From 78425b0df6462a3c63c3b0241f0d71d464bb7b0c Mon Sep 17 00:00:00 2001 From: Tor Lillqvist Date: Fri, 22 Feb 2013 10:14:47 +0200 Subject: s/heigth/height/ Change-Id: Idfc117f3026d45845dcce64d31aad6fc0af9c00a --- starmath/source/node.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'starmath') diff --git a/starmath/source/node.cxx b/starmath/source/node.cxx index 6710666a2c5f..3e0ddb208246 100644 --- a/starmath/source/node.cxx +++ b/starmath/source/node.cxx @@ -2680,7 +2680,7 @@ void SmMathSymbolNode::AdaptToY(const OutputDevice &rDev, sal_uLong nHeight) GetFont().FreezeBorderWidth(); Size aFntSize (GetFont().GetSize()); - // Since we only want to scale the heigth, we might have + // Since we only want to scale the height, we might have // to determine the font width in order to keep it if (aFntSize.Width() == 0) { @@ -3056,7 +3056,7 @@ void SmBlankNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat) SmTmpDevice aTmpDev ((OutputDevice &) rDev, true); aTmpDev.SetFont(GetFont()); - // make distance depend on the font heigth + // make distance depend on the font height // (so that it increases when scaling (e.g. size *2 {a ~ b}) long nDist = GetFont().GetSize().Height() / 10L, nSpace = nNum * nDist; -- cgit