From cd6ee5de8ef7345ba219f0d50e9e1ee45332e55f Mon Sep 17 00:00:00 2001 From: Thorsten Behrens Date: Sun, 24 May 2015 21:45:10 +0200 Subject: comments: fix mis-use of eventual in English The adjective was used as the German meaning, which translates to maybe or possibly. Change-Id: Iaf5b38f628b23796829a1c4bd3919d4e13b874f0 --- drawinglayer/source/attribute/sdrfillgraphicattribute.cxx | 2 +- drawinglayer/source/primitive2d/cropprimitive2d.cxx | 2 +- drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx | 2 +- drawinglayer/source/primitive2d/metafileprimitive2d.cxx | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) (limited to 'drawinglayer') diff --git a/drawinglayer/source/attribute/sdrfillgraphicattribute.cxx b/drawinglayer/source/attribute/sdrfillgraphicattribute.cxx index ea7e691cd169..6efece221617 100644 --- a/drawinglayer/source/attribute/sdrfillgraphicattribute.cxx +++ b/drawinglayer/source/attribute/sdrfillgraphicattribute.cxx @@ -210,7 +210,7 @@ namespace drawinglayer FillGraphicAttribute SdrFillGraphicAttribute::createFillGraphicAttribute(const basegfx::B2DRange& rRange) const { - // get logical size of bitmap (before expanding eventually) + // get logical size of bitmap (before possibly expanding it) Graphic aGraphic(getFillGraphic()); // init values with defaults for stretched diff --git a/drawinglayer/source/primitive2d/cropprimitive2d.cxx b/drawinglayer/source/primitive2d/cropprimitive2d.cxx index 8c5f1d6cff96..b2a7ea4f535d 100644 --- a/drawinglayer/source/primitive2d/cropprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/cropprimitive2d.cxx @@ -116,7 +116,7 @@ namespace drawinglayer // apply original transformation. Since we have manipulated the crop // in unit coordinates we do not need to care about mirroring or - // a corrected point for eventual shear or rotation, this all comes for + // a corrected point for a possible shear or rotation, this all comes for // free aNewTransform = getTransformation() * aNewTransform; diff --git a/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx b/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx index dbf86748a8c8..e406a3b506b1 100644 --- a/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx @@ -49,7 +49,7 @@ namespace drawinglayer const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft()); // build object matrix in world coordinates so that the top-left - // position remains, but eventual transformations (e.g. rotations) + // position remains, but possible transformations (e.g. rotations) // in the ObjectToView stack remain and get correctly applied basegfx::B2DHomMatrix aObjectTransform; diff --git a/drawinglayer/source/primitive2d/metafileprimitive2d.cxx b/drawinglayer/source/primitive2d/metafileprimitive2d.cxx index 100d2f31f7b8..e718176c2cd5 100644 --- a/drawinglayer/source/primitive2d/metafileprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/metafileprimitive2d.cxx @@ -943,8 +943,8 @@ namespace /** helper to take needed action on ClipRegion change. This method needs to be called on any vcl::Region change, e.g. at the obvious actions doing this, but also at pop-calls which change the vcl::Region of the current context. It takes care of creating the - current embeddec context, set the new vcl::Region at the context and eventually prepare - a new target for embracing new geometry to the current region + current embedded context, set the new vcl::Region at the context and possibly prepare + a new target for including new geometry into the current region */ void HandleNewClipRegion( const basegfx::B2DPolyPolygon& rClipPolyPolygon, -- cgit