summaryrefslogtreecommitdiff
path: root/vcl/opengl
AgeCommit message (Expand)Author
2016-12-09tdf#104034 skip polygons with less than 2 points (LO 5-2)Tomaž Vajngerl
2016-11-11tdf#103803 change from BGRA to RGBA color arrangement on WindowsTomaž Vajngerl
2016-11-11tdf#103804 reduced register areaScale shader and detection for intelTomaž Vajngerl
2016-08-08tdf#101008 fix XOR renderingTomaž Vajngerl
2016-08-08tdf#100915 draw antialiased line just for polygon outlineTomaž Vajngerl
2016-07-26tdf#101138 opengl: blacklist intel drivers for Win 7Tomaž Vajngerl
2016-06-24tdf#100411 start the flush timer when batching (PostBatchDraw)Tomaž Vajngerl
2016-06-21tdf#100451 convert texture buffer to 1-bit and 4-bit palette bufferTomaž Vajngerl
2016-06-20add some OpenGL info to the crash reporterMarkus Mohrhard
2016-06-09tdf#99795 drawAlphaBitmap should scale the bitmap if necessaryTomaž Vajngerl
2016-06-09tdf#100184 add missing changes to FixedTextureAtlasTomaž Vajngerl
2016-06-08tdf#100184 fix the lifecycle of a texture in an atlasTomaž Vajngerl
2016-06-06tdf#100193: Check earlier and harder whether OpenGL is good enough on WindowsTor Lillqvist
2016-06-03Accept also hex vendor id in opengl_blacklist_windows.xmlTor Lillqvist
2016-06-02tdf#99919: Blacklist that specific vendor, version, and device combinationTor Lillqvist
2016-06-02tdf#100187 fix division by zero in comboFragmentShaderTomaž Vajngerl
2016-05-31tdf#100159: On Windows, compile GL shaders in advance, disable GL on failureTor Lillqvist
2016-05-30tdf#100080 set unused shader attribs with values, fixes GL on AMDTomaž Vajngerl
2016-05-25this temporary window will never see key inputMarkus Mohrhard
2016-05-25Convert BMP_FORMAT to scoped enumNoel Grandin
2016-05-25Convert XmlReader::Result to scoped enumNoel Grandin
2016-05-25Mark dubious fallthrough cases as "SAL_FALLTHROUGH; //TODO ???" (in Win-only)Stephan Bergmann
2016-05-25-Werror,-Winconsistent-missing-overrideStephan Bergmann
2016-05-25Missing includeStephan Bergmann
2016-05-24Convert XmlReader::Text to scoped enumNoel Grandin
2016-05-23opengl: combined shaders to reduce shader switchingTomaž Vajngerl
2016-05-23opengl: use line shader for all line drawing not just polylinesTomaž Vajngerl
2016-05-23opengl: use existing code for "legacy" polyline, polygon render.Tomaž Vajngerl
2016-05-23loplugin:overrideTor Lillqvist
2016-05-22Convert BitmapAccessMode to scoped enumNoel Grandin
2016-05-21split GLWindow into platform dependent parts and move to respective backendsCaolán McNamara
2016-05-21WaE: -Werror=maybe-uninitializedCaolán McNamara
2016-05-21move glX stuff to X-only modulesCaolán McNamara
2016-05-21Split OpenGLContext up into SalInstance specific classesCaolán McNamara
2016-05-19clang-tidy modernize-make-uniqueNoel Grandin
2016-05-19loplugin:defaultparamsTor Lillqvist
2016-05-19opengl: track the state of blend, DrawArrays on OpenGLProgramTomaž Vajngerl
2016-05-17tdf#99130 use subdivision on B2DPolygon, angle based subdivisionTomaž Vajngerl
2016-05-16Fix typosAndrea Gelmini
2016-05-13clang-tidy modernize-loop-convert in vclNoel Grandin
2016-05-12simplify SalGraphics::copyArea flags argumentNoel Grandin
2016-05-11There is nothing called 'flushAndSwap'Tor Lillqvist
2016-05-10Convert SAL_INVERT to scoped enumNoel Grandin
2016-05-10Check if we have an OpenGL context before using API that requires itTor Lillqvist
2016-05-09cid#1358836 reorganize to silence Resource leak in objectCaolán McNamara
2016-05-08tdf#99258 bail out if we fail to reserve the textureTomaž Vajngerl
2016-05-01follow-up for tinderbox fixJochen Nitschke
2016-04-30opengl: track the state of glViewportTomaž Vajngerl
2016-04-30opengl: sync scissor and stencil state, generic capability stateTomaž Vajngerl
2016-04-30opengl: track the state of stencil testTomaž Vajngerl