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path: root/vcl/source/opengl
AgeCommit message (Expand)Author
2016-10-17Force disable OpenGL in Safe ModeSamuel Mehrbrodt
2016-09-26That syntax is fine with MSVC 2015 nowStephan Bergmann
2016-09-24fix the OpenGL selection logicMarkus Mohrhard
2016-09-23tdf#101822 Always de-zombie the glxtest processJan-Marek Glogowski
2016-09-23vcl: C++11 is awesome, they said! it's a whole new language, they said!Michael Stahl
2016-09-23vcl: Apple clang segfaults on "(", the "{" seems to work betterMichael Stahl
2016-09-20tdf#102295: remove mutex - use atomic for watchdog timingsTomaž Vajngerl
2016-09-20tdf#102295: AMD actually has two vendor id's.Jan Holesovsky
2016-09-20tdf#102295: The relaxed values were actually too pessimistic.Jan Holesovsky
2016-09-19tdf#102295: relax timeout timings for the GL watchdogTomaž Vajngerl
2016-09-15Remove OutputDevice::PaintScopeNoel Grandin
2016-08-10Surround PaintScope code with ifdefs matching declaration in include fileTor Lillqvist
2016-07-28opengl: improve logging when no context is availableTomaž Vajngerl
2016-07-25opengl: log device/driver info, remove unneeded info messagesTomaž Vajngerl
2016-07-25opengl: add VCL_GL_WARN to write warnings into api trace fileTomaž Vajngerl
2016-07-08if mpCurrentProgram and pProgram are NULL this crashesMarkus Mohrhard
2016-06-03tdf#100193: Check earlier and harder whether OpenGL is good enough on WindowsTor Lillqvist
2016-06-02fix debugging buildCaolán McNamara
2016-05-29coverity#1362019 Uninitialized scalar variableCaolán McNamara
2016-05-25Use VCL_GL_INFO hereTor Lillqvist
2016-05-25Avoid redundancy: The same information was logged in readProgramBinary()Tor Lillqvist
2016-05-25Don't claim to be reading a file before trying to open itTor Lillqvist
2016-05-24opengl: prevent seg. fault - VCL_GL_INFO still needs the contextTomaž Vajngerl
2016-05-21split GLWindow into platform dependent parts and move to respective backendsCaolán McNamara
2016-05-21move glX stuff to X-only modulesCaolán McNamara
2016-05-21GLX_EXT_texture_from_pixmap path cannot be called...Caolán McNamara
2016-05-21Split OpenGLContext up into SalInstance specific classesCaolán McNamara
2016-05-19Resolve: "TODO(Q1): Make GetSystemData method virtual"Caolán McNamara
2016-05-19rename to two GetSystemData methods to find all call-sitesCaolán McNamara
2016-05-19merge duplicate codeCaolán McNamara
2016-05-19opengl: track the state of blend, DrawArrays on OpenGLProgramTomaž Vajngerl
2016-04-30opengl: track the state of glViewportTomaž Vajngerl
2016-04-30opengl: sync scissor and stencil state, generic capability stateTomaž Vajngerl
2016-04-30opengl: track state of active and bound textures in contextTomaž Vajngerl
2016-04-28vcl: fix loplugin:stylepoliceMiklos Vajna
2016-03-22tdf#84323: Make osl::Thread::wait more readableGurkaran
2016-03-07opengl: fix loading shader with preamble that uses #versionTomaž Vajngerl
2016-03-04-Werror,-WshadowStephan Bergmann
2016-02-27log to the crashreporter whether we use OpenGLMarkus Mohrhard
2016-02-17use consistent #define checks for the Windows platformNoel Grandin
2016-02-12tdf#95857 Sort out German plurals ...danielt998
2016-02-09Remove excess newlinesChris Sherlock
2016-02-06vcl: bmpacc.hxx -> bitmapaccess.hxxChris Sherlock
2016-02-01Resolves: tdf#93821 assume mbNoSaveBackground as true everywhereCaolán McNamara
2016-01-26OpenGLWrapper is the right place for getBufferSwapCounter()Tor Lillqvist
2016-01-26Put getBufferSwapCounter() in OpenGLWindow insteadTor Lillqvist
2016-01-26Add API to get the number of OpenGL buffer swaps, including through UNOTor Lillqvist
2016-01-13We only use the prev pointerTor Lillqvist
2016-01-06vcl: opengl - if we can't get the context we want, fallback properly.Michael Meeks
2016-01-06loplugin:defaultparamsStephan Bergmann