From 534b2a4b58ba765dbc256d6297e33453524915e2 Mon Sep 17 00:00:00 2001 From: Andrea Gelmini Date: Tue, 2 Feb 2016 19:47:20 +0100 Subject: Fix typos Change-Id: Ice72f8d9971e15dd6ef365e64cd567b8581a92d3 Reviewed-on: https://gerrit.libreoffice.org/21797 Tested-by: Jenkins Reviewed-by: Ashod Nakashian --- svx/inc/sdr/contact/objectcontactofpageview.hxx | 4 ++-- svx/source/customshapes/EnhancedCustomShapeGeometry.cxx | 2 +- svx/source/dialog/docrecovery.cxx | 4 ++-- svx/source/dialog/srchdlg.cxx | 2 +- svx/source/engine3d/scene3d.cxx | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) (limited to 'svx') diff --git a/svx/inc/sdr/contact/objectcontactofpageview.hxx b/svx/inc/sdr/contact/objectcontactofpageview.hxx index 83f189e2ec11..5f8728662b2a 100644 --- a/svx/inc/sdr/contact/objectcontactofpageview.hxx +++ b/svx/inc/sdr/contact/objectcontactofpageview.hxx @@ -52,7 +52,7 @@ namespace sdr virtual ~ObjectContactOfPageView(); // LazyInvalidate request. This is used from the VOCs to mark that they - // got invalidated by an ActionCanged() call. An active view needs to remember + // got invalidated by an ActionChanged() call. An active view needs to remember // this and take action on it. Default implementation directly calls back // triggerLazyInvalidate() which promptly handles the request virtual void setLazyInvalidate(ViewObjectContact& rVOC) override; @@ -60,7 +60,7 @@ namespace sdr // call this to support evtl. preparations for repaint virtual void PrepareProcessDisplay() override; - // From baseclass Timer, the timeout call triggered by te LazyInvalidate mechanism + // From baseclass Timer, the timeout call triggered by the LazyInvalidate mechanism virtual void Invoke() override; // Process the whole displaying diff --git a/svx/source/customshapes/EnhancedCustomShapeGeometry.cxx b/svx/source/customshapes/EnhancedCustomShapeGeometry.cxx index c2249e91e795..bd3e3da0605b 100644 --- a/svx/source/customshapes/EnhancedCustomShapeGeometry.cxx +++ b/svx/source/customshapes/EnhancedCustomShapeGeometry.cxx @@ -8503,7 +8503,7 @@ const mso_CustomShape* GetCustomShapeContent( MSO_SPT eSpType ) case mso_sptCurvedConnector4 : pCustomShape = &msoCurvedConnector4; break; case mso_sptCurvedConnector5 : pCustomShape = &msoCurvedConnector5; break; - // Dont know, simply mapping to TextSimple + // Don't know, simply mapping to TextSimple case mso_sptTextOnRing : case mso_sptTextOnCurve : case mso_sptTextRing : diff --git a/svx/source/dialog/docrecovery.cxx b/svx/source/dialog/docrecovery.cxx index ba48e63ba6b1..fe3432669c02 100644 --- a/svx/source/dialog/docrecovery.cxx +++ b/svx/source/dialog/docrecovery.cxx @@ -124,9 +124,9 @@ void RecoveryCore::saveBrokenTempEntries(const OUString& rPath) lCopyArgs[1].Name = PROP_SAVEPATH; lCopyArgs[1].Value <<= rPath; lCopyArgs[2].Name = PROP_ENTRYID; - // lCopyArgs[2].Value will be changed during next loop ... + // lCopyArgs[2].Value will be changed during next loop... - // work on a copied list only ... + // work on a copied list only... // Reason: We will get notifications from the core for every // changed or removed element. And that will change our m_lURLs list. // That's not a good idea, if we use a stl iterator inbetween .-) diff --git a/svx/source/dialog/srchdlg.cxx b/svx/source/dialog/srchdlg.cxx index 5741e29eeeda..64f037bf7a80 100644 --- a/svx/source/dialog/srchdlg.cxx +++ b/svx/source/dialog/srchdlg.cxx @@ -437,7 +437,7 @@ void SvxSearchDialog::Construct_Impl() InitControls_Impl(); - // Get attribute sets only once in construtor() + // Get attribute sets only once in constructor() const SfxPoolItem* ppArgs[] = { pSearchItem, nullptr }; const SvxSetItem* pSrchSetItem = static_cast( rBindings.GetDispatcher()->Execute( FID_SEARCH_SEARCHSET, SfxCallMode::SLOT, ppArgs ) ); diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index 53d35acf95fb..e0224f462bd7 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -466,7 +466,7 @@ E3dScene& E3dScene::operator=(const E3dScene& rObj) // and would create a lot of short living data structures. // It is currently better to flush that data, e.g. by using // ActionChanged at the VC which will for this class - // flush that cached data and initalize it's valid reconstruction + // flush that cached data and initialize its valid reconstruction GetViewContact().ActionChanged(); return *this; } -- cgit