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AgeCommit message (Expand)Author
2014-12-03vcl: Add dummy Replace to SalBitmap implementationsLouis-Francis Ratté-Boulianne
2014-12-03Add dummy Erase to SalBitmap implementationsMatúš Kukan
2014-12-03vcl: Add reference on default window's context so it doesn't get destroyedLouis-Francis Ratté-Boulianne
2014-12-03vcl: Release the OpenGL context for offscreen rendering after each operationLouis-Francis Ratté-Boulianne
2014-12-03vcl: Don't create new contexts for Virtual Devices on WindowsLouis-Francis Ratté-Boulianne
2014-12-03fdo#83939: Set error code if signing failedTor Lillqvist
2014-12-03Make the default (non-native) workspace lighter, especially on Windows.Jan Holesovsky
2014-12-03No colors anymoreStephan Bergmann
2014-12-02Revert "use boost::shared_ptr instead of manual ref counting"Markus Mohrhard
2014-12-02prefer `if (s)' to `if (nil != s)' for objective-cDouglas Mencken
2014-12-02Add a few questions as commentsTor Lillqvist
2014-12-02More fear of blueStephan Bergmann
2014-12-02Not all Macs like blue, eitherStephan Bergmann
2014-12-02Missing includeStephan Bergmann
2014-12-02Blue works better on Mac than greenStephan Bergmann
2014-12-02loplugin:saloverrideNoel Grandin
2014-12-02CPPUNIT_ASSERT_EQUALStephan Bergmann
2014-12-02CPPUNIT_ASSERT_EQUALStephan Bergmann
2014-12-02WaE: private field 'mnAttribIndex' is not usedTor Lillqvist
2014-12-02vcl: use resetToReInitialize to avoid context problems on Windows.Michael Meeks
2014-12-02vcl: OpenGL texture creation debug.Michael Meeks
2014-12-02request a stencil on windowsMarkus Mohrhard
2014-12-02vcl: Fix a coordinate issue when getting a bitmap from a VirtualDeviceLouis-Francis Ratté-Boulianne
2014-12-02add some debug code that checks the returned pixel formatMarkus Mohrhard
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne
2014-12-02vcl: improve vcldemo & outdev test.Michael Meeks
2014-12-02vcl: document GDIMetaFile classChris Sherlock
2014-12-02Blind Windows build fix attemptStephan Bergmann
2014-12-02Missing includeStephan Bergmann
2014-12-02vcl: re-init windows graphics impl after virtualdevice size change.Michael Meeks
2014-12-02implement virtual methods for OSX vcl backendMarkus Mohrhard
2014-12-02vcl: Consolidate size information around the GeometryProvider.Michael Meeks
2014-12-02vcl: create a GeometryProvider interface.Michael Meeks
2014-12-02vcl: remove SalVirtualDevice::GetWidthMichael Meeks
2014-12-02vcl: initial outdev unit test - for VirtualDevices.Michael Meeks
2014-12-02vcl: Use the current OpenGL context for VirtualDevice and Bitmap if possibleLouis-Francis Ratté-Boulianne
2014-12-01Fix Windows build.Kohei Yoshida
2014-12-01WaE: implicit conversion of NULL constant to 'boost::detail::sp_nullptr_t'Tor Lillqvist
2014-12-01fdo#84938: replace EVENT_ constants with enumTobias Madl
2014-12-01use boost::shared_ptr instead of manual ref countingMarkus Mohrhard
2014-12-01introduce SAL_FORCEGL and document the variablesMarkus Mohrhard
2014-11-30give us a parenStack which can grow to fit any inputCaolán McNamara
2014-11-30coverity#1213364 Untrusted loop boundCaolán McNamara
2014-11-30whitelist some driversMarkus Mohrhard
2014-11-30block all RDP sessions from using OpenGLMarkus Mohrhard
2014-11-30vcl: remove IOS/OSX only codeChris Sherlock
2014-11-30move the iOS SalGraphics code back into the OSX oneMarkus Mohrhard
2014-11-30no need to declare variables before useMarkus Mohrhard
2014-11-30if we use hungarian notation let use it consistentlyMarkus Mohrhard
2014-11-30request also a stencil sizeMarkus Mohrhard