From 38d3e115c159f19f22de73ece1abe609d75a041e Mon Sep 17 00:00:00 2001 From: Michael Stahl Date: Wed, 13 Mar 2013 22:28:52 +0100 Subject: vcl: make Region ctors explicit to prevent overloading desasters Change-Id: Id36d125b4940418833bec31a4710d6cd545629e0 --- canvas/source/vcl/spritecanvashelper.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'canvas') diff --git a/canvas/source/vcl/spritecanvashelper.cxx b/canvas/source/vcl/spritecanvashelper.cxx index d9a77f22212e..c62795066f93 100644 --- a/canvas/source/vcl/spritecanvashelper.cxx +++ b/canvas/source/vcl/spritecanvashelper.cxx @@ -88,7 +88,7 @@ namespace vclcanvas // wouldn't save much render time, and b) will clutter // scrolled sprite content outside this area) rOutDev.EnableMapMode( sal_False ); - rOutDev.SetClipRegion( rRequestedArea ); + rOutDev.SetClipRegion(Region(rRequestedArea)); // repaint affected sprite directly to output device (at // the actual screen output position) -- cgit