Age | Commit message (Expand) | Author |
2017-09-18 | Acknowledge that WinSalGraphicsImpl::drawPolyLine modifies pPtAry | Stephan Bergmann |
2017-08-17 | remove UL/L suffixes from integer constants on the RHS of expressions | Noel Grandin |
2017-07-31 | loplugin:oncevar | Noel Grandin |
2017-07-18 | loplugin:constparams in vcl | Noel Grandin |
2017-07-14 | vcl: If we fail to create an OpenGLContext for a window - don't crash. | Michael Meeks |
2017-04-28 | loplugin:checkunusedparams in configmgr and vcl | Noel Grandin |
2017-04-25 | clang-tidy readability-simplify-boolean-expr in vcl | Noel Grandin |
2017-03-31 | tdf#82580 tools: rename Rectangle to tools::Rectangle | Miklos Vajna |
2017-01-27 | Related: tdf#105514 recursive fallback GetOpenGLContext | Caolán McNamara |
2017-01-17 | Refactor Scheduler to add Task class | Jan-Marek Glogowski |
2016-12-07 | convert PolyFlags to scoped enum | Noel Grandin |
2016-11-28 | don't leak impl. details | David Tardon |
2016-11-23 | loplugin:unnecessaryoverride (dtors) in vcl | Stephan Bergmann |
2016-11-09 | tdf#103804 reduced register areaScale shader and detection for intel | Tomaž Vajngerl |
2016-10-19 | opengl: blit offscreen framebuffer instead of drawing | Tomaž Vajngerl |
2016-09-13 | loplugin:override: No more need for the "MSVC dtor override" workaround | Stephan Bergmann |
2016-09-05 | convert GradientStyle to scoped enum | Noel Grandin |
2016-08-04 | tdf#101008 fix XOR rendering | Tomaž Vajngerl |
2016-06-24 | tdf#100411 start the flush timer when batching (PostBatchDraw) | Tomaž Vajngerl |
2016-06-09 | tdf#96971 SetXORMode - remove un-needed parameter | melikeyurtoglu |
2016-06-09 | tdf#99795 drawAlphaBitmap should scale the bitmap if necessary | Tomaž Vajngerl |
2016-06-08 | opengl: batch drawing of polylines | Tomaž Vajngerl |
2016-06-08 | opengl: deferred texture drawing in RenderList, add drawAlphaRect | Tomaž Vajngerl |
2016-06-08 | opengl: fix transparency when drawing polypolygons | Tomaž Vajngerl |
2016-06-08 | opengl: batch draw polypolygons | Tomaž Vajngerl |
2016-06-08 | opengl: batch drawing of pixel, line, rect draw calls | Tomaž Vajngerl |
2016-06-08 | opengl: VertexUtils, deferred flush update, remove unneeded calls | Tomaž Vajngerl |
2016-05-29 | tdf#100080 set unused shader attribs with values, fixes GL on AMD | Tomaž Vajngerl |
2016-05-23 | opengl: combined shaders to reduce shader switching | Tomaž Vajngerl |
2016-05-23 | opengl: use line shader for all line drawing not just polylines | Tomaž Vajngerl |
2016-05-23 | opengl: use existing code for "legacy" polyline, polygon render. | Tomaž Vajngerl |
2016-05-19 | loplugin:defaultparams | Tor Lillqvist |
2016-05-19 | opengl: track the state of blend, DrawArrays on OpenGLProgram | Tomaž Vajngerl |
2016-05-17 | tdf#99130 use subdivision on B2DPolygon, angle based subdivision | Tomaž Vajngerl |
2016-05-13 | clang-tidy modernize-loop-convert in vcl | Noel Grandin |
2016-05-12 | simplify SalGraphics::copyArea flags argument | Noel Grandin |
2016-05-11 | There is nothing called 'flushAndSwap' | Tor Lillqvist |
2016-05-10 | Convert SAL_INVERT to scoped enum | Noel Grandin |
2016-05-10 | Check if we have an OpenGL context before using API that requires it | Tor Lillqvist |
2016-04-30 | opengl: track the state of glViewport | Tomaž Vajngerl |
2016-04-30 | opengl: sync scissor and stencil state, generic capability state | Tomaž Vajngerl |
2016-04-30 | opengl: track the state of stencil test | Tomaž Vajngerl |
2016-04-30 | opengl: track the state of scissor test and the dimensions | Tomaž Vajngerl |
2016-04-26 | tdf#48066 render stroke-miterlimit correctly in SVG import | Regina Henschel |
2016-04-14 | use atan2 from std instead of glm | Tomaž Vajngerl |
2016-04-14 | tdf#99244 opengl: miter limit for poly lines | Tomaž Vajngerl |
2016-04-12 | clang-tidy performance-unnecessary-value-param in vcl | Noel Grandin |
2016-04-08 | opengl: fix wrong clipping when drawing text | Tomaž Vajngerl |
2016-04-08 | opengl: use packed texture atlas for glyph cache in win. backend | Tomaž Vajngerl |
2016-04-08 | opengl: deferred and optimized (text) texture drawing | Tomaz Vajngerl |