From 1bf5639cb30cfc133f8ca30b3a54074ae4a0527a Mon Sep 17 00:00:00 2001 From: Zolnai Tamás Date: Sun, 27 Apr 2014 12:47:52 +0200 Subject: Fix mac build: explicitly check all platforms inside swapBuffers Plus some cosmetics Change-Id: I42d989217a0b40a8a6a03c0ebc6c4aa14b34d387 --- vcl/source/opengl/OpenGLContext.cxx | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'vcl') diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx index 107bcf07a6ff..4daae1c716c6 100644 --- a/vcl/source/opengl/OpenGLContext.cxx +++ b/vcl/source/opengl/OpenGLContext.cxx @@ -586,7 +586,7 @@ bool OpenGLContext::initWindow() return true; } -#elif defined( MACOSX ) || defined( IOS) || defined( ANDROID ) +#elif defined( MACOSX ) || defined( IOS ) || defined( ANDROID ) bool OpenGLContext::initWindow() { @@ -648,7 +648,7 @@ bool OpenGLContext::initWindow() #endif -#if defined( WNT ) || defined( MACOSX ) || defined( IOS) || defined( ANDROID ) +#if defined( WNT ) || defined( MACOSX ) || defined( IOS ) || defined( ANDROID ) SystemWindowData OpenGLContext::generateWinData(Window* /*pParent*/) { @@ -752,8 +752,10 @@ SystemWindowData OpenGLContext::generateWinData(Window* pParent) void OpenGLContext::swapBuffers() { -#if defined( _WIN32 ) +#if defined( WNT ) SwapBuffers(m_aGLWin.hDC); +#elif defined( MACOSX ) || defined( IOS ) || defined( ANDROID ) + // nothing #elif defined( UNX ) glXSwapBuffers(m_aGLWin.dpy, m_aGLWin.win); #endif -- cgit