From 75f60bff0811b521b39c3d5cddc35e06556ab25e Mon Sep 17 00:00:00 2001 From: Tomaž Vajngerl Date: Sun, 21 Apr 2013 14:02:49 +0200 Subject: Add rotation for PNG and GIF to GraphicNativeRotation. Rotation for PNG and GIF format perform by exporting and importing of the Graphic. This is a "fallback" way to perform graphic rotation and the easiest to do for lossless raster formats. Change-Id: I31efad9106b5cfbd1d7c6c5063726c455d05f934 --- vcl/source/filter/GraphicNativeTransform.cxx | 60 ++++++++++++++++++++++++++-- 1 file changed, 57 insertions(+), 3 deletions(-) (limited to 'vcl/source/filter/GraphicNativeTransform.cxx') diff --git a/vcl/source/filter/GraphicNativeTransform.cxx b/vcl/source/filter/GraphicNativeTransform.cxx index 6115e9353947..9759592b8c96 100644 --- a/vcl/source/filter/GraphicNativeTransform.cxx +++ b/vcl/source/filter/GraphicNativeTransform.cxx @@ -20,6 +20,8 @@ #include #include +#include + #include "jpeg/Exif.hxx" #include "jpeg/JpegTransform.hxx" @@ -31,7 +33,7 @@ GraphicNativeTransform::GraphicNativeTransform(Graphic& rGraphic) : GraphicNativeTransform::~GraphicNativeTransform() {} -bool GraphicNativeTransform::Rotate(sal_uInt16 aRotation) +bool GraphicNativeTransform::rotate(sal_uInt16 aRotation) { if (aRotation == 0) return true; @@ -40,8 +42,60 @@ bool GraphicNativeTransform::Rotate(sal_uInt16 aRotation) return false; GfxLink aLink = mrGraphic.GetLink(); - if ( aLink.GetType() != GFX_LINK_TYPE_NATIVE_JPG ) - return false; + if ( aLink.GetType() == GFX_LINK_TYPE_NATIVE_JPG ) + { + return rotateJPEG(aRotation); + } + else if ( aLink.GetType() == GFX_LINK_TYPE_NATIVE_SVG ) + { + return rotateSVG(aRotation); + } + else if ( aLink.GetType() == GFX_LINK_TYPE_NATIVE_PNG ) + { + return rotateGeneric(aRotation, CVT_PNG); + } + else if ( aLink.GetType() == GFX_LINK_TYPE_NATIVE_GIF ) + { + return rotateGeneric(aRotation, CVT_PNG); + } + return false; +} + +bool GraphicNativeTransform::rotateGeneric(sal_uInt16 aRotation, sal_uInt32 aType) +{ + BitmapEx aBitmap = mrGraphic.GetBitmapEx(); + aBitmap.Rotate(aRotation, COL_BLACK); + + SvMemoryStream aStream; + GraphicConverter::Export(aStream, aBitmap, aType); + aStream.Seek( STREAM_SEEK_TO_BEGIN ); + + Graphic aNewGraphic; + GraphicConverter::Import(aStream, aNewGraphic, aType); + + mrGraphic = aNewGraphic; + return true; +} + +bool GraphicNativeTransform::rotateSVG(sal_uInt16 aRotation) +{ + GDIMetaFile aGDIMetafile = mrGraphic.GetGDIMetaFile(); + //aGDIMetafile.Rotate(aRotation); + + SvMemoryStream aStream; + GraphicConverter::Export(aStream, aGDIMetafile, CVT_SVG); + aStream.Seek( STREAM_SEEK_TO_BEGIN ); + + Graphic aNewGraphic; + GraphicConverter::Import(aStream, aNewGraphic, CVT_SVG); + + mrGraphic = aNewGraphic; + return true; +} + +bool GraphicNativeTransform::rotateJPEG(sal_uInt16 aRotation) +{ + GfxLink aLink = mrGraphic.GetLink(); sal_uInt32 aDataSize = aLink.GetDataSize(); sal_uInt8* aInputBuffer = new sal_uInt8[aDataSize]; -- cgit