Age | Commit message (Expand) | Author |
---|---|---|
2016-08-05 | opengl: add #version to shaders - minimum 130 which is OpenGL 3.0 | Tomaž Vajngerl |
2016-02-10 | opengl: invert50 shader compilation error | Tomaž Vajngerl |
2015-12-31 | tdf#95507 - implement opengl / 50% invert method. | Michael Meeks |