From 95c0d568fdcd0da939c891d861bb470b28079170 Mon Sep 17 00:00:00 2001 From: Noel Grandin Date: Tue, 4 Jun 2013 17:16:58 +0200 Subject: use uno::Reference#clear() method... ...instead of assigning an empty value. Reduces code noise. Change-Id: Ic95b081a41fb740a738c92b3407a9514ccb8b06e --- odk/examples/DevelopersGuide/Database/DriverSkeleton/SStatement.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'odk/examples/DevelopersGuide') diff --git a/odk/examples/DevelopersGuide/Database/DriverSkeleton/SStatement.cxx b/odk/examples/DevelopersGuide/Database/DriverSkeleton/SStatement.cxx index 2d24f8ba5e9c..040159c02611 100644 --- a/odk/examples/DevelopersGuide/Database/DriverSkeleton/SStatement.cxx +++ b/odk/examples/DevelopersGuide/Database/DriverSkeleton/SStatement.cxx @@ -76,7 +76,7 @@ void OStatement_Base::disposeResultSet() Reference< XComponent > xComp(m_xResultSet.get(), UNO_QUERY); if (xComp.is()) xComp->dispose(); - m_xResultSet = Reference< XResultSet>(); + m_xResultSet.clear(); } //------------------------------------------------------------------------------ void OStatement_BASE2::disposing() -- cgit