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path: root/vcl/source/opengl
AgeCommit message (Expand)Author
2014-11-18windows: Improve logging.Jan Holesovsky
2014-11-18opengl: Do not check for OpenGL errors in a loop.Jan Holesovsky
2014-11-17vcl: initialize data when XGetWindowAttributes fails.Michael Meeks
2014-11-17vcl: make OpenGLContext::makeCurrent unfeasibly faster.Michael Meeks
2014-11-17warning C4702: unreachable codeStephan Bergmann
2014-11-17cppcheck: Return value of std::remove() ignored. Elements remain in container.Julien Nabet
2014-11-16use correct flag to enable ARB debug versionMarkus Mohrhard
2014-11-16remove unnecessary whitespaceMarkus Mohrhard
2014-11-16vcl: disable OpenGL usage during build.Michael Meeks
2014-11-15windows opengl: Do not be _that_ eager with CHECK_GL_ERROR().Jan Holesovsky
2014-11-15opengl: Add many more CHECK_GL_ERROR()'s before returning from functions.Jan Holesovsky
2014-11-15windows opengl: Set PFD_DOUBLEBUFFER even for single buffer rendering.Jan Holesovsky
2014-11-15ialso support the ARB debug versionMarkus Mohrhard
2014-11-13vcl: Use single-buffer rendering and only flush when necessaryLouis-Francis Ratté-Boulianne
2014-11-12Fix common typos. No automatic tools. Handmade…Andrea Gelmini
2014-11-12add quick way to enable OpenGL backend through env varMarkus Mohrhard
2014-11-10vcl: Use shared list for OpenGL contexts even with DBG_UTIL enabledLouis-Francis Ratté-Boulianne
2014-11-10vcl: cleanup the opengl selection API.Michael Meeks
2014-11-10fix windows compile errors in OpenGLContextMarkus Mohrhard
2014-11-10vcl: Initial work to have native widgets rendered with OpenGLLouis-Francis Ratté-Boulianne
2014-11-10use some flags found at some examplesMarkus Mohrhard
2014-11-10use GLXPixmap for VirtualDeviceMarkus Mohrhard
2014-11-10improve log messagesMarkus Mohrhard
2014-11-10split the OpenGLContext::ImplInit method into its platform partsMarkus Mohrhard
2014-11-10remove old uncommented codeMarkus Mohrhard
2014-11-10windows opengl: Setup the OpenGL window size also on Windows.Jan Holesovsky
2014-11-10Make it easy to disable OpenGL in the environment.Michael Meeks
2014-11-10improve log message when shader compilation failsMarkus Mohrhard
2014-11-10add some of the uncommented code backMarkus Mohrhard
2014-11-10ifdef linux only codeMarkus Mohrhard
2014-11-10prevent invalid memory access in dbgutil codeMarkus Mohrhard
2014-11-10vcl: Add list of contexts sharing the same display listLouis-Francis Ratté-Boulianne
2014-11-10vcl: Get visual info for window from GLX when neededLouis-Francis Ratté-Boulianne
2014-11-10add comment to find uncommented code againMarkus Mohrhard
2014-11-10vcl: Get the OpenGL window size from the frameLouis-Francis Ratté-Boulianne
2014-11-10support rendering to memory device contexts on WindowsMarkus Mohrhard
2014-11-10init the OpenGL context in the windows backendMarkus Mohrhard
2014-11-10use false instead of 0Markus Mohrhard
2014-11-10fix windows compile errorMarkus Mohrhard
2014-11-10add possibility to check if system can run OpenGL VCL backendMarkus Mohrhard
2014-11-10first step at optional single buffered OpenGL renderingMarkus Mohrhard
2014-11-10add more log messagesMarkus Mohrhard
2014-11-10cosmetic clean-upMarkus Mohrhard
2014-11-10OpenGLContext: Consistently select the window's visualDaniel Stone
2014-11-10OpenGLContext: Add locking/sync around X errorsDaniel Stone
2014-11-10fix misleading log messageMarkus Mohrhard
2014-11-10that should be a SAL_WARNMarkus Mohrhard
2014-11-10add a OpenGLContext::init for unix backendMarkus Mohrhard
2014-11-10split method in part related to windows and other stuffMarkus Mohrhard
2014-11-10reduce one use of SystemWinDataMarkus Mohrhard