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path: root/vcl/opengl/x11
AgeCommit message (Expand)Author
2017-04-25tools: svstream.hxx needs only errcode.hxx & not errinf.hxxChris Sherlock
2017-01-13new loplugin: useuniqueptr: vclNoel Grandin
2017-01-09New loplugin:externvar: vclStephan Bergmann
2017-01-04tdf#97228 Moved class ControlCacheKey in a seperate include file.Huzaifa Iftikhar
2016-12-20Related: tdf#104705 an effort to address crashCaolán McNamara
2016-12-14Simplify GLX11Window::HasGLXExtension, avoiding strtokStephan Bergmann
2016-12-13change from glew to epoxyCaolán McNamara
2016-11-28don't leak impl. detailsDavid Tardon
2016-11-18loplugin:datamembershadowNoel Grandin
2016-09-06don't need to include all these headers, reduce to required minCaolán McNamara
2016-05-23loplugin:overrideTor Lillqvist
2016-05-21split GLWindow into platform dependent parts and move to respective backendsCaolán McNamara
2016-05-21WaE: -Werror=maybe-uninitializedCaolán McNamara
2016-05-21move glX stuff to X-only modulesCaolán McNamara
2016-05-21Split OpenGLContext up into SalInstance specific classesCaolán McNamara
2016-05-16Fix typosAndrea Gelmini
2016-04-30opengl: track state of active and bound textures in contextTomaž Vajngerl
2016-02-26log some information about used OpenGL deviceMarkus Mohrhard
2016-02-22include breakpad into the buildMarkus Mohrhard
2016-02-15rename X11WindowProvider to a NativeWindowHandle providerCaolán McNamara
2016-01-13This stuff is private to vclTor Lillqvist
2016-01-06vcl: fix lifecycle errors & memory corruption.Michael Meeks
2015-12-11vcl: use a custom tag for VCL OpenGLContext's to avoid re-use.Michael Meeks
2015-12-11tdf#93529 - move to a Mac-like double-buffered OpenGL model.Michael Meeks
2015-11-23VirtualDevices either match another device depth, or are 1 bitCaolán McNamara
2015-11-23establish that Virtual Devices either match Physical Device depth or ...Caolán McNamara
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann
2015-09-16tdf#94281 - don't mix legacy and VCL OpenGLContext's.Michael Meeks
2015-09-08tdf#94006 - re-factor to use rtl::Reference for OpenGLContexts.Michael Meeks
2015-09-02tdf#93859 opengl - don't cache radiobuttons, refactor code dupl.Tomaž Vajngerl
2015-08-07opengl: cache native widget textures also for WindowsTomaž Vajngerl
2015-07-24opengl: don't cache checkboxes for nowTomaž Vajngerl
2015-07-24Use LRU map for caching of native widgetsTomaž Vajngerl
2015-07-24tdf#92018 cache native controls for X11 OpenGL backend (for now)Tomaž Vajngerl
2015-06-15remove unnecessary check for null when calling deleteNoel Grandin
2015-06-12that case can't happen anymoreMarkus Mohrhard
2015-06-12in general this seems to make more senseMarkus Mohrhard
2015-06-03more style fixesMarkus Mohrhard
2015-06-03adapt coding styleMarkus Mohrhard
2015-06-03document that it is a reference to a mozilla bugMarkus Mohrhard
2015-05-20convert SAL_LAYOUT flags to scoped enumNoel Grandin
2015-03-28Clean up C-style casts from pointers to voidStephan Bergmann
2015-03-26const_cast: convert some C-style casts and remove some redundant onesStephan Bergmann
2015-02-28tdf#89482 - return size of system virtual device resource at construction.Michael Meeks
2015-02-16boost::foo_ptr->std::foo_ptrCaolán McNamara
2014-12-15use AA for lines only when AA is activeLuboš Luňák
2014-12-04Move SalGenericData::GetSalDisplay() out of generic/gendata.hxxStephan Bergmann
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne
2014-12-02vcl: Consolidate size information around the GeometryProvider.Michael Meeks