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path: root/vcl/opengl/win/gdiimpl.cxx
AgeCommit message (Expand)Author
2015-09-18tdf#94281 - don't mix legacy and VCL OpenGLContext's.Michael Meeks
2015-09-18tdf#94213 - defer glFlushing until we've re-rendered after a re-size.Michael Meeks
2015-09-18tdf#94006 - re-factor and fix OpenGLContext mis-use.Michael Meeks
2015-09-18tdf#93859 opengl - don't cache radiobuttons, refactor code dupl.Tomaž Vajngerl
2015-09-18windows opengl: Don't paint cached widgets upside down.Jan Holesovsky
2015-08-20opengl: cache native widget textures also for WindowsTomaž Vajngerl
2014-12-15use AA for lines only when AA is activeLuboš Luňák
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne
2014-12-02vcl: Consolidate size information around the GeometryProvider.Michael Meeks
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne
2014-11-30windows opengl: We should actually use Init() from OpenGLSalGraphicsImpl.Jan Holesovsky
2014-11-22Fix build.Jan Holesovsky
2014-11-22windows opengl: Implement WinOpenGLSalGraphicsImpl::Init() too.Jan Holesovsky
2014-11-22vcl: Always use the same OpenGL context when drawing in a windowLouis-Francis Ratté-Boulianne
2014-11-19coverity#1254674 Unchecked dynamic_castCaolán McNamara
2014-11-17vcl: copyBits should operate on mrParent if no context supplied.Michael Meeks
2014-11-10add code for getting device width and height on window devicesMarkus Mohrhard
2014-11-10fix windows buildMarkus Mohrhard