From fa738be62a3fd03179455f2d412bb949b80f5937 Mon Sep 17 00:00:00 2001 From: Chris Sherlock Date: Sun, 11 May 2014 16:14:54 +1000 Subject: vcl: reformat window.hxx Change-Id: I444cd8d57418ed7f064a2bf9f87be9fba6cc5789 --- include/vcl/window.hxx | 881 +++++++++++++++++++++++++------------------------ 1 file changed, 444 insertions(+), 437 deletions(-) (limited to 'include/vcl') diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx index 745e9e0023c1..fff9af17c284 100644 --- a/include/vcl/window.hxx +++ b/include/vcl/window.hxx @@ -368,8 +368,6 @@ private: // OutputDevice OutputDevice* mpOutputDevice; - SAL_DLLPRIVATE void ImplInitWindowData( WindowType nType ); - #ifdef DBG_UTIL friend const char* ImplDbgCheckWindow( const void* pObj ); #endif @@ -483,67 +481,70 @@ protected: SAL_DLLPRIVATE void ImplLoadRes( const ResId& rResId ); private: - SAL_DLLPRIVATE void ImplSetFrameParent( const Window* pParent ); - SAL_DLLPRIVATE void ImplInsertWindow( Window* pParent ); - SAL_DLLPRIVATE void ImplRemoveWindow( bool bRemoveFrameData ); + SAL_DLLPRIVATE void ImplInitWindowData( WindowType nType ); + + SAL_DLLPRIVATE void ImplSetFrameParent( const Window* pParent ); + + SAL_DLLPRIVATE void ImplInsertWindow( Window* pParent ); + SAL_DLLPRIVATE void ImplRemoveWindow( bool bRemoveFrameData ); - SAL_DLLPRIVATE SalGraphics* ImplGetFrameGraphics() const; + SAL_DLLPRIVATE SalGraphics* ImplGetFrameGraphics() const; - SAL_DLLPRIVATE void ImplCallFocusChangeActivate( Window* pNewOverlapWindow, Window* pOldOverlapWindow ); - SAL_DLLPRIVATE Window* ImplGetFirstOverlapWindow(); - SAL_DLLPRIVATE const Window* ImplGetFirstOverlapWindow() const; + SAL_DLLPRIVATE void ImplCallFocusChangeActivate( Window* pNewOverlapWindow, Window* pOldOverlapWindow ); + SAL_DLLPRIVATE Window* ImplGetFirstOverlapWindow(); + SAL_DLLPRIVATE const Window* ImplGetFirstOverlapWindow() const; - SAL_DLLPRIVATE bool ImplIsRealParentPath( const Window* pWindow ) const; + SAL_DLLPRIVATE bool ImplIsRealParentPath( const Window* pWindow ) const; - SAL_DLLPRIVATE int ImplTestMousePointerSet(); + SAL_DLLPRIVATE int ImplTestMousePointerSet(); - SAL_DLLPRIVATE void ImplResetReallyVisible(); - SAL_DLLPRIVATE void ImplSetReallyVisible(); + SAL_DLLPRIVATE void ImplResetReallyVisible(); + SAL_DLLPRIVATE void ImplSetReallyVisible(); - SAL_DLLPRIVATE void ImplCallInitShow(); + SAL_DLLPRIVATE void ImplCallInitShow(); - SAL_DLLPRIVATE void ImplInitResolutionSettings(); + SAL_DLLPRIVATE void ImplInitResolutionSettings(); - SAL_DLLPRIVATE void ImplPointToLogic( Font& rFont ) const; - SAL_DLLPRIVATE void ImplLogicToPoint( Font& rFont ) const; + SAL_DLLPRIVATE void ImplPointToLogic( Font& rFont ) const; + SAL_DLLPRIVATE void ImplLogicToPoint( Font& rFont ) const; - SAL_DLLPRIVATE bool ImplSysObjClip( const Region* pOldRegion ); - SAL_DLLPRIVATE void ImplUpdateSysObjChildrenClip(); - SAL_DLLPRIVATE void ImplUpdateSysObjOverlapsClip(); - SAL_DLLPRIVATE void ImplUpdateSysObjClip(); + SAL_DLLPRIVATE bool ImplSysObjClip( const Region* pOldRegion ); + SAL_DLLPRIVATE void ImplUpdateSysObjChildrenClip(); + SAL_DLLPRIVATE void ImplUpdateSysObjOverlapsClip(); + SAL_DLLPRIVATE void ImplUpdateSysObjClip(); - SAL_DLLPRIVATE void ImplIntersectWindowClipRegion( Region& rRegion ); - SAL_DLLPRIVATE void ImplIntersectWindowRegion( Region& rRegion ); - SAL_DLLPRIVATE void ImplExcludeWindowRegion( Region& rRegion ); - SAL_DLLPRIVATE void ImplExcludeOverlapWindows( Region& rRegion ); - SAL_DLLPRIVATE void ImplExcludeOverlapWindows2( Region& rRegion ); + SAL_DLLPRIVATE void ImplIntersectWindowClipRegion( Region& rRegion ); + SAL_DLLPRIVATE void ImplIntersectWindowRegion( Region& rRegion ); + SAL_DLLPRIVATE void ImplExcludeWindowRegion( Region& rRegion ); + SAL_DLLPRIVATE void ImplExcludeOverlapWindows( Region& rRegion ); + SAL_DLLPRIVATE void ImplExcludeOverlapWindows2( Region& rRegion ); - SAL_DLLPRIVATE void ImplClipBoundaries( Region& rRegion, bool bThis, bool bOverlaps ); - SAL_DLLPRIVATE bool ImplClipChildren( Region& rRegion ); - SAL_DLLPRIVATE void ImplClipAllChildren( Region& rRegion ); - SAL_DLLPRIVATE void ImplClipSiblings( Region& rRegion ); + SAL_DLLPRIVATE void ImplClipBoundaries( Region& rRegion, bool bThis, bool bOverlaps ); + SAL_DLLPRIVATE bool ImplClipChildren( Region& rRegion ); + SAL_DLLPRIVATE void ImplClipAllChildren( Region& rRegion ); + SAL_DLLPRIVATE void ImplClipSiblings( Region& rRegion ); - SAL_DLLPRIVATE void ImplInitWinClipRegion(); - SAL_DLLPRIVATE void ImplInitWinChildClipRegion(); - SAL_DLLPRIVATE Region* ImplGetWinChildClipRegion(); + SAL_DLLPRIVATE void ImplInitWinClipRegion(); + SAL_DLLPRIVATE void ImplInitWinChildClipRegion(); + SAL_DLLPRIVATE Region* ImplGetWinChildClipRegion(); - SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows( const Region& rInterRegion, Region& rRegion ); - SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows2( const Region& rInterRegion, Region& rRegion ); - SAL_DLLPRIVATE void ImplCalcOverlapRegionOverlaps( const Region& rInterRegion, Region& rRegion ); - SAL_DLLPRIVATE void ImplCalcOverlapRegion( const Rectangle& rSourceRect, Region& rRegion, - bool bChildren, bool bParent, bool bSiblings ); + SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows( const Region& rInterRegion, Region& rRegion ); + SAL_DLLPRIVATE void ImplIntersectAndUnionOverlapWindows2( const Region& rInterRegion, Region& rRegion ); + SAL_DLLPRIVATE void ImplCalcOverlapRegionOverlaps( const Region& rInterRegion, Region& rRegion ); + SAL_DLLPRIVATE void ImplCalcOverlapRegion( const Rectangle& rSourceRect, Region& rRegion, + bool bChildren, bool bParent, bool bSiblings ); - SAL_DLLPRIVATE void ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags ); - SAL_DLLPRIVATE void ImplCallOverlapPaint(); - SAL_DLLPRIVATE void ImplPostPaint(); + SAL_DLLPRIVATE void ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags ); + SAL_DLLPRIVATE void ImplCallOverlapPaint(); + SAL_DLLPRIVATE void ImplPostPaint(); - SAL_DLLPRIVATE void ImplUpdateWindowPtr( Window* pWindow ); - SAL_DLLPRIVATE void ImplUpdateWindowPtr(); - SAL_DLLPRIVATE void ImplUpdateOverlapWindowPtr( bool bNewFrame ); + SAL_DLLPRIVATE void ImplUpdateWindowPtr( Window* pWindow ); + SAL_DLLPRIVATE void ImplUpdateWindowPtr(); + SAL_DLLPRIVATE void ImplUpdateOverlapWindowPtr( bool bNewFrame ); - SAL_DLLPRIVATE bool ImplUpdatePos(); - SAL_DLLPRIVATE void ImplUpdateSysObjPos(); + SAL_DLLPRIVATE bool ImplUpdatePos(); + SAL_DLLPRIVATE void ImplUpdateSysObjPos(); /** check whether a font is suitable for UI @@ -558,283 +559,283 @@ private: True if the font can be used as UI font False if the font is unsuitable as UI font */ - SAL_DLLPRIVATE bool ImplCheckUIFont( const Font& rFont ); + SAL_DLLPRIVATE bool ImplCheckUIFont( const Font& rFont ); - SAL_DLLPRIVATE void ImplUpdateGlobalSettings( AllSettings& rSettings, bool bCallHdl = true ); + SAL_DLLPRIVATE void ImplUpdateGlobalSettings( AllSettings& rSettings, bool bCallHdl = true ); - SAL_DLLPRIVATE void ImplAlignChildren(); - SAL_DLLPRIVATE void ImplToBottomChild(); + SAL_DLLPRIVATE void ImplAlignChildren(); + SAL_DLLPRIVATE void ImplToBottomChild(); - SAL_DLLPRIVATE void ImplCalcToTop( ImplCalcToTopData* pPrevData ); - SAL_DLLPRIVATE void ImplToTop( sal_uInt16 nFlags ); - SAL_DLLPRIVATE void ImplStartToTop( sal_uInt16 nFlags ); - SAL_DLLPRIVATE void ImplFocusToTop( sal_uInt16 nFlags, bool bReallyVisible ); + SAL_DLLPRIVATE void ImplCalcToTop( ImplCalcToTopData* pPrevData ); + SAL_DLLPRIVATE void ImplToTop( sal_uInt16 nFlags ); + SAL_DLLPRIVATE void ImplStartToTop( sal_uInt16 nFlags ); + SAL_DLLPRIVATE void ImplFocusToTop( sal_uInt16 nFlags, bool bReallyVisible ); - SAL_DLLPRIVATE void ImplShowAllOverlaps(); - SAL_DLLPRIVATE void ImplHideAllOverlaps(); + SAL_DLLPRIVATE void ImplShowAllOverlaps(); + SAL_DLLPRIVATE void ImplHideAllOverlaps(); - SAL_DLLPRIVATE bool ImplDlgCtrl( const KeyEvent& rKEvt, bool bKeyInput ); - SAL_DLLPRIVATE bool ImplHasDlgCtrl(); - SAL_DLLPRIVATE void ImplDlgCtrlNextWindow(); - SAL_DLLPRIVATE void ImplDlgCtrlFocusChanged( Window* pWindow, bool bGetFocus ); - SAL_DLLPRIVATE Window* ImplFindDlgCtrlWindow( Window* pWindow ); + SAL_DLLPRIVATE bool ImplDlgCtrl( const KeyEvent& rKEvt, bool bKeyInput ); + SAL_DLLPRIVATE bool ImplHasDlgCtrl(); + SAL_DLLPRIVATE void ImplDlgCtrlNextWindow(); + SAL_DLLPRIVATE void ImplDlgCtrlFocusChanged( Window* pWindow, bool bGetFocus ); + SAL_DLLPRIVATE Window* ImplFindDlgCtrlWindow( Window* pWindow ); - SAL_DLLPRIVATE long ImplLogicUnitToPixelX( long nX, MapUnit eUnit ); - SAL_DLLPRIVATE long ImplLogicUnitToPixelY( long nY, MapUnit eUnit ); + SAL_DLLPRIVATE long ImplLogicUnitToPixelX( long nX, MapUnit eUnit ); + SAL_DLLPRIVATE long ImplLogicUnitToPixelY( long nY, MapUnit eUnit ); - SAL_DLLPRIVATE bool ImplIsWindowInFront( const Window* pTestWindow ) const; + SAL_DLLPRIVATE bool ImplIsWindowInFront( const Window* pTestWindow ) const; - SAL_DLLPRIVATE static void ImplNewInputContext(); + SAL_DLLPRIVATE static void ImplNewInputContext(); - SAL_DLLPRIVATE void ImplCallActivateListeners(Window*); - SAL_DLLPRIVATE void ImplCallDeactivateListeners(Window*); + SAL_DLLPRIVATE void ImplCallActivateListeners(Window*); + SAL_DLLPRIVATE void ImplCallDeactivateListeners(Window*); - SAL_DLLPRIVATE void ImplHandleScroll( ScrollBar* pHScrl, long nX, ScrollBar* pVScrl, long nY ); + SAL_DLLPRIVATE void ImplHandleScroll( ScrollBar* pHScrl, long nX, ScrollBar* pVScrl, long nY ); - SAL_DLLPRIVATE bool ImplIsAccessibleCandidate() const; - SAL_DLLPRIVATE bool ImplIsAccessibleNativeFrame() const; - SAL_DLLPRIVATE sal_uInt16 ImplGetAccessibleCandidateChildWindowCount( sal_uInt16 nFirstWindowType ) const; - SAL_DLLPRIVATE Window* ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& rChildCount, sal_uInt16 nFirstWindowType, bool bTopLevel = true ) const; - SAL_DLLPRIVATE bool ImplRegisterAccessibleNativeFrame(); - SAL_DLLPRIVATE void ImplRevokeAccessibleNativeFrame(); + SAL_DLLPRIVATE bool ImplIsAccessibleCandidate() const; + SAL_DLLPRIVATE bool ImplIsAccessibleNativeFrame() const; + SAL_DLLPRIVATE sal_uInt16 ImplGetAccessibleCandidateChildWindowCount( sal_uInt16 nFirstWindowType ) const; + SAL_DLLPRIVATE Window* ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& rChildCount, sal_uInt16 nFirstWindowType, bool bTopLevel = true ) const; + SAL_DLLPRIVATE bool ImplRegisterAccessibleNativeFrame(); + SAL_DLLPRIVATE void ImplRevokeAccessibleNativeFrame(); - SAL_DLLPRIVATE Rectangle ImplOutputToUnmirroredAbsoluteScreenPixel( const Rectangle& rRect ) const; - SAL_DLLPRIVATE long ImplGetUnmirroredOutOffX(); + SAL_DLLPRIVATE Rectangle ImplOutputToUnmirroredAbsoluteScreenPixel( const Rectangle& rRect ) const; + SAL_DLLPRIVATE long ImplGetUnmirroredOutOffX(); // retrieves the list of owner draw decorated windows for this window hiearchy SAL_DLLPRIVATE ::std::vector& ImplGetOwnerDrawList(); - SAL_DLLPRIVATE Window* ImplGetTopmostFrameWindow(); + SAL_DLLPRIVATE Window* ImplGetTopmostFrameWindow(); - SAL_DLLPRIVATE Rectangle ImplGetWindowExtentsRelative( Window *pRelativeWindow, bool bClientOnly ) const; + SAL_DLLPRIVATE Rectangle ImplGetWindowExtentsRelative( Window *pRelativeWindow, bool bClientOnly ) const; - SAL_DLLPRIVATE bool ImplStopDnd(); - SAL_DLLPRIVATE void ImplStartDnd(); + SAL_DLLPRIVATE bool ImplStopDnd(); + SAL_DLLPRIVATE void ImplStartDnd(); - SAL_DLLPRIVATE void ImplPaintToDevice( OutputDevice* pTargetOutDev, const Point& rPos ); + SAL_DLLPRIVATE void ImplPaintToDevice( OutputDevice* pTargetOutDev, const Point& rPos ); SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas > - ImplGetCanvas( const Size& rFullscreenSize, bool bFullscreen, bool bSpriteCanvas ) const; + ImplGetCanvas( const Size& rFullscreenSize, bool bFullscreen, bool bSpriteCanvas ) const; public: - virtual Region GetActiveClipRegion() const SAL_OVERRIDE; + virtual Region GetActiveClipRegion() const SAL_OVERRIDE; private: // Default construction is forbidden and not implemented. - SAL_DLLPRIVATE Window(); + SAL_DLLPRIVATE Window(); // Copy assignment is forbidden and not implemented. - SAL_DLLPRIVATE Window (const Window &); - SAL_DLLPRIVATE Window & operator= (const Window &); + SAL_DLLPRIVATE Window (const Window &); + SAL_DLLPRIVATE Window & operator= (const Window &); protected: // Single argument ctors shall be explicit. - explicit Window( WindowType nType ); + explicit Window( WindowType nType ); - void SetCompoundControl( bool bCompound ); + void SetCompoundControl( bool bCompound ); - void ImplCallEventListeners( sal_uLong nEvent, void* pData = NULL ); - void CallEventListeners( sal_uLong nEvent, void* pData = NULL ); - void FireVclEvent( VclSimpleEvent* pEvent ); + void ImplCallEventListeners( sal_uLong nEvent, void* pData = NULL ); + void CallEventListeners( sal_uLong nEvent, void* pData = NULL ); + void FireVclEvent( VclSimpleEvent* pEvent ); - virtual bool AcquireGraphics() const SAL_OVERRIDE; - virtual void ReleaseGraphics( bool bRelease = true ) SAL_OVERRIDE; + virtual bool AcquireGraphics() const SAL_OVERRIDE; + virtual void ReleaseGraphics( bool bRelease = true ) SAL_OVERRIDE; - virtual void InitClipRegion() SAL_OVERRIDE; + virtual void InitClipRegion() SAL_OVERRIDE; // FIXME: this is a hack to workaround missing layout functionality - SAL_DLLPRIVATE void ImplAdjustNWFSizes(); + SAL_DLLPRIVATE void ImplAdjustNWFSizes(); // These eventually are supposed to go when everything is converted to .ui - SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationMemberOf() const; - SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationLabeledBy() const; - SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationLabelFor() const; + SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationMemberOf() const; + SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationLabeledBy() const; + SAL_DLLPRIVATE Window* getLegacyNonLayoutAccessibleRelationLabelFor() const; // Let Label override the code part of GetAccessibleRelationLabelFor - virtual Window* getAccessibleRelationLabelFor() const; - virtual sal_uInt16 getDefaultAccessibleRole() const; - virtual OUString getDefaultAccessibleName() const; + virtual Window* getAccessibleRelationLabelFor() const; + virtual sal_uInt16 getDefaultAccessibleRole() const; + virtual OUString getDefaultAccessibleName() const; - virtual void CopyAreaFinal( SalTwoRect& aPosAry, sal_uInt32 nFlags) SAL_OVERRIDE; - virtual void ClipToPaintRegion( Rectangle& rDstRect ) SAL_OVERRIDE; - virtual bool UsePolyPolygonForComplexGradient() SAL_OVERRIDE; + virtual void CopyAreaFinal( SalTwoRect& aPosAry, sal_uInt32 nFlags) SAL_OVERRIDE; + virtual void ClipToPaintRegion( Rectangle& rDstRect ) SAL_OVERRIDE; + virtual bool UsePolyPolygonForComplexGradient() SAL_OVERRIDE; - virtual void DrawGradientWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper ) SAL_OVERRIDE; + virtual void DrawGradientWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper ) SAL_OVERRIDE; public: - bool HasMirroredGraphics() const SAL_OVERRIDE; + bool HasMirroredGraphics() const SAL_OVERRIDE; public: // Single argument ctors shall be explicit. - explicit Window( Window* pParent, WinBits nStyle = 0 ); - - Window( Window* pParent, const ResId& rResId ); - virtual ~Window(); - - OutputDevice const* GetOutDev() const { return mpOutputDevice; }; - OutputDevice* GetOutDev() { return mpOutputDevice; }; - - virtual void EnableRTL ( bool bEnable = true ) SAL_OVERRIDE; - virtual void MouseMove( const MouseEvent& rMEvt ); - virtual void MouseButtonDown( const MouseEvent& rMEvt ); - virtual void MouseButtonUp( const MouseEvent& rMEvt ); - virtual void KeyInput( const KeyEvent& rKEvt ); - virtual void KeyUp( const KeyEvent& rKEvt ); - virtual void PrePaint(); - virtual void Paint( const Rectangle& rRect ); - virtual void Erase() SAL_OVERRIDE; - virtual void Erase( const Rectangle& rRect ) SAL_OVERRIDE { OutputDevice::Erase( rRect ); } - - virtual void PostPaint(); - virtual void Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uLong nFlags ); - virtual void Move(); - virtual void Resize(); - virtual void Activate(); - virtual void Deactivate(); - virtual void GetFocus(); - virtual void LoseFocus(); - virtual void RequestHelp( const HelpEvent& rHEvt ); - virtual void Command( const CommandEvent& rCEvt ); - virtual void Tracking( const TrackingEvent& rTEvt ); - virtual void StateChanged( StateChangedType nStateChange ); - virtual void DataChanged( const DataChangedEvent& rDCEvt ); - virtual bool PreNotify( NotifyEvent& rNEvt ); - virtual bool Notify( NotifyEvent& rNEvt ); - virtual Window* GetPreferredKeyInputWindow(); - - /*virtual*/ void AddEventListener( const Link& rEventListener ); - /*virtual*/ void RemoveEventListener( const Link& rEventListener ); - /*virtual*/ void AddChildEventListener( const Link& rEventListener ); - /*virtual*/ void RemoveChildEventListener( const Link& rEventListener ); - - ImplSVEvent * PostUserEvent( const Link& rLink, void* pCaller = NULL ); - void RemoveUserEvent( ImplSVEvent * nUserEvent ); - - void IncrementLockCount(); - void DecrementLockCount(); - bool IsLocked( bool bChildren = false ) const; - - // returns the input language used for the last key stroke - // may be LANGUAGE_DONTKNOW if not supported by the OS - LanguageType GetInputLanguage() const; - - void SetStyle( WinBits nStyle ); - WinBits GetStyle() const; - WinBits GetPrevStyle() const; - void SetExtendedStyle( WinBits nExtendedStyle ); - WinBits GetExtendedStyle() const; - void SetType( WindowType nType ); - WindowType GetType() const; - bool IsSystemWindow() const; - bool IsDialog() const; - bool IsMenuFloatingWindow() const; - bool IsToolbarFloatingWindow() const; - bool IsTopWindow() const; - SystemWindow* GetSystemWindow() const; - - void EnableAllResize( bool bEnable = true ); - - void SetBorderStyle( sal_uInt16 nBorderStyle ); - sal_uInt16 GetBorderStyle() const; - void GetBorder( sal_Int32& rLeftBorder, sal_Int32& rTopBorder, - sal_Int32& rRightBorder, sal_Int32& rBottomBorder ) const; - Size CalcWindowSize( const Size& rOutSz ) const; - Size CalcOutputSize( const Size& rWinSz ) const; - long CalcTitleWidth() const; - - void EnableClipSiblings( bool bClipSiblings = true ); - - void EnableChildTransparentMode( bool bEnable = true ); - bool IsChildTransparentModeEnabled() const; - - void SetMouseTransparent( bool bTransparent ); - bool IsMouseTransparent() const; - void SetPaintTransparent( bool bTransparent ); - bool IsPaintTransparent() const; - void SetDialogControlStart( bool bStart ); - bool IsDialogControlStart() const; - void SetDialogControlFlags( sal_uInt16 nFlags ); - sal_uInt16 GetDialogControlFlags() const; + explicit Window( Window* pParent, WinBits nStyle = 0 ); + + Window( Window* pParent, const ResId& rResId ); + virtual ~Window(); + + OutputDevice const* GetOutDev() const { return mpOutputDevice; }; + OutputDevice* GetOutDev() { return mpOutputDevice; }; + + virtual void EnableRTL ( bool bEnable = true ) SAL_OVERRIDE; + virtual void MouseMove( const MouseEvent& rMEvt ); + virtual void MouseButtonDown( const MouseEvent& rMEvt ); + virtual void MouseButtonUp( const MouseEvent& rMEvt ); + virtual void KeyInput( const KeyEvent& rKEvt ); + virtual void KeyUp( const KeyEvent& rKEvt ); + virtual void PrePaint(); + virtual void Paint( const Rectangle& rRect ); + virtual void Erase() SAL_OVERRIDE; + virtual void Erase( const Rectangle& rRect ) SAL_OVERRIDE { OutputDevice::Erase( rRect ); } + + virtual void PostPaint(); + virtual void Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uLong nFlags ); + virtual void Move(); + virtual void Resize(); + virtual void Activate(); + virtual void Deactivate(); + virtual void GetFocus(); + virtual void LoseFocus(); + virtual void RequestHelp( const HelpEvent& rHEvt ); + virtual void Command( const CommandEvent& rCEvt ); + virtual void Tracking( const TrackingEvent& rTEvt ); + virtual void StateChanged( StateChangedType nStateChange ); + virtual void DataChanged( const DataChangedEvent& rDCEvt ); + virtual bool PreNotify( NotifyEvent& rNEvt ); + virtual bool Notify( NotifyEvent& rNEvt ); + virtual Window* GetPreferredKeyInputWindow(); + + /*virtual*/ void AddEventListener( const Link& rEventListener ); + /*virtual*/ void RemoveEventListener( const Link& rEventListener ); + /*virtual*/ void AddChildEventListener( const Link& rEventListener ); + /*virtual*/ void RemoveChildEventListener( const Link& rEventListener ); + + ImplSVEvent * PostUserEvent( const Link& rLink, void* pCaller = NULL ); + void RemoveUserEvent( ImplSVEvent * nUserEvent ); + + void IncrementLockCount(); + void DecrementLockCount(); + bool IsLocked( bool bChildren = false ) const; + + // returns the input language used for the last key stroke + // may be LANGUAGE_DONTKNOW if not supported by the OS + LanguageType GetInputLanguage() const; + + void SetStyle( WinBits nStyle ); + WinBits GetStyle() const; + WinBits GetPrevStyle() const; + void SetExtendedStyle( WinBits nExtendedStyle ); + WinBits GetExtendedStyle() const; + void SetType( WindowType nType ); + WindowType GetType() const; + bool IsSystemWindow() const; + bool IsDialog() const; + bool IsMenuFloatingWindow() const; + bool IsToolbarFloatingWindow() const; + bool IsTopWindow() const; + SystemWindow* GetSystemWindow() const; + + void EnableAllResize( bool bEnable = true ); + + void SetBorderStyle( sal_uInt16 nBorderStyle ); + sal_uInt16 GetBorderStyle() const; + void GetBorder( sal_Int32& rLeftBorder, sal_Int32& rTopBorder, + sal_Int32& rRightBorder, sal_Int32& rBottomBorder ) const; + Size CalcWindowSize( const Size& rOutSz ) const; + Size CalcOutputSize( const Size& rWinSz ) const; + long CalcTitleWidth() const; + + void EnableClipSiblings( bool bClipSiblings = true ); + + void EnableChildTransparentMode( bool bEnable = true ); + bool IsChildTransparentModeEnabled() const; + + void SetMouseTransparent( bool bTransparent ); + bool IsMouseTransparent() const; + void SetPaintTransparent( bool bTransparent ); + bool IsPaintTransparent() const; + void SetDialogControlStart( bool bStart ); + bool IsDialogControlStart() const; + void SetDialogControlFlags( sal_uInt16 nFlags ); + sal_uInt16 GetDialogControlFlags() const; struct PointerState { sal_uLong mnState; // the button state Point maPos; // mouse position in output coordinates }; - PointerState GetPointerState(); - bool IsMouseOver(); - - sal_uLong GetCurrentModButtons(); - - void SetInputContext( const InputContext& rInputContext ); - const InputContext& GetInputContext() const; - void EndExtTextInput( sal_uInt16 nFlags ); - void SetCursorRect( const Rectangle* pRect = NULL, long nExtTextInputWidth = 0 ); - const Rectangle* GetCursorRect() const; - long GetCursorExtTextInputWidth() const; - - void SetCompositionCharRect( const Rectangle* pRect, long nCompositionLength, bool bVertical = false ); - - using OutputDevice::SetSettings; - virtual void SetSettings( const AllSettings& rSettings ) SAL_OVERRIDE; - virtual void SetSettings( const AllSettings& rSettings, bool bChild ); - void UpdateSettings( const AllSettings& rSettings, bool bChild = false ); - void NotifyAllChildren( DataChangedEvent& rDCEvt ); - - void SetPointFont( const Font& rFont ); - Font GetPointFont() const; - void SetZoomedPointFont( const Font& rFont ); - long GetDrawPixel( OutputDevice* pDev, long nPixels ) const; - Font GetDrawPixelFont( OutputDevice* pDev ) const; - - void SetControlFont(); - void SetControlFont( const Font& rFont ); - Font GetControlFont() const; - bool IsControlFont() const; - void SetControlForeground(); - void SetControlForeground( const Color& rColor ); - Color GetControlForeground() const; - bool IsControlForeground() const; - void SetControlBackground(); - void SetControlBackground( const Color& rColor ); - Color GetControlBackground() const; - bool IsControlBackground() const; - - void SetParentClipMode( sal_uInt16 nMode = 0 ); - sal_uInt16 GetParentClipMode() const; - - void SetWindowRegionPixel(); - void SetWindowRegionPixel( const Region& rRegion ); - const Region& GetWindowRegionPixel() const; - bool IsWindowRegionPixel() const; - Region GetWindowClipRegionPixel( sal_uInt16 nFlags = 0 ) const; - Region GetPaintRegion() const; - bool IsInPaint() const; + PointerState GetPointerState(); + bool IsMouseOver(); + + sal_uLong GetCurrentModButtons(); + + void SetInputContext( const InputContext& rInputContext ); + const InputContext& GetInputContext() const; + void EndExtTextInput( sal_uInt16 nFlags ); + void SetCursorRect( const Rectangle* pRect = NULL, long nExtTextInputWidth = 0 ); + const Rectangle* GetCursorRect() const; + long GetCursorExtTextInputWidth() const; + + void SetCompositionCharRect( const Rectangle* pRect, long nCompositionLength, bool bVertical = false ); + + using OutputDevice::SetSettings; + virtual void SetSettings( const AllSettings& rSettings ) SAL_OVERRIDE; + virtual void SetSettings( const AllSettings& rSettings, bool bChild ); + void UpdateSettings( const AllSettings& rSettings, bool bChild = false ); + void NotifyAllChildren( DataChangedEvent& rDCEvt ); + + void SetPointFont( const Font& rFont ); + Font GetPointFont() const; + void SetZoomedPointFont( const Font& rFont ); + long GetDrawPixel( OutputDevice* pDev, long nPixels ) const; + Font GetDrawPixelFont( OutputDevice* pDev ) const; + + void SetControlFont(); + void SetControlFont( const Font& rFont ); + Font GetControlFont() const; + bool IsControlFont() const; + void SetControlForeground(); + void SetControlForeground( const Color& rColor ); + Color GetControlForeground() const; + bool IsControlForeground() const; + void SetControlBackground(); + void SetControlBackground( const Color& rColor ); + Color GetControlBackground() const; + bool IsControlBackground() const; + + void SetParentClipMode( sal_uInt16 nMode = 0 ); + sal_uInt16 GetParentClipMode() const; + + void SetWindowRegionPixel(); + void SetWindowRegionPixel( const Region& rRegion ); + const Region& GetWindowRegionPixel() const; + bool IsWindowRegionPixel() const; + Region GetWindowClipRegionPixel( sal_uInt16 nFlags = 0 ) const; + Region GetPaintRegion() const; + bool IsInPaint() const; // while IsInPaint returns true ExpandPaintClipRegion adds the // submitted region to the paint clip region so you can // paint additional parts of your window if necessary - void ExpandPaintClipRegion( const Region& rRegion ); + void ExpandPaintClipRegion( const Region& rRegion ); - void SetParent( Window* pNewParent ); - Window* GetParent() const; + void SetParent( Window* pNewParent ); + Window* GetParent() const; // return the dialog we are contained in or NULL if un-contained - Dialog* GetParentDialog() const; + Dialog* GetParentDialog() const; - void Show( bool bVisible = true, sal_uInt16 nFlags = 0 ); - void Hide() { Show( false ); } - bool IsVisible() const; - bool IsReallyVisible() const; - bool IsReallyShown() const; - bool IsInInitShow() const; + void Show( bool bVisible = true, sal_uInt16 nFlags = 0 ); + void Hide() { Show( false ); } + bool IsVisible() const; + bool IsReallyVisible() const; + bool IsReallyShown() const; + bool IsInInitShow() const; - void Enable( bool bEnable = true, bool bChild = true ); - void Disable( bool bChild = true ) { Enable( false, bChild ); } - bool IsEnabled() const; + void Enable( bool bEnable = true, bool bChild = true ); + void Disable( bool bChild = true ) { Enable( false, bChild ); } + bool IsEnabled() const; - void EnableInput( bool bEnable = true, bool bChild = true ); - void EnableInput( bool bEnable, bool bChild, bool bSysWin, - const Window* pExcludeWindow = NULL ); - bool IsInputEnabled() const; + void EnableInput( bool bEnable = true, bool bChild = true ); + void EnableInput( bool bEnable, bool bChild, bool bSysWin, + const Window* pExcludeWindow = NULL ); + bool IsInputEnabled() const; /** Override EnableInput. This can be necessary due to other people using EnableInput for whole window hierarchies. @@ -848,12 +849,12 @@ public: @param bChild if true children are recursively set to AlwaysEnableInput */ - void AlwaysEnableInput( bool bAlways, bool bChild = true ); + void AlwaysEnableInput( bool bAlways, bool bChild = true ); /** returns the current AlwaysEnableInput state @return true if window is in AlwaysEnableInput state */ - bool IsAlwaysEnableInput() const; + bool IsAlwaysEnableInput() const; /** Override EnableInput, counterpart to AlwaysEnableInput. Windows with AlwaysDisableInput will not get key events even if enabled and input enabled.This can be necessary due to other people using EnableInput @@ -868,7 +869,7 @@ public: @param bChild if true children are recursively set to AlwaysDisableInput */ - void AlwaysDisableInput( bool bAlways, bool bChild = true ); + void AlwaysDisableInput( bool bAlways, bool bChild = true ); /** usually event handlers (see AddEventListener and AddChildEventListener) are not called on disabled, modal or input disabled windows. There are however rare cases @@ -886,259 +887,265 @@ public: Enable/Disable calling event handlers for this disabled, modal or input disabled window. This call is implicity done recursively for possible child windows. */ - void SetCallHandlersOnInputDisabled( bool bCall ); + void SetCallHandlersOnInputDisabled( bool bCall ); /** get state of SetCallHandlersOnInputDisabled @returns whether handlers are called regardless of input enabled state */ - bool IsCallHandlersOnInputDisabled() const; + bool IsCallHandlersOnInputDisabled() const; /** A window is in modal mode if one of its children or subchildren is a running modal window (a modal dialog) @returns sal_True if a child or subchild is a running modal window */ - bool IsInModalMode() const; + bool IsInModalMode() const; /** * Necessary for calc ref input handling from modal dialogs */ - bool IsInModalNonRefMode() const; - - void SetActivateMode( sal_uInt16 nMode ); - sal_uInt16 GetActivateMode() const; - - void ToTop( sal_uInt16 nFlags = 0 ); - void SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ); - void EnableAlwaysOnTop( bool bEnable = true ); - bool IsAlwaysOnTopEnabled() const; - - virtual void setPosSizePixel( long nX, long nY, - long nWidth, long nHeight, - sal_uInt16 nFlags = WINDOW_POSSIZE_ALL ); - virtual void SetPosPixel( const Point& rNewPos ); - virtual Point GetPosPixel() const; - virtual void SetSizePixel( const Size& rNewSize ); - virtual Size GetSizePixel() const; - virtual void SetPosSizePixel( const Point& rNewPos, - const Size& rNewSize ); - virtual void SetOutputSizePixel( const Size& rNewSize ); - bool IsDefaultPos() const; - bool IsDefaultSize() const; + bool IsInModalNonRefMode() const; + + void SetActivateMode( sal_uInt16 nMode ); + sal_uInt16 GetActivateMode() const; + + void ToTop( sal_uInt16 nFlags = 0 ); + void SetZOrder( Window* pRefWindow, sal_uInt16 nFlags ); + void EnableAlwaysOnTop( bool bEnable = true ); + bool IsAlwaysOnTopEnabled() const; + + virtual void setPosSizePixel( long nX, long nY, + long nWidth, long nHeight, + sal_uInt16 nFlags = WINDOW_POSSIZE_ALL ); + virtual void SetPosPixel( const Point& rNewPos ); + virtual Point GetPosPixel() const; + virtual void SetSizePixel( const Size& rNewSize ); + virtual Size GetSizePixel() const; + virtual void SetPosSizePixel( const Point& rNewPos, + const Size& rNewSize ); + virtual void SetOutputSizePixel( const Size& rNewSize ); + bool IsDefaultPos() const; + bool IsDefaultSize() const; // those conversion routines might deliver different results during UI mirroring - Point OutputToScreenPixel( const Point& rPos ) const; - Point ScreenToOutputPixel( const Point& rPos ) const; + Point OutputToScreenPixel( const Point& rPos ) const; + Point ScreenToOutputPixel( const Point& rPos ) const; // the normalized screen methods work independent from UI mirroring - Point OutputToNormalizedScreenPixel( const Point& rPos ) const; - Point NormalizedScreenToOutputPixel( const Point& rPos ) const; - Point OutputToAbsoluteScreenPixel( const Point& rPos ) const; - Point AbsoluteScreenToOutputPixel( const Point& rPos ) const; - Rectangle GetDesktopRectPixel() const; + Point OutputToNormalizedScreenPixel( const Point& rPos ) const; + Point NormalizedScreenToOutputPixel( const Point& rPos ) const; + Point OutputToAbsoluteScreenPixel( const Point& rPos ) const; + Point AbsoluteScreenToOutputPixel( const Point& rPos ) const; + Rectangle GetDesktopRectPixel() const; // window extents including border and decoratrion - Rectangle GetWindowExtentsRelative( Window *pRelativeWindow ) const; + Rectangle GetWindowExtentsRelative( Window *pRelativeWindow ) const; // window extents of the client window, coordinates to be used in SetPosPixel - Rectangle GetClientWindowExtentsRelative( Window *pRelativeWindow ) const; - - virtual bool IsScrollable() const; - virtual void Scroll( long nHorzScroll, long nVertScroll, - sal_uInt16 nFlags = 0 ); - virtual void Scroll( long nHorzScroll, long nVertScroll, - const Rectangle& rRect, sal_uInt16 nFlags = 0 ); - virtual void Invalidate( sal_uInt16 nFlags = 0 ); - virtual void Invalidate( const Rectangle& rRect, sal_uInt16 nFlags = 0 ); - virtual void Invalidate( const Region& rRegion, sal_uInt16 nFlags = 0 ); - void Validate( sal_uInt16 nFlags = 0 ); - bool HasPaintEvent() const; - void Update(); - void Flush(); - void Sync(); + Rectangle GetClientWindowExtentsRelative( Window *pRelativeWindow ) const; + + virtual bool IsScrollable() const; + virtual void Scroll( long nHorzScroll, long nVertScroll, + sal_uInt16 nFlags = 0 ); + virtual void Scroll( long nHorzScroll, long nVertScroll, + const Rectangle& rRect, sal_uInt16 nFlags = 0 ); + virtual void Invalidate( sal_uInt16 nFlags = 0 ); + virtual void Invalidate( const Rectangle& rRect, sal_uInt16 nFlags = 0 ); + virtual void Invalidate( const Region& rRegion, sal_uInt16 nFlags = 0 ); + void Validate( sal_uInt16 nFlags = 0 ); + bool HasPaintEvent() const; + void Update(); + void Flush(); + void Sync(); // toggles new docking support, enabled via toolkit - void EnableDocking( bool bEnable = true ); + void EnableDocking( bool bEnable = true ); // retrieves the single dockingmanager instance - static DockingManager* GetDockingManager(); - - void EnablePaint( bool bEnable ); - bool IsPaintEnabled() const; - void SetUpdateMode( bool bUpdate ); - bool IsUpdateMode() const; - void SetParentUpdateMode( bool bUpdate ); - - void GrabFocus(); - bool HasFocus() const; - bool HasChildPathFocus( bool bSystemWindow = false ) const; - bool IsActive() const; - bool HasActiveChildFrame(); - sal_uInt16 GetGetFocusFlags() const; - void GrabFocusToDocument(); + static DockingManager* GetDockingManager(); + + void EnablePaint( bool bEnable ); + bool IsPaintEnabled() const; + void SetUpdateMode( bool bUpdate ); + bool IsUpdateMode() const; + void SetParentUpdateMode( bool bUpdate ); + + void GrabFocus(); + bool HasFocus() const; + bool HasChildPathFocus( bool bSystemWindow = false ) const; + bool IsActive() const; + bool HasActiveChildFrame(); + sal_uInt16 GetGetFocusFlags() const; + void GrabFocusToDocument(); /** * Set this when you need to act as if the window has focus even if it * doesn't. This is necessary for implementing tab stops inside floating * windows, but floating windows don't get focus from the system. */ - void SetFakeFocus( bool bFocus ); - - bool IsCompoundControl() const; - - static sal_uIntPtr SaveFocus(); - static bool EndSaveFocus( sal_uIntPtr nSaveId, bool bRestore = true ); - - void CaptureMouse(); - void ReleaseMouse(); - bool IsMouseCaptured() const; - - void SetPointer( const Pointer& rPointer ); - const Pointer& GetPointer() const; - void EnableChildPointerOverwrite( bool bOverwrite ); - void SetPointerPosPixel( const Point& rPos ); - Point GetPointerPosPixel(); - Point GetLastPointerPosPixel(); - void ShowPointer( bool bVisible ); - void EnterWait(); - void LeaveWait(); - bool IsWait() const; - - void SetCursor( Cursor* pCursor ); - Cursor* GetCursor() const; - - void SetZoom( const Fraction& rZoom ); - const Fraction& GetZoom() const; - bool IsZoom() const; - long CalcZoom( long n ) const; - - virtual void SetText( const OUString& rStr ); - virtual OUString GetText() const; + void SetFakeFocus( bool bFocus ); + + bool IsCompoundControl() const; + + static sal_uIntPtr SaveFocus(); + static bool EndSaveFocus( sal_uIntPtr nSaveId, bool bRestore = true ); + + void CaptureMouse(); + void ReleaseMouse(); + bool IsMouseCaptured() const; + + void SetPointer( const Pointer& rPointer ); + const Pointer& GetPointer() const; + void EnableChildPointerOverwrite( bool bOverwrite ); + void SetPointerPosPixel( const Point& rPos ); + Point GetPointerPosPixel(); + Point GetLastPointerPosPixel(); + void ShowPointer( bool bVisible ); + void EnterWait(); + void LeaveWait(); + bool IsWait() const; + + void SetCursor( Cursor* pCursor ); + Cursor* GetCursor() const; + + void SetZoom( const Fraction& rZoom ); + const Fraction& GetZoom() const; + bool IsZoom() const; + long CalcZoom( long n ) const; + + virtual void SetText( const OUString& rStr ); + virtual OUString GetText() const; // return the actual text displayed // this may have e.g. accelerators removed or portions // replaced by ellipses - virtual OUString GetDisplayText() const; + virtual OUString GetDisplayText() const; // gets the visible background color. for transparent windows // this may be the parent's background color; for controls // this may be a child's background color (e.g. ListBox) - virtual const Wallpaper& GetDisplayBackground() const; + virtual const Wallpaper& GetDisplayBackground() const; - void SetHelpText( const OUString& rHelpText ); - const OUString& GetHelpText() const; + void SetHelpText( const OUString& rHelpText ); + const OUString& GetHelpText() const; - void SetQuickHelpText( const OUString& rHelpText ); - const OUString& GetQuickHelpText() const; + void SetQuickHelpText( const OUString& rHelpText ); + const OUString& GetQuickHelpText() const; - void SetHelpId( const OString& ); - const OString& GetHelpId() const; + void SetHelpId( const OString& ); + const OString& GetHelpId() const; - void SetUniqueId( const OString& ); - const OString& GetUniqueId() const; + void SetUniqueId( const OString& ); + const OString& GetUniqueId() const; - Window* FindWindow( const Point& rPos ) const; + Window* FindWindow( const Point& rPos ) const; - sal_uInt16 GetChildCount() const; - Window* GetChild( sal_uInt16 nChild ) const; - Window* GetWindow( sal_uInt16 nType ) const; - bool IsChild( const Window* pWindow, bool bSystemWindow = false ) const; - bool IsWindowOrChild( const Window* pWindow, bool bSystemWindow = false ) const; + sal_uInt16 GetChildCount() const; + Window* GetChild( sal_uInt16 nChild ) const; + Window* GetWindow( sal_uInt16 nType ) const; + bool IsChild( const Window* pWindow, bool bSystemWindow = false ) const; + bool IsWindowOrChild( const Window* pWindow, bool bSystemWindow = false ) const; - void SetData( void* pNewData ); - void* GetData() const; + void SetData( void* pNewData ); + void* GetData() const; - void ShowFocus( const Rectangle& rRect ); - void HideFocus(); + void ShowFocus( const Rectangle& rRect ); + void HideFocus(); - void Invert( const Rectangle& rRect, sal_uInt16 nFlags = 0 ); - void Invert( const Polygon& rPoly, sal_uInt16 nFlags = 0 ); + void Invert( const Rectangle& rRect, sal_uInt16 nFlags = 0 ); + void Invert( const Polygon& rPoly, sal_uInt16 nFlags = 0 ); // transparent background for selected or checked items in toolboxes etc. - void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly ); + void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly ); // the same, but fills a passed Color with a text color complementing the selection background - void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, Color* pSelectionTextColor ); + void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, Color* pSelectionTextColor ); // support rounded edges in the selection rect - void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, long nCornerRadius, Color* pSelectionTextColor, Color* pPaintColor ); + void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, long nCornerRadius, Color* pSelectionTextColor, Color* pPaintColor ); - void ShowTracking( const Rectangle& rRect, - sal_uInt16 nFlags = SHOWTRACK_SMALL ); - void HideTracking(); - void InvertTracking( const Rectangle& rRect, - sal_uInt16 nFlags = SHOWTRACK_SMALL ); - void InvertTracking( const Polygon& rPoly, sal_uInt16 nFlags = 0 ); + void ShowTracking( const Rectangle& rRect, + sal_uInt16 nFlags = SHOWTRACK_SMALL ); + void HideTracking(); + void InvertTracking( const Rectangle& rRect, + sal_uInt16 nFlags = SHOWTRACK_SMALL ); + void InvertTracking( const Polygon& rPoly, sal_uInt16 nFlags = 0 ); - void StartTracking( sal_uInt16 nFlags = 0 ); - void EndTracking( sal_uInt16 nFlags = 0 ); - bool IsTracking() const; + void StartTracking( sal_uInt16 nFlags = 0 ); + void EndTracking( sal_uInt16 nFlags = 0 ); + bool IsTracking() const; - void StartAutoScroll( sal_uInt16 nFlags ); - void EndAutoScroll(); + void StartAutoScroll( sal_uInt16 nFlags ); + void EndAutoScroll(); - bool HandleScrollCommand( const CommandEvent& rCmd, - ScrollBar* pHScrl = NULL, - ScrollBar* pVScrl = NULL ); + bool HandleScrollCommand( const CommandEvent& rCmd, + ScrollBar* pHScrl = NULL, + ScrollBar* pVScrl = NULL ); - void SaveBackground( const Point& rPos, const Size& rSize, - const Point& rDestOff, VirtualDevice& rSaveDevice ); + void SaveBackground( const Point& rPos, const Size& rSize, + const Point& rDestOff, VirtualDevice& rSaveDevice ); - const SystemEnvData* GetSystemData() const; - ::com::sun::star::uno::Any GetSystemDataAny() const; + const SystemEnvData* GetSystemData() const; + ::com::sun::star::uno::Any GetSystemDataAny() const; // API to set/query the component interfaces - virtual ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > GetComponentInterface( sal_Bool bCreate = sal_True ); - virtual void SetComponentInterface( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xIFace ); + virtual ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > + GetComponentInterface( sal_Bool bCreate = sal_True ); + + virtual void SetComponentInterface( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xIFace ); // Accessibility - ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > GetAccessible( bool bCreate = true ); - virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); - void SetAccessible( ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > ); + ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > + GetAccessible( bool bCreate = true ); + + virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > + CreateAccessible(); + + void SetAccessible( ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > ); - Window* GetAccessibleParentWindow() const; - sal_uInt16 GetAccessibleChildWindowCount(); - Window* GetAccessibleChildWindow( sal_uInt16 n ); + Window* GetAccessibleParentWindow() const; + sal_uInt16 GetAccessibleChildWindowCount(); + Window* GetAccessibleChildWindow( sal_uInt16 n ); - void SetAccessibleRole( sal_uInt16 nRole ); - sal_uInt16 GetAccessibleRole() const; + void SetAccessibleRole( sal_uInt16 nRole ); + sal_uInt16 GetAccessibleRole() const; - void SetAccessibleName( const OUString& rName ); - OUString GetAccessibleName() const; + void SetAccessibleName( const OUString& rName ); + OUString GetAccessibleName() const; - void SetAccessibleDescription( const OUString& rDescr ); - OUString GetAccessibleDescription() const; + void SetAccessibleDescription( const OUString& rDescr ); + OUString GetAccessibleDescription() const; - void SetAccessibleRelationLabeledBy( Window* pLabeledBy ); - Window* GetAccessibleRelationLabeledBy() const; + void SetAccessibleRelationLabeledBy( Window* pLabeledBy ); + Window* GetAccessibleRelationLabeledBy() const; - void SetAccessibleRelationLabelFor( Window* pLabelFor ); - Window* GetAccessibleRelationLabelFor() const; + void SetAccessibleRelationLabelFor( Window* pLabelFor ); + Window* GetAccessibleRelationLabelFor() const; - void SetAccessibleRelationMemberOf( Window* pMemberOf ); - Window* GetAccessibleRelationMemberOf() const; + void SetAccessibleRelationMemberOf( Window* pMemberOf ); + Window* GetAccessibleRelationMemberOf() const; // to avoid sending accessibility events in cases like closing dialogs // by default checks complete parent path - bool IsAccessibilityEventsSuppressed( bool bTraverseParentPath = true ); - void SetAccessibilityEventsSuppressed(bool bSuppressed); + bool IsAccessibilityEventsSuppressed( bool bTraverseParentPath = true ); + void SetAccessibilityEventsSuppressed(bool bSuppressed); /// request XCanvas render interface for this window - ::com::sun::star::uno::Reference< - ::com::sun::star::rendering::XCanvas > GetCanvas() const; + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas > + GetCanvas() const; /// request XSpriteCanvas render interface for this window - ::com::sun::star::uno::Reference< - ::com::sun::star::rendering::XSpriteCanvas > GetSpriteCanvas() const; + ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSpriteCanvas > + GetSpriteCanvas() const; /* records all DrawText operations within the passed rectangle; * a synchronous paint is sent to achieve this */ - void RecordLayoutData( vcl::ControlLayoutData* pLayout, const Rectangle& rRect ); + void RecordLayoutData( vcl::ControlLayoutData* pLayout, const Rectangle& rRect ); // set and retrieve for Toolkit - VCLXWindow* GetWindowPeer() const; - void SetWindowPeer( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xPeer, VCLXWindow* pVCLXWindow ); + VCLXWindow* GetWindowPeer() const; + void SetWindowPeer( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xPeer, VCLXWindow* pVCLXWindow ); // remember if it was generated by Toolkit - bool IsCreatedWithToolkit() const; - void SetCreatedWithToolkit( bool b ); + bool IsCreatedWithToolkit() const; + void SetCreatedWithToolkit( bool b ); // Deprecated - can use SetAccessibleRelationLabelFor/By nowadys - virtual Window* GetParentLabelFor( const Window* pLabel ) const; - virtual Window* GetParentLabeledBy( const Window* pLabeled ) const; - KeyEvent GetActivationKey() const; + virtual Window* GetParentLabelFor( const Window* pLabel ) const; + virtual Window* GetParentLabeledBy( const Window* pLabeled ) const; + KeyEvent GetActivationKey() const; // Drag and Drop interfaces virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTarget > GetDropTarget(); -- cgit