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path: root/vcl/skia/win
AgeCommit message (Expand)Author
2020-07-16flush all Skia drawing before drawing to the screenLuboš Luňák
2020-07-07set also RGB/BGR LCD order for Skia text rendering (tdf#134275)Luboš Luňák
2020-07-01update Skia to chrome/m85 snapshotLuboš Luňák
2020-06-17remove outdated Skia todo commentsLuboš Luňák
2020-05-04remove old Skia text render methods that do not use Skia directlyLuboš Luňák
2020-04-24debug info for Skia Windows widget drawingLuboš Luňák
2020-04-17loplugin:external (clang-cl)Stephan Bergmann
2020-04-15fix Skia glyph orientation with DirectWrite (tdf#132084)Luboš Luňák
2020-04-15do not create empty Skia surface (tdf#131939)Luboš Luňák
2020-04-10fix last commitLuboš Luňák
2020-04-10downgrade warning to an info messageLuboš Luňák
2020-04-10fix lame local variable mistakeLuboš Luňák
2020-04-10prefer DirectWrite for Skia's Windows text renderingLuboš Luňák
2020-04-07simplify codeLuboš Luňák
2020-04-06update Skia to chrome/m83Luboš Luňák
2020-03-31build Skia on Windows with UNICODE setLuboš Luňák
2020-03-27fix LOGFONTA/GetObjectW() mismatch and remove Skia HFONT hack (tdf#131426)Luboš Luňák
2020-03-25make sure only VCL-Skia or VCL-OpenGL is enabled (tdf#131543)Luboš Luňák
2020-03-18fix glyph rotation for Skia text rendering on WindowsLuboš Luňák
2020-03-18implement text rendering using directly Skia (Windows)Luboš Luňák
2020-03-12rework Skia setupLuboš Luňák
2020-02-26loplugin:nullptr (clang-cl)Stephan Bergmann
2020-02-26loplugin:external (clang-cl)Stephan Bergmann
2020-02-13set up properly Vulkan context creation also for WindowsLuboš Luňák
2020-02-07add Skia crash zone checkingLuboš Luňák
2020-01-30again finally(?) fix Skia Windows widget drawing (tdf#130051)Luboš Luňák
2020-01-20workaround for Skia+Cairo text drawing exhausting GPU memoryLuboš Luňák
2020-01-20remove outdated Skia TODO commentsLuboš Luňák
2020-01-16use surface atlas for Skia text drawing on WindowsLuboš Luňák
2020-01-12finally fix Skia Windows widget drawing (tdf#129416)Luboš Luňák
2019-12-12make Skia Windows widget drawing use correct alpha (tdf#129074)Luboš Luňák
2019-12-06use SkBitmap::setImmutable() where suitableLuboš Luňák
2019-12-06make all Skia drawing GPU-backed, if possibleLuboš Luňák
2019-12-06make Skia Windows text rendering use SkImage instead of SkBitmapLuboš Luňák
2019-12-05Silence loplugin:unnecessaryoverride (clang-cl)Stephan Bergmann
2019-11-27make Skia GPU offscreen surfaces work with unittestsLuboš Luňák
2019-11-27make Skia VCL backend fall back to raster if vulkan doesn't workLuboš Luňák
2019-11-27fix Skia offscreen GPU-backed drawingLuboš Luňák
2019-11-27use center of pixels when doing GPU drawing using SkiaLuboš Luňák
2019-11-27make SkiaSalGraphicsImpl use GPU-backed SkSurface also for offscreenLuboš Luňák
2019-11-27pre-fill Skia bitmaps/surfaces with garbage in dbgutil modeLuboš Luňák
2019-11-27mark a local function staticLuboš Luňák
2019-11-27implement Skia native controls drawing/caching for WindowsLuboš Luňák
2019-11-27hopefully finally fix SkiaSalGraphicsImpl::drawMask()Luboš Luňák
2019-11-27more safe handling of destroying Skia surfaces/contextsLuboš Luňák
2019-11-27fix Skia Windows text renderingLuboš Luňák
2019-11-27implement pruning in SkiaGlobalWinGlyphCacheLuboš Luňák
2019-11-27remove some obsolete Skia TODO'sLuboš Luňák
2019-11-27make Skia use either Raster or Vulkan, depending on a settingLuboš Luňák
2019-11-27delete Skia WindowContext only after the SkSurface it has createdLuboš Luňák