From 32f95a35514701ed16413125b440c16d90f52b4a Mon Sep 17 00:00:00 2001 From: Caolán McNamara Date: Wed, 4 Mar 2015 09:28:31 +0000 Subject: V813: Decreased performance Change-Id: I8a7528366156b288dc422b09cff0d5a32cde3c91 --- basegfx/source/matrix/b3dhommatrix.cxx | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'basegfx') diff --git a/basegfx/source/matrix/b3dhommatrix.cxx b/basegfx/source/matrix/b3dhommatrix.cxx index 923387524c92..75ba78fb8018 100644 --- a/basegfx/source/matrix/b3dhommatrix.cxx +++ b/basegfx/source/matrix/b3dhommatrix.cxx @@ -337,14 +337,14 @@ namespace basegfx mpImpl->doMulMatrix(aOrthoMat); } - void B3DHomMatrix::orientation(B3DPoint aVRP, B3DVector aVPN, B3DVector aVUV) + void B3DHomMatrix::orientation(const B3DPoint& rVRP, B3DVector aVPN, B3DVector aVUV) { Impl3DHomMatrix aOrientationMat; // translate -VRP - aOrientationMat.set(0, 3, -aVRP.getX()); - aOrientationMat.set(1, 3, -aVRP.getY()); - aOrientationMat.set(2, 3, -aVRP.getZ()); + aOrientationMat.set(0, 3, -rVRP.getX()); + aOrientationMat.set(1, 3, -rVRP.getY()); + aOrientationMat.set(2, 3, -rVRP.getZ()); // build rotation aVUV.normalize(); -- cgit