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path: root/vcl/source/opengl
AgeCommit message (Expand)Author
2016-05-21move glX stuff to X-only modulesCaolán McNamara
2016-05-21GLX_EXT_texture_from_pixmap path cannot be called...Caolán McNamara
2016-05-21Split OpenGLContext up into SalInstance specific classesCaolán McNamara
2016-05-19Resolve: "TODO(Q1): Make GetSystemData method virtual"Caolán McNamara
2016-05-19rename to two GetSystemData methods to find all call-sitesCaolán McNamara
2016-05-19merge duplicate codeCaolán McNamara
2016-05-19opengl: track the state of blend, DrawArrays on OpenGLProgramTomaž Vajngerl
2016-04-30opengl: track the state of glViewportTomaž Vajngerl
2016-04-30opengl: sync scissor and stencil state, generic capability stateTomaž Vajngerl
2016-04-30opengl: track state of active and bound textures in contextTomaž Vajngerl
2016-04-28vcl: fix loplugin:stylepoliceMiklos Vajna
2016-03-22tdf#84323: Make osl::Thread::wait more readableGurkaran
2016-03-07opengl: fix loading shader with preamble that uses #versionTomaž Vajngerl
2016-03-04-Werror,-WshadowStephan Bergmann
2016-02-27log to the crashreporter whether we use OpenGLMarkus Mohrhard
2016-02-17use consistent #define checks for the Windows platformNoel Grandin
2016-02-12tdf#95857 Sort out German plurals ...danielt998
2016-02-09Remove excess newlinesChris Sherlock
2016-02-06vcl: bmpacc.hxx -> bitmapaccess.hxxChris Sherlock
2016-02-01Resolves: tdf#93821 assume mbNoSaveBackground as true everywhereCaolán McNamara
2016-01-26OpenGLWrapper is the right place for getBufferSwapCounter()Tor Lillqvist
2016-01-26Put getBufferSwapCounter() in OpenGLWindow insteadTor Lillqvist
2016-01-26Add API to get the number of OpenGL buffer swaps, including through UNOTor Lillqvist
2016-01-13We only use the prev pointerTor Lillqvist
2016-01-06vcl: opengl - if we can't get the context we want, fallback properly.Michael Meeks
2016-01-06loplugin:defaultparamsStephan Bergmann
2016-01-06vcl: opengl - Kill the last glErrors on common paths.Michael Meeks
2016-01-05Fix dbgutil build in case GL_DEBUG_SEVERITY_NOTIFICATION_ARB is undefinedTor Lillqvist
2016-01-05vcl: Ignore i965’s shader compiler debugEmmanuel Gil Peyrot
2016-01-01vcl: improve OpenGL debugging variously.Michael Meeks
2015-12-24loplugin:unnecessaryvirtualNoel Grandin
2015-12-15Initialise bArbMultisampleSupported as falseTor Lillqvist
2015-12-11vcl: use a custom tag for VCL OpenGLContext's to avoid re-use.Michael Meeks
2015-12-11opengl: Add Geometry Shader support to OpenGLHelperEmmanuel Gil Peyrot
2015-12-11tdf#93529 - move to a Mac-like double-buffered OpenGL model.Michael Meeks
2015-12-11Get Double-buffered context creation working on linux.Michael Meeks
2015-12-08Bin the pointless and thin OS X specific wrapper namespace 'OpenGLWrapper'Tor Lillqvist
2015-11-20loplugin:sallogareasStephan Bergmann
2015-11-19readabilityTomaž Vajngerl
2015-11-19loplugin:nullptrStephan Bergmann
2015-11-19Add OpenGLContext::UseNoProgram()Tor Lillqvist
2015-11-19Improve SAL_WARN message readabilityTor Lillqvist
2015-11-17Check for OpenGL errors right where an error might be generatedTor Lillqvist
2015-11-16opengl: remove unused mbPixmap & glPix members.Michael Meeks
2015-11-16Add comment to 'direct' parameter: un-related to double-buffering.Michael Meeks
2015-11-13OpenGL error codes are defined in hex, so show them as suchTor Lillqvist
2015-11-11Move checkExtension() to a more private locationTor Lillqvist
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann
2015-11-10Surely a 24-bit depth buffer is enoughTor Lillqvist
2015-11-10Add some assertions and improve commentsTor Lillqvist