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path: root/vcl/source/opengl/OpenGLHelper.cxx
AgeCommit message (Expand)Author
2015-09-19tdf#93814: Added support for caching shader program binaries.Marco Cecchetti
2015-09-19GL paint-flushing guard re-work.Michael Meeks
2015-09-19tdf#93870 - GL accel. via VCL canvas for presentations when GL enabled.Michael Meeks
2015-09-19tdf#93867 - clear current GL context before thread switch.Michael Meeks
2015-09-19Don't call GL debugging methods if there is no context.Michael Meeks
2015-09-19Add SAL_DISABLE_GL_WATCHDOG env. var for obvious reasons.Michael Meeks
2015-09-19tdf#93850 - Defer watchdog during shader compiles.Michael Meeks
2015-09-19Extended GL painting debug tracing.Michael Meeks
2015-09-19tdf#93822 - disable horror legacy menu background saving for OpenGL.Michael Meeks
2015-09-19tdf#93798 - avoid apitrace provoked infinite loop dumping errors.Michael Meeks
2015-09-19tdf#93529 - add glDebugMessageInsert wrappers to help with API tracing.Michael Meeks
2015-09-19tdf#93614 - detect hanging OpenGL drivers with a watchdog.Michael Meeks
2015-08-21tdf#93547 - Disable OpenGL if we have a SEGV on windows in that code.Michael Meeks
2015-07-08tdf#88831 fix inverted textures when OpenGL is enabledTomaž Vajngerl
2015-04-24loplugin:simplifyboolStephan Bergmann
2015-03-16missing space in log messageMarkus Mohrhard
2015-03-09coverity#1268023 Logically dead codeCaolán McNamara
2015-02-07Fixup --without-x buildRiccardo Magliocchetti
2015-02-01help coverity out wrt coverity#1267682 String not null terminatedCaolán McNamara
2015-01-30vcl: OpenGL code for adding preambles to glsl fragments now handles #versionChris Sherlock
2015-01-27make it possible to easily have variants of glsl programsLuboš Luňák
2015-01-25coverity#1266483 String not null terminatedCaolán McNamara
2015-01-24vcl: OpenGLHelper::isVCLOpenGLEnabled() returns false when console onlyChris Sherlock
2015-01-07fdo#84938: convert STREAM_ #defines to 'enum class'Noel Grandin
2015-01-05spelling: attachement -> attachmentNoel Grandin
2014-12-18ifix the OpenGL UI config partMarkus Mohrhard
2014-12-17make use of the new ForceOpenGL config variableMarkus Mohrhard
2014-12-01introduce SAL_FORCEGL and document the variablesMarkus Mohrhard
2014-11-30request also a stencil sizeMarkus Mohrhard
2014-11-27implement windows OpenGL blacklist, first stepMarkus Mohrhard
2014-11-20include the unx part for getting OpenGL driver & device informationMarkus Mohrhard
2014-11-18vcl: fix un-initialized log length & clean copy/paste bits.Michael Meeks
2014-11-18opengl: Do not check for OpenGL errors in a loop.Jan Holesovsky
2014-11-16vcl: disable OpenGL usage during build.Michael Meeks
2014-11-15opengl: Add many more CHECK_GL_ERROR()'s before returning from functions.Jan Holesovsky
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne
2014-11-12add quick way to enable OpenGL backend through env varMarkus Mohrhard
2014-11-10vcl: cleanup the opengl selection API.Michael Meeks
2014-11-10vcl: Initial work to have native widgets rendered with OpenGLLouis-Francis Ratté-Boulianne
2014-11-10Make it easy to disable OpenGL in the environment.Michael Meeks
2014-11-10improve log message when shader compilation failsMarkus Mohrhard
2014-11-10vcl: Get visual info for window from GLX when neededLouis-Francis Ratté-Boulianne
2014-11-10add possibility to check if system can run OpenGL VCL backendMarkus Mohrhard
2014-09-17fdo#81237: 2D OpenGL charts was upside-downZolnai Tamás
2014-09-02add invalid framebuffer operation to OpenGL error messagesMarkus Mohrhard
2014-09-02check framebuffer statusMarkus Mohrhard
2014-09-02extract some shared codeMarkus Mohrhard
2014-08-29Mirror vertically the texture bitmaps for OpenGLZolnai Tamás
2014-08-29It seems better if the caller allocates the memory for the RGBA buffer.Zolnai Tamás
2014-08-15improve debug message for shader compilatione errorsMarkus Mohrhard