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AgeCommit message (Expand)Author
2015-12-29cppcheck: noExplicitConstructorCaolán McNamara
2015-12-21loplugin:unusedmethodsNoel Grandin
2015-12-18vcl: always re-use context from default window.Michael Meeks
2015-12-18vcl: opengl - lean on the default window's context much more.Michael Meeks
2015-12-16tdf#96546 - Bitmap getTexture calls can crash too - enter GL zone earlier.Michael Meeks
2015-12-15Get rid of :: prefix for basegfx in include/vcl and vclTor Lillqvist
2015-12-15opengl: remove device id from opengl blacklistTomaž Vajngerl
2015-12-12check in dbg if we use correct SalBitmap instance that we expectTomaž Vajngerl
2015-12-11vcl: use a custom tag for VCL OpenGLContext's to avoid re-use.Michael Meeks
2015-12-11loplugin:overrideStephan Bergmann
2015-12-11loplugin:defaultparamsStephan Bergmann
2015-12-11tdf#93529 - move to a Mac-like double-buffered OpenGL model.Michael Meeks
2015-12-11tdf#94851 use BGR color order in WindowsTomaž Vajngerl
2015-12-08ScaleOp is unused now after 33d7f3816aa02a1ad9b001e81fb62d21608fdf8eTor Lillqvist
2015-12-08makeSomeOpenGLContextCurrent() asserts that mpContext is not nullTor Lillqvist
2015-12-08Rename OpenGLSalBitmap::makeCurrent() to makeSomeOpenGLContextCurrent()Tor Lillqvist
2015-11-28-Werror,-Wunused-variableStephan Bergmann
2015-11-28Revert "Revert "write a log file about OpenGL driver""Michael Stahl
2015-11-28Missing includesStephan Bergmann
2015-11-28-Werror,-Wunused-functionStephan Bergmann
2015-11-28-Werror,-Wdeprecated-declarationsStephan Bergmann
2015-11-28-Werror,-WformatStephan Bergmann
2015-11-28-Werror,-WreorderStephan Bergmann
2015-11-27Revert "write a log file about OpenGL driver"Thorsten Behrens
2015-11-25write a log file about OpenGL driverMarkus Mohrhard
2015-11-24cppcheck: noExplicitConstructorCaolán McNamara
2015-11-23VirtualDevices either match another device depth, or are 1 bitCaolán McNamara
2015-11-23establish that Virtual Devices either match Physical Device depth or ...Caolán McNamara
2015-11-23opengl: fix blacklistTomaž Vajngerl
2015-11-20opengl: populate blocklistTomaž Vajngerl
2015-11-20opengl: fix blocklist parsingTomaž Vajngerl
2015-11-20loplugin:sallogareasStephan Bergmann
2015-11-19opengl: use correct hex number for Win 10 (Major 10 -> hex A)Tomaž Vajngerl
2015-11-19opengl: support Win 10 in black/white listingTomaž Vajngerl
2015-11-18com::sun::star->css in vcl/Noel Grandin
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist
2015-11-10Missing includesAshod Nakashian
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann
2015-10-12Replace "SAL_OVERRIDE" with "override" in LIBO_INTERNAL_ONLY codeStephan Bergmann
2015-10-12opengl: convert to RGB buffer, use unique_ptrTomaž Vajngerl
2015-10-12opengl: Extract calculation - bytes per row into its own functionTomaž Vajngerl
2015-10-12opengl: improve VCL_GL_INFO reporting in OpenGLSalBitmapTomaž Vajngerl
2015-10-12opengl: remove code duplication when rendering a texture comboTomaž Vajngerl
2015-10-05opengl: take row stride into account when reading to 1-bit bitmapTomaž Vajngerl
2015-10-01vcl: Fix possible memory leak in OpenGLSalBitmapDaniel Robertson
2015-09-30cppcheck: uninitMemberVarCaolán McNamara
2015-09-30Fix typosAndrea Gelmini
2015-09-28opengl: use VCL_GL_INFO in salbmp so messages appear apitraceTomaž Vajngerl
2015-09-17make CalcMaskShift a verifiable operationCaolán McNamara
2015-09-16tdf#94281 - don't mix legacy and VCL OpenGLContext's.Michael Meeks