19do not draw with SALCOLOR_NONELuboš Luňák
2015-01-19remove needless loopLuboš Luňák
2015-01-19try to handle properly fillcolor != linecolor in opengl polypolygons drawingLuboš Luňák
2015-01-19draw polypolygons properly in opengl backendLuboš Luňák
2015-01-19fix opengl hairline special casingLuboš Luňák
2015-01-19use AA for convex polygons when needed tooLuboš Luňák
2015-01-15coverity#1264396 Uninitialized scalar fieldCaolán McNamara
2015-01-12WaE: vcl/opengl/gdiimpl.cxxCaolán McNamara
2015-01-12implement optimized hairline drawing for openglLuboš Luňák
2015-01-12make AA edges of objects look smoother (opengl)Luboš Luňák