From 55226553174cf064833ac319ae3be5e72f055c87 Mon Sep 17 00:00:00 2001 From: Markus Mohrhard Date: Sat, 16 Aug 2014 05:39:31 +0200 Subject: fix shader names, the .glsl is attached in OpenGLHelper::LoadShader Change-Id: I267c1fefa5330359f3aea0d57d38a153232b655f --- canvas/source/opengl/ogl_spritedevicehelper.cxx | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'canvas') diff --git a/canvas/source/opengl/ogl_spritedevicehelper.cxx b/canvas/source/opengl/ogl_spritedevicehelper.cxx index c7a7eb673a9d..58a59ea1fe1c 100644 --- a/canvas/source/opengl/ogl_spritedevicehelper.cxx +++ b/canvas/source/opengl/ogl_spritedevicehelper.cxx @@ -110,22 +110,22 @@ namespace oglcanvas initContext(); mnLinearMultiColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "linearMultiColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "linearMultiColorGradientFragmentShader"); mnLinearTwoColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "linearTwoColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "linearTwoColorGradientFragmentShader"); mnRadialMultiColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "radialMultiColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "radialMultiColorGradientFragmentShader"); mnRadialTwoColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "radialTwoColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "radialTwoColorGradientFragmentShader"); mnRectangularMultiColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "rectangularMultiColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "rectangularMultiColorGradientFragmentShader"); mnRectangularTwoColorGradientProgram = - OpenGLHelper::LoadShaders("dummyVertexShader.glsl", "rectangularTwoColorGradientFragmentShader.glsl"); + OpenGLHelper::LoadShaders("dummyVertexShader", "rectangularTwoColorGradientFragmentShader"); maContext.makeCurrent(); -- cgit