Age | Commit message (Expand) | Author |
2015-03-20 | opengl: More checking for GL errors. | Jan Holesovsky |
2015-03-19 | opengl: Off-by-one in getPixel. | Jan Holesovsky |
2015-03-05 | this drawAlphaBitmap variant is unused | Caolán McNamara |
2015-01-31 | coverity#1267670 Division or modulo by float zero | Caolán McNamara |
2015-01-27 | when drawing a transformed bitmap in opengl backend, scale it better | Luboš Luňák |
2015-01-27 | make it possible to easily have variants of glsl programs | Luboš Luňák |
2015-01-20 | some debug code for finding leaked OpenGLContexts | Markus Mohrhard |
2015-01-20 | Revert "vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContext" | Chris Sherlock |
2015-01-20 | vcl: increment ref in OpenGLSalGraphicsImpl::AcquireContext | Chris Sherlock |
2015-01-19 | draw polypolygon outline properly (if wanted) | Luboš Luňák |
2015-01-19 | do not draw with SALCOLOR_NONE | Luboš Luňák |
2015-01-19 | remove needless loop | Luboš Luňák |
2015-01-19 | try to handle properly fillcolor != linecolor in opengl polypolygons drawing | Luboš Luňák |
2015-01-19 | draw polypolygons properly in opengl backend | Luboš Luňák |
2015-01-19 | fix opengl hairline special casing | Luboš Luňák |
2015-01-19 | use AA for convex polygons when needed too | Luboš Luňák |
2015-01-15 | coverity#1264396 Uninitialized scalar field | Caolán McNamara |
2015-01-12 | WaE: vcl/opengl/gdiimpl.cxx | Caolán McNamara |
2015-01-12 | implement optimized hairline drawing for opengl | Luboš Luňák |
2015-01-12 | make AA edges of objects look smoother (opengl) | Luboš Luňák |
2015-01-12 | clean up resetting of solid color when using opengl AA | Luboš Luňák |
2015-01-12 | fix confusion between transparency and opacity | Luboš Luňák |
2015-01-07 | it makes no sense to use the line color in some cases | Markus Mohrhard |
2015-01-07 | make sure to use the FillColor when we used it before | Markus Mohrhard |
2014-12-31 | add some warnings to non-implemented features | Markus Mohrhard |
2014-12-18 | draw also opengl polygon with AA edges if AA is wanted | Luboš Luňák |
2014-12-15 | use AA for lines only when AA is active | Luboš Luňák |
2014-12-15 | -Werror=unused-but-set-variable | Caolán McNamara |
2014-12-15 | draw lines anti-aliased (opengl vcl) | Luboš Luňák |
2014-12-15 | allow using more than one opengl program during one draw "operation" | Luboš Luňák |
2014-12-11 | vcldemo: disable broken gradient stencil use. | Michael Meeks |
2014-12-11 | vcl: Re-use a framebuffer of the same size when possible | Louis-Francis Ratté-Boulianne |
2014-12-11 | vcl: Keep the same context for VirtualDevice to avoid FBO switches | Louis-Francis Ratté-Boulianne |
2014-12-11 | vcl: Limit Cairo surface size to the clipping region to improve performance | Louis-Francis Ratté-Boulianne |
2014-12-03 | vcl: Release the OpenGL context for offscreen rendering after each operation | Louis-Francis Ratté-Boulianne |
2014-12-03 | vcl: Don't create new contexts for Virtual Devices on Windows | Louis-Francis Ratté-Boulianne |
2014-12-02 | Revert "use boost::shared_ptr instead of manual ref counting" | Markus Mohrhard |
2014-12-02 | vcl: use resetToReInitialize to avoid context problems on Windows. | Michael Meeks |
2014-12-02 | vcl: Fix a coordinate issue when getting a bitmap from a VirtualDevice | Louis-Francis Ratté-Boulianne |
2014-12-02 | vcl: Only load OpenGL shaders once for each context | Louis-Francis Ratté-Boulianne |
2014-12-02 | vcl: Consolidate size information around the GeometryProvider. | Michael Meeks |
2014-12-02 | vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possible | Louis-Francis Ratté-Boulianne |
2014-12-01 | WaE: implicit conversion of NULL constant to 'boost::detail::sp_nullptr_t' | Tor Lillqvist |
2014-12-01 | use boost::shared_ptr instead of manual ref counting | Markus Mohrhard |
2014-11-30 | no need to declare variables before use | Markus Mohrhard |
2014-11-30 | if we use hungarian notation let use it consistently | Markus Mohrhard |
2014-11-25 | vcl: misc. TODO comment expansion. | Michael Meeks |
2014-11-24 | coverity#1255909 Uninitialized scalar field | Caolán McNamara |
2014-11-24 | coverity#1255387 help coverity out here wrt Division by zero | Caolán McNamara |
2014-11-22 | vcl: Make sure the active framebuffer is the right one before drawing | Louis-Francis Ratté-Boulianne |