From 1f9468fc29874eae5100317282ab8b395904406d Mon Sep 17 00:00:00 2001
From: Noel Grandin <noel.grandin@collabora.co.uk>
Date: Thu, 14 Oct 2021 14:57:54 +0200
Subject: use std::vector::insert instead of push_back

because it will pre-allocate space and often is optimised to memcpy

Change-Id: I03ed7915f2762d3d27e378638052a47a28bbf096
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/123588
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
---
 slideshow/source/engine/slide/slideimpl.cxx | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

(limited to 'slideshow')

diff --git a/slideshow/source/engine/slide/slideimpl.cxx b/slideshow/source/engine/slide/slideimpl.cxx
index 4809cc4dc83f..83607ddd7aaf 100644
--- a/slideshow/source/engine/slide/slideimpl.cxx
+++ b/slideshow/source/engine/slide/slideimpl.cxx
@@ -820,8 +820,7 @@ void SlideImpl::drawPolygons() const
 
 void SlideImpl::addPolygons(const PolyPolygonVector& rPolygons)
 {
-    for (const auto& rxPolygon : rPolygons)
-        maPolygons.push_back(rxPolygon);
+    maPolygons.insert(maPolygons.end(), rPolygons.begin(), rPolygons.end());
 }
 
 bool SlideImpl::isPaintOverlayActive() const
-- 
cgit