From 99ade27b04d3d492648eadb620cda8ea9909bf45 Mon Sep 17 00:00:00 2001 From: Louis-Francis Ratté-Boulianne Date: Fri, 28 Nov 2014 14:56:08 -0500 Subject: vcl: Only load OpenGL shaders once for each context Change-Id: Idbf9026c5e64ef41d4c913153dfddf36923ff7de --- vcl/inc/opengl/texture.hxx | 1 + 1 file changed, 1 insertion(+) (limited to 'vcl/inc/opengl/texture.hxx') diff --git a/vcl/inc/opengl/texture.hxx b/vcl/inc/opengl/texture.hxx index ad4738a6948d..3d99526d2646 100644 --- a/vcl/inc/opengl/texture.hxx +++ b/vcl/inc/opengl/texture.hxx @@ -65,6 +65,7 @@ public: int GetWidth() const; int GetHeight() const; void GetCoord( GLfloat* pCoord, const SalTwoRect& rPosAry, bool bInverted=false ) const; + void GetWholeCoord( GLfloat* pCoord ) const; void Bind(); void Unbind(); -- cgit