From 42b6b472aef0e9a7e6496979182cfaca1c597394 Mon Sep 17 00:00:00 2001 From: Armin Weiss Date: Thu, 7 Feb 2008 12:42:32 +0000 Subject: stable version from working GIT repository for unxlngi6 build --- drawinglayer/source/primitive2d/sceneprimitive2d.cxx | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'drawinglayer/source/primitive2d/sceneprimitive2d.cxx') diff --git a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx index c3db747847c7..063705323137 100644 --- a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx @@ -4,9 +4,9 @@ * * $RCSfile: sceneprimitive2d.cxx,v $ * - * $Revision: 1.7 $ + * $Revision: 1.8 $ * - * last change: $Author: aw $ $Date: 2008-01-30 12:25:05 $ + * last change: $Author: aw $ $Date: 2008-02-07 13:41:58 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. @@ -113,8 +113,9 @@ namespace drawinglayer { // test visibility const basegfx::B2DRange aShadow2DRange(getB2DRangeFromPrimitive2DSequence(maShadowPrimitives, rViewInformation)); + const basegfx::B2DRange aViewRange(rViewInformation.getViewport()); - if(aShadow2DRange.overlaps(rViewInformation.getViewport())) + if(aViewRange.isEmpty() || aShadow2DRange.overlaps(aViewRange)) { // add extracted 2d shadows (before 3d scene creations itself) aRetval = maShadowPrimitives; @@ -236,8 +237,9 @@ namespace drawinglayer { // test visibility const basegfx::B2DRange aLabel2DRange(getB2DRangeFromPrimitive2DSequence(maLabelPrimitives, rViewInformation)); + const basegfx::B2DRange aViewRange(rViewInformation.getViewport()); - if(aLabel2DRange.overlaps(rViewInformation.getViewport())) + if(aViewRange.isEmpty() || aLabel2DRange.overlaps(aViewRange)) { // add extracted 2d labels (after 3d scene creations) appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, maLabelPrimitives); -- cgit