From 254ecc7c7d72310a1256bb7c266188ada0eb1c2a Mon Sep 17 00:00:00 2001 From: Chris Sherlock Date: Thu, 22 Jan 2015 11:17:03 +1100 Subject: Apply GLSL patch for areaScaleFragmentShader Thanks to Lubos Lunak Change-Id: I9bb72e1a5b11102963481dac7c11ab4a9fe90b0b Signed-off-by: Chris Sherlock Reviewed-on: https://gerrit.libreoffice.org/14095 --- vcl/opengl/areaScaleFragmentShader.glsl | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'vcl/opengl') diff --git a/vcl/opengl/areaScaleFragmentShader.glsl b/vcl/opengl/areaScaleFragmentShader.glsl index 03fbe691c65b..498b0b53ec4b 100644 --- a/vcl/opengl/areaScaleFragmentShader.glsl +++ b/vcl/opengl/areaScaleFragmentShader.glsl @@ -7,6 +7,12 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#version 120 +#if __VERSION__ < 130 +int min( int a, int b ) { return a < b ? a : b; } +float min( float a, float b ) { return a < b ? a : b; } +#endif + /* TODO Use textureOffset for newest version of GLSL */ uniform sampler2D sampler; -- cgit