From 4e2e1d04d8f9a38d76c259bb21fbf53b1088b813 Mon Sep 17 00:00:00 2001 From: Andrea Gelmini Date: Sat, 24 Mar 2018 12:36:28 +0100 Subject: Fix typos Change-Id: I6c515e716b232fecfe1750b806f0a5624f648de5 --- svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx | 4 ++-- svx/source/customshapes/EnhancedCustomShape2d.cxx | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'svx') diff --git a/svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx b/svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx index e165344b26c1..a9d86cb34481 100644 --- a/svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx +++ b/svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx @@ -42,10 +42,10 @@ namespace drawinglayer // OperationSmiley: Added to be able to define a FillGeometry different from local // geometry. It is ignored when empty and/or equal to UnitPolyPolygon. - // If used and there is a fill, object's geomery (maUnitPolyPolygon) will be filled, + // If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled, // but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when // using the 'same' UnitDefinitionPolyPolygon for multiple definitions, - // all filled stuff using it will fit seamless together. + // all filled stuff using it will fit seamlessly together. // 'same' is in quotes since it is a UnitPolygon, so being relative to the // unit polygon of the local geometry (UnitPolyPolygon). The definition is complete // when applying the also given transfomation (maTransform) diff --git a/svx/source/customshapes/EnhancedCustomShape2d.cxx b/svx/source/customshapes/EnhancedCustomShape2d.cxx index 5ed79db32897..2386b5887d8f 100644 --- a/svx/source/customshapes/EnhancedCustomShape2d.cxx +++ b/svx/source/customshapes/EnhancedCustomShape2d.cxx @@ -2318,7 +2318,7 @@ SdrObject* EnhancedCustomShape2d::CreatePathObj( bool bLineGeometryNeededOnly ) // OperationSmiley: when we have access to the SdrObjCustomShape and the // CustomShape is built with more than a single filled Geometry, use it - // to define that all helper geometites defined here (SdrObjects currently) + // to define that all helper geometries defined here (SdrObjects currently) // will use the same FillGeometryDefinition (from the referenced SdrObjCustomShape). // This will all same-filled objects look like filled smoothly with the same style. pObj->setFillGeometryDefiningShape(&mrSdrObjCustomShape); -- cgit