From d280b13b88abe71ed8f06b08d0b1179ddfcf9c63 Mon Sep 17 00:00:00 2001 From: Markus Mohrhard Date: Tue, 12 Aug 2014 06:42:34 +0200 Subject: fix indentation Change-Id: If4d3f4babf8539b5e411d0549e1c1b51c5659930 --- slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'slideshow') diff --git a/slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl.cxx b/slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl.cxx index 378de36ce5e4..7b97215b8859 100644 --- a/slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl.cxx +++ b/slideshow/source/engine/OGLTrans/generic/OGLTrans_TransitionerImpl.cxx @@ -976,7 +976,7 @@ void OGLTransitionerImpl::impl_createTexture( glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); //TRILINEAR FILTERING - //anistropic filtering (to make texturing not suck when looking at polygons from oblique angles) + //anistropic filtering (to make texturing not suck when looking at polygons from oblique angles) GLfloat largest_supported_anisotropy; glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy); -- cgit