From fbec6ac08999a36664571dc0b1eba3ba251a5984 Mon Sep 17 00:00:00 2001 From: Andrea Gelmini Date: Mon, 4 Jan 2016 12:22:58 +0100 Subject: Fix typos Change-Id: I3fba2c76c83381eb398c80947ef4849bccf7ab27 Reviewed-on: https://gerrit.libreoffice.org/21078 Reviewed-by: Ashod Nakashian Tested-by: Ashod Nakashian --- basegfx/source/curve/b2dcubicbezier.cxx | 2 +- basegfx/source/matrix/b3dhommatrix.cxx | 2 +- basegfx/source/polygon/b2dpolygonclipper.cxx | 4 ++-- basegfx/source/polygon/b2dtrapezoid.cxx | 2 +- basegfx/source/polygon/b3dpolygontools.cxx | 2 +- basegfx/source/raster/rasterconvert3d.cxx | 2 +- 6 files changed, 7 insertions(+), 7 deletions(-) (limited to 'basegfx/source') diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx index 852114546021..612922a99fa6 100644 --- a/basegfx/source/curve/b2dcubicbezier.cxx +++ b/basegfx/source/curve/b2dcubicbezier.cxx @@ -294,7 +294,7 @@ namespace basegfx } else { - // stop recustion + // stop recursion nMaxRecursionDepth = 0; } } diff --git a/basegfx/source/matrix/b3dhommatrix.cxx b/basegfx/source/matrix/b3dhommatrix.cxx index dac62a964e79..2d017dd9ad66 100644 --- a/basegfx/source/matrix/b3dhommatrix.cxx +++ b/basegfx/source/matrix/b3dhommatrix.cxx @@ -351,7 +351,7 @@ namespace basegfx aVUV.normalize(); aVPN.normalize(); - // build x-axis as peroendicular fron aVUV and aVPN + // build x-axis as perpendicular fron aVUV and aVPN B3DVector aRx(aVUV.getPerpendicular(aVPN)); aRx.normalize(); diff --git a/basegfx/source/polygon/b2dpolygonclipper.cxx b/basegfx/source/polygon/b2dpolygonclipper.cxx index 73eb7851ce5c..7087c542de2a 100644 --- a/basegfx/source/polygon/b2dpolygonclipper.cxx +++ b/basegfx/source/polygon/b2dpolygonclipper.cxx @@ -233,7 +233,7 @@ namespace basegfx // the four implied half-planes, but the outer part is not. // It is possible for strokes, but with creating unnecessary extra // cuts, so using clipPolygonOnPolyPolygon is better there, too. - // This needs to be done with the topology knowlegde and is unfurtunately + // This needs to be done with the topology knowlegde and is unfortunately // more expensive, too. const B2DPolygon aClip(createPolygonFromRect(rRange)); @@ -773,7 +773,7 @@ namespace basegfx // we need to clip this triangle against the output rectangle // to ensure that the resulting texture coordinates are in - // the valid range from [0<=st<=1]. under normal circustances + // the valid range from [0<=st<=1]. under normal circumstances // we could use the BORDERCOLOR renderstate but some cards // seem to ignore this feature. ::basegfx::B2DPoint stack[3]; diff --git a/basegfx/source/polygon/b2dtrapezoid.cxx b/basegfx/source/polygon/b2dtrapezoid.cxx index c9ded97ee412..2b6db06febb6 100644 --- a/basegfx/source/polygon/b2dtrapezoid.cxx +++ b/basegfx/source/polygon/b2dtrapezoid.cxx @@ -32,7 +32,7 @@ namespace basegfx // helper class to hold a simple edge. This is only used for horizontal edges // currently, thus the YPositions will be equal. I did not create a special - // class for this since holdingthe pointers is more effective and also can be + // class for this since holding the pointers is more effective and also can be // used as baseclass for the traversing edges class TrDeSimpleEdge diff --git a/basegfx/source/polygon/b3dpolygontools.cxx b/basegfx/source/polygon/b3dpolygontools.cxx index 7f537abea552..279e0ecd36ae 100644 --- a/basegfx/source/polygon/b3dpolygontools.cxx +++ b/basegfx/source/polygon/b3dpolygontools.cxx @@ -386,7 +386,7 @@ namespace basegfx else if(fTools::equal(fY, fOne)) { // point is a south polar point, no useful X-coordinate can be created. Set - // Y-coordinte, though + // Y-coordinate, though if(bChangeY) { aTexCoor.setY(fOne); diff --git a/basegfx/source/raster/rasterconvert3d.cxx b/basegfx/source/raster/rasterconvert3d.cxx index 9b278268e3ed..a2b3b6905b6a 100644 --- a/basegfx/source/raster/rasterconvert3d.cxx +++ b/basegfx/source/raster/rasterconvert3d.cxx @@ -61,7 +61,7 @@ namespace basegfx OSL_ENSURE(nStopLine >= nStartLine, "nStopLine is bigger than nStartLine (!)"); // sort global entries by Y, X once. After this, the vector - // is seen as frozen. Pointers to it's entries will be used in the following code. + // is seen as frozen. Pointers to its entries will be used in the following code. ::std::sort(maLineEntries.begin(), maLineEntries.end()); // local parameters -- cgit