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AgeCommit message (Expand)Author
2019-12-13use SkCanvas::clipPath() as the real solutionLuboš Luňák
2019-12-13fix off-by-one with rectangle->polygon Skia clipping (tdf#129211)Luboš Luňák
2019-12-12make Skia Windows widget drawing use correct alpha (tdf#129074)Luboš Luňák
2019-12-12update Skia to chrome/m80Luboš Luňák
2019-12-11do not allow both read and write bitmap access to the same bitmapLuboš Luňák
2019-12-11do not store 8bpp bitmaps as Skia's SkBitmap (tdf#129077)Luboš Luňák
2019-12-06use SkBitmap::setImmutable() where suitableLuboš Luňák
2019-12-06make all Skia drawing GPU-backed, if possibleLuboš Luňák
2019-12-06keep just one shared reference to Skia shared GrContextLuboš Luňák
2019-12-06make Skia Windows text rendering use SkImage instead of SkBitmapLuboš Luňák
2019-12-05Silence loplugin:unnecessaryoverride (clang-cl)Stephan Bergmann
2019-11-27Fix typoAndrea Gelmini
2019-11-27Fix typoAndrea Gelmini
2019-11-27fix SkiaSalGraphicsImpl::drawPolyLine()Luboš Luňák
2019-11-27don't fall back to raster if Skia is first asked for offscreen surfaceLuboš Luňák
2019-11-27use the native Skia color Type when using VulkanLuboš Luňák
2019-11-27revert BackendCapabilities::mbSupportsBitmap32 for SkiaLuboš Luňák
2019-11-27copy SkImage properlyLuboš Luňák
2019-11-27fix mistyped operatorLuboš Luňák
2019-11-27avoid some compiler warnings in Skia VCL codeLuboš Luňák
2019-11-27make sure Skia invert with TrackFrame doesn't paint outsideLuboš Luňák
2019-11-27make Skia GPU offscreen surfaces work with unittestsLuboš Luňák
2019-11-27do not use Xlib for accessing something that is not an X windowLuboš Luňák
2019-11-27remove no-longer-needed Skia workaround for GPU offscreen drawingLuboš Luňák
2019-11-27make Skia VCL backend fall back to raster if vulkan doesn't workLuboš Luňák
2019-11-27fix Skia offscreen GPU-backed drawingLuboš Luňák
2019-11-27avoid repeated SkSurface recreating because of X11 being asynchronousLuboš Luňák
2019-11-27make Skia copyArea() and copyBits() actually copy, not drawLuboš Luňák
2019-11-27use center of pixels when doing GPU drawing using SkiaLuboš Luňák
2019-11-27make SkiaSalGraphicsImpl use GPU-backed SkSurface also for offscreenLuboš Luňák
2019-11-27add SAL log group vcl.skia for tracing Skia usageLuboš Luňák
2019-11-27handle properly Skia color endianessLuboš Luňák
2019-11-27pre-fill Skia bitmaps/surfaces with garbage in dbgutil modeLuboš Luňák
2019-11-27fix Skia text color on X11Luboš Luňák
2019-11-27move docs for Skia env.vars. to vcl/README.varsLuboš Luňák
2019-11-27implement SalROPColor in SkiaLuboš Luňák
2019-11-27fix debug buildLuboš Luňák
2019-11-27skia: drawMask can be simplified with drawBitmap callTomaž Vajngerl
2019-11-27skia: add common function to check the input SalTwoRectsTomaž Vajngerl
2019-11-27skia: use a common drawBitmap in more casesTomaž Vajngerl
2019-11-27skia: implement blendAlphaBitmap and blendBitmapTomaž Vajngerl
2019-11-27skia: don't loop to first point if the polygon is not closedTomaž Vajngerl
2019-11-27make Skia use AA when asked forLuboš Luňák
2019-11-27mark a local function staticLuboš Luňák
2019-11-27implement Skia native controls drawing/caching for WindowsLuboš Luňák
2019-11-27remove unwanted debug dumpLuboš Luňák
2019-11-27fix SkiaSalGraphicsImpl::drawPixel()Luboš Luňák
2019-11-27hopefully finally fix SkiaSalGraphicsImpl::drawMask()Luboš Luňák
2019-11-27use SkPath::kEvenOdd_FillType for polypolygon paths in SkiaLuboš Luňák
2019-11-27restore canvas state in SkiaSalGraphicsImpl::drawTransformedBitmap()Luboš Luňák