From 878cea9134768cadfc57fe70baeb4b9a8bf4dfbf Mon Sep 17 00:00:00 2001 From: Jan Holesovsky Date: Tue, 18 Nov 2014 09:07:31 +0100 Subject: windows opengl: Provide the context to textures everywhere where we have it. Change-Id: Ib820326fdc752d0893840bad3eb7f1369469f796 --- vcl/unx/generic/gdi/salgdi.cxx | 9 --------- 1 file changed, 9 deletions(-) (limited to 'vcl/unx/generic/gdi') diff --git a/vcl/unx/generic/gdi/salgdi.cxx b/vcl/unx/generic/gdi/salgdi.cxx index b425cd781735..e07b56effe2f 100644 --- a/vcl/unx/generic/gdi/salgdi.cxx +++ b/vcl/unx/generic/gdi/salgdi.cxx @@ -173,15 +173,6 @@ void X11SalGraphics::DeInit() SetDrawable( None, m_nXScreen ); } -OpenGLContext* X11SalGraphics::GetOpenGLContext() const -{ - OpenGLSalGraphicsImpl *pImpl; - pImpl = dynamic_cast(mpImpl.get()); - if( pImpl ) - return &pImpl->GetOpenGLContext(); - return NULL; -} - void X11SalGraphics::SetClipRegion( GC pGC, Region pXReg ) const { Display *pDisplay = GetXDisplay(); -- cgit