From 3ea4d26865c645fa76ea77bb94f084b2a435e20a Mon Sep 17 00:00:00 2001 From: Ptyl Dragon Date: Mon, 28 Oct 2013 13:50:50 +0200 Subject: in progress tile rendering Change-Id: Ie49fc47700287c3c21f234e3fece2b3afd272d24 --- sw/source/core/view/viewsh.cxx | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'sw/source') diff --git a/sw/source/core/view/viewsh.cxx b/sw/source/core/view/viewsh.cxx index 845ffc501d57..eea74f3e3740 100644 --- a/sw/source/core/view/viewsh.cxx +++ b/sw/source/core/view/viewsh.cxx @@ -160,7 +160,9 @@ void SwViewShell::DLPrePaint2(const Region& rRegion) if(mpTargetPaintWindow->GetPreRenderDevice()) { mpBufferedOut = mpOut; +#ifndef IOS mpOut = &(mpTargetPaintWindow->GetTargetOutputDevice()); +#endif } // remember original paint MapMode for wrapped FlyFrame paints @@ -190,11 +192,13 @@ void SwViewShell::DLPostPaint2(bool bPaintFormLayer) mPrePostPaintRegions.pop(); // clear if(0 != mpTargetPaintWindow) { +#ifndef IOS // #i74769# restore buffered OutDev if(mpTargetPaintWindow->GetPreRenderDevice()) { mpOut = mpBufferedOut; } +#endif // #i74769# use SdrPaintWindow now direct Imp()->GetDrawView()->EndDrawLayers(*mpTargetPaintWindow, bPaintFormLayer); @@ -1786,16 +1790,22 @@ void touch_lo_draw_tile(void * context, int contextWidth, int contextHeight, int MapMode aMapMode(aDevice.GetMapMode()); aMapMode.SetMapUnit(MAP_TWIP); aMapMode.SetOrigin(Point(-tilePosX, -tilePosY)); + // scaling + Fraction scaleX(contextWidth,tileWidth); + Fraction scaleY(contextHeight,tileHeight); + aMapMode.SetScaleX(scaleX); + aMapMode.SetScaleY(scaleY); aDevice.SetMapMode(aMapMode); - aDevice.SetOutputSizePixel(aDevice.PixelToLogic(Size(contextWidth, contextHeight))); + // resizes the virtual device so to contain the entrie context + aDevice.SetOutputSizePixel(Size(contextWidth, contextHeight)); // draw pViewShell->PaintTile(&aDevice, Rectangle(Point(tilePosX, tilePosY), Size(tileWidth, tileHeight))); // copy the aDevice content to mpImage Bitmap aBitmap(aDevice.GetBitmap(aDevice.PixelToLogic(Point(0,0)), aDevice.PixelToLogic(Size(contextWidth, contextHeight)))); BitmapReadAccess * readAccess = aBitmap.AcquireReadAccess(); touch_lo_copy_buffer((void *) readAccess->GetBuffer(), - tileWidth, - tileHeight, + contextWidth, + contextHeight, readAccess-> GetScanlineSize(), context, contextWidth, -- cgit