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path: root/vcl/opengl/scale.cxx
AgeCommit message (Expand)Author
2015-08-07opengl: when scaling, create a new texture with equal settingsTomaž Vajngerl
2015-07-11opengl: use MVP matrix in vertex shaders, pixel offsetsTomaž Vajngerl
2015-05-06convert BMP_SCALE constant to scoped enumNoel Grandin
2015-04-01loplugin:staticfunctionNoel Grandin
2015-01-27when drawing a transformed bitmap in opengl backend, scale it betterLuboš Luňák
2015-01-19"area" scaling for opengl that has good results for downscalingLuboš Luňák
2015-01-12opengl scaling can also handle the generic aliasesLuboš Luňák
2014-12-15do not hardcode what specific "generic" bitmap scaling operations useLuboš Luňák
2014-12-11vcl: Reset data buffer after resizing bitmap on GPULouis-Francis Ratté-Boulianne
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne
2014-11-22vcl: Update current context before executing scale operationLouis-Francis Ratté-Boulianne
2014-11-18vcl: since we share Bitmaps across all GLContexts simplify lifecycle.Michael Meeks
2014-11-18vcl: Execute pending operations on source when copying bitmapLouis-Francis Ratté-Boulianne
2014-11-15vcl: Improve OpenGLTexture implementation by allowing implicit sharingLouis-Francis Ratté-Boulianne
2014-11-13vcl: Use new size when scaling with filter in OpenGL backendLouis-Francis Ratté-Boulianne
2014-11-12opengl: Check for error at the end of every method that deals with OpenGL.Jan Holesovsky
2014-11-11vcl: avoid opengl kernel creation writing over its buffers.Michael Meeks
2014-11-10vcl: Add a way to resize an image using the GPULouis-Francis Ratté-Boulianne