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AgeCommit message (Expand)Author
2016-07-29tdf#101138 opengl: blacklist intel drivers for Win 7Tomaž Vajngerl
2016-07-20Fix typosAndrea Gelmini
2016-07-12update loplugin stylepolice to check local pointers varsNoel Grandin
2016-07-04tdf#100411 start the flush timer when batching (PostBatchDraw)Tomaž Vajngerl
2016-06-26tdf#100451 convert texture buffer to 1-bit and 4-bit palette bufferTomaž Vajngerl
2016-06-13tdf#99795 drawAlphaBitmap should scale the bitmap if necessaryTomaž Vajngerl
2016-06-03tdf#99919: Blacklist that specific vendor, version, and device combinationTor Lillqvist
2016-06-02tdf#100187 fix division by zero in comboFragmentShaderTomaž Vajngerl
2016-05-30tdf#100080 set unused shader attribs with values, fixes GL on AMDTomaž Vajngerl
2016-05-25opengl: use existing code for "legacy" polyline, polygon render.Tomaž Vajngerl
2016-05-25tdf#99130 use subdivision on B2DPolygon, angle based subdivisionTomaž Vajngerl
2016-05-25opengl: track the state of blend, DrawArrays on OpenGLProgramTomaž Vajngerl
2016-05-11tdf#99258 bail out if we fail to reserve the texture + moreTomaž Vajngerl
2016-05-06opengl: combined commits for state trackingTomaž Vajngerl
2016-04-18tdf#94682 limit the number of textures for the glyph texture atlasTomaž Vajngerl
2016-04-14tdf#99244 opengl: miter limit for poly linesTomaž Vajngerl
2016-04-08tdf#94682 optimize texture drawing on Win. (squashed multi commits)Tomaž Vajngerl
2016-04-07tdf#98960 - DrawTransformedTexture adapted to the new area scale shaderMarco Cecchetti
2016-04-01tdf#98960 fix OpenGL crash by optimized image scalingMarco Cecchetti
2016-03-24opengl: fix inv.scale values are always integer - cid#1352479Tomaž Vajngerl
2016-03-23trying to get a GL context after GL de-initialization - fixedMarco Cecchetti
2016-03-14tdf#95616 - fix flickering issueMarco Cecchetti
2016-02-29opengl: shader based polyline rendering - fixes tdf#97137 for OGLTomaž Vajngerl
2016-02-19gtk3+wayland: implement video playback under gtk3 + waylandCaolán McNamara
2016-02-16Unit test for opengl blocklist parsing and evaluatingTomaž Vajngerl
2016-02-13tdf#97816 - vcl: opengl - clear the user buffer after greyscale conversion.Michael Meeks
2016-02-11tdf#97763 - avoid divide by zero for scaling images to tiny dimensions.Michael Meeks
2016-02-11tdf#97715 fix inv. scale calculation in DrawTransformedTextureTomaž Vajngerl
2016-02-10opengl: remove unneeded mnBufWidth{Height} from OpenGLSalBitmapTomaž Vajngerl
2016-02-10opengl: invert50 shader compilation errorTomaž Vajngerl
2016-02-10tdf#97700 - vcl: opengl - add asserts for horrible size mismatch.Michael Meeks
2016-02-10tdf#97700 - vcl: opengl - fix memory corrupting size mis-match.Michael Meeks
2016-02-09vcl: opengl - fix crashing / memory corrupting issues with updateChecksum.Michael Meeks
2016-02-09tdf#97666 - opengl: convert the bitmap to 8bit grays using GL shaderTomaž Vajngerl
2016-02-09tdf#97458 - remove unused intel opengl driver version special-casing.Michael Meeks
2016-01-13tdf#96385 - opengl: dynamically adjust priority of swap buffers.Michael Meeks
2016-01-11tdf#96657 - vcl opengl: implement invert: Track Frame.Michael Meeks
2016-01-11tdf#96550 - vcl opengl - fix BGR/RGB swap for some 8-bit icons.Michael Meeks
2016-01-11tdf#96919 - vcl opengl: implement missing XOR mode.Michael Meeks
2016-01-08The OpenGL Windows driver blacklist file should be in share, not user configTor Lillqvist
2016-01-08Don't use the "marketing" version number for the Intel driverTor Lillqvist
2016-01-07tdf#96894 - get ordering right for TextureAtlas cleanup on shutdown.Michael Meeks
2016-01-07We should compare an Intel version to 15.40.4.64, not 15.40.4.64.4256Tor Lillqvist
2016-01-07Avoid indexing out of array boundsTor Lillqvist
2016-01-07vcl: opengl - Kill the last glErrors on common paths.Michael Meeks
2016-01-05tdf#96690 - don't copy tiny non-rendered-to virtual devices.Michael Meeks
2016-01-04vcl: opengl - ensure we have the right GL context for rendering.Michael Meeks
2016-01-04tdf#96858 - opengl - fix off-by-1 in glScissor clipping.Michael Meeks
2015-12-31tdf#95507 - implement opengl / 50% invert method.Michael Meeks
2015-12-23vcl: opengl - lean on the default window's context much more.Michael Meeks