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path: root/vcl/source/opengl/OpenGLContext.cxx
AgeCommit message (Expand)Author
2015-06-18loplugin:checkconfigmacrosStephan Bergmann
2015-06-18continue to support glew 1.10David Tardon
2015-06-17Replace boost::scoped_array<T> with std::unique_ptr<T[]>Takeshi Abe
2015-06-17Const correctnessTor Lillqvist
2015-06-12get rid of a few thousand unnecessary OpenGL callsMarkus Mohrhard
2015-06-08loplugin:cstylecast: deal with remaining pointer castsStephan Bergmann
2015-05-28convert PARENTCLIPMODE constants to scoped enumNoel Grandin
2015-05-08False loplugin:staticmethodsStephan Bergmann
2015-04-23Use shared_ptr for OpenGLPrograms, and hide its copy constructor.Michael Meeks
2015-04-20vcl: convert new to ::CreateMichael Meeks
2015-04-13Use the new ::Create template method.Michael Meeks
2015-04-10Remove OpenGLContext GC window.Michael Meeks
2015-04-10vclwidget: improve detection of vcl::Window fieldsNoel Grandin
2015-04-01loplugin:staticfunctionNoel Grandin
2015-03-31Reduce to static_cast any reinterpret_cast from void pointersStephan Bergmann
2015-03-28Clean up C-style casts from pointers to voidStephan Bergmann
2015-03-19opengl: We need to return the GLWindow.Jan Holesovsky
2015-03-04V813: Decreased performanceCaolán McNamara
2015-03-02Remove references to unused GLUStephan Bergmann
2015-02-16boost::foo_ptr->std::foo_ptrCaolán McNamara
2015-02-07Fixup --without-x buildRiccardo Magliocchetti
2015-01-27make it possible to easily have variants of glsl programsLuboš Luňák
2015-01-23-Werror=unused-functionStephan Bergmann
2015-01-20bail out early if there is no DisplayMarkus Mohrhard
2015-01-20lets do that before we delete our objectMarkus Mohrhard
2015-01-20some debug code for finding leaked OpenGLContextsMarkus Mohrhard
2015-01-20I was just missing the code for the ARB versionMarkus Mohrhard
2015-01-20only enable these error handlers in dbgutil buildsMarkus Mohrhard
2015-01-20fix the life cycle of my RAII objectMarkus Mohrhard
2015-01-20Some more loplugin:cstylecast: vclStephan Bergmann
2015-01-19use a special X error handler for more GLX callsMarkus Mohrhard
2015-01-17no need to do that for all contextsMarkus Mohrhard
2015-01-06vcl: reset OpenGLContext(s) when yielding the last SolarMutex.Michael Meeks
2014-12-31prefer ptr_container to manual memory managementMarkus Mohrhard
2014-12-18Some cppcheck cleanings: Prefer prefix ++/-- operators for non-primitive typesJulien Nabet
2014-12-18vcl: Use appropriate OUString functions on string constantsStephan Bergmann
2014-12-11vcl: Re-use a framebuffer of the same size when possibleLouis-Francis Ratté-Boulianne
2014-12-11vcl: Reset context when the backend window is destroyedLouis-Francis Ratté-Boulianne
2014-12-07simple check to prevent crash with old driversMarkus Mohrhard
2014-12-04prevent crash when creating the platform context failedMarkus Mohrhard
2014-12-04more asserts to detect double deletesMarkus Mohrhard
2014-12-04add assert to detect double deleteMarkus Mohrhard
2014-12-04add more debugging outputMarkus Mohrhard
2014-12-03vcl: Fix Linux build.Jan Holesovsky
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne
2014-12-02Revert "use boost::shared_ptr instead of manual ref counting"Markus Mohrhard
2014-12-02vcl: use resetToReInitialize to avoid context problems on Windows.Michael Meeks
2014-12-02request a stencil on windowsMarkus Mohrhard
2014-12-02add some debug code that checks the returned pixel formatMarkus Mohrhard
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne