From 362d4f0cd4e50111edfae9d30c90602c37ed65a2 Mon Sep 17 00:00:00 2001 From: Stephan Bergmann Date: Tue, 1 Apr 2014 19:18:35 +0200 Subject: Explicitly mark overriding destructors as "virtual" It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1 --- sdext/source/presenter/PresenterButton.hxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sdext/source/presenter/PresenterButton.hxx') diff --git a/sdext/source/presenter/PresenterButton.hxx b/sdext/source/presenter/PresenterButton.hxx index a1abb4b3794c..f485df308c10 100644 --- a/sdext/source/presenter/PresenterButton.hxx +++ b/sdext/source/presenter/PresenterButton.hxx @@ -64,7 +64,7 @@ public: const css::uno::Reference& rxParentWindow, const css::uno::Reference& rxParentCanvas, const OUString& rsConfigurationName); - ~PresenterButton (void); + virtual ~PresenterButton (void); virtual void SAL_CALL disposing (void) SAL_OVERRIDE; -- cgit