/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "basebmp/polypolygonrenderer.hxx" #include <algorithm> namespace basebmp { namespace detail { sal_uInt32 setupGlobalEdgeTable( VectorOfVectorOfVertices& rGET, basegfx::B2DPolyPolygon const& rPolyPoly, sal_Int32 nMinY ) { sal_Int32 const nNumScanlines( (sal_Int32)rGET.size() ); // add all polygons to GET for( sal_uInt32 i(0), nCount(rPolyPoly.count()); i<nCount; ++i ) { // add all vertices to GET const basegfx::B2DPolygon& rPoly( rPolyPoly.getB2DPolygon(i) ); for( sal_uInt32 k(0), nVertices(rPoly.count()); k<nVertices; ++k ) { const basegfx::B2DPoint& rP1( rPoly.getB2DPoint(k) ); const basegfx::B2DPoint& rP2( rPoly.getB2DPoint( (k + 1) % nVertices ) ); const sal_Int32 nVertexYP1( basegfx::fround(rP1.getY()) ); const sal_Int32 nVertexYP2( basegfx::fround(rP2.getY()) ); // insert only vertices which are not strictly // horizontal. Strictly horizontal vertices don't add // any information that is not already present - due // to their adjacent vertices. if(nVertexYP1 != nVertexYP2) { if( nVertexYP2 < nVertexYP1 ) { const sal_Int32 nStartScanline(nVertexYP2 - nMinY); // edge direction is upwards - add with swapped vertices if( nStartScanline < nNumScanlines ) rGET[ nStartScanline ].push_back( Vertex(rP2, rP1, false) ); } else { const sal_Int32 nStartScanline(nVertexYP1 - nMinY); if( nStartScanline < nNumScanlines ) rGET[ nStartScanline ].push_back( Vertex(rP1, rP2, true) ); } } } } // now sort all scanlines individually, with increasing x // coordinates VectorOfVectorOfVertices::iterator aIter( rGET.begin() ); const VectorOfVectorOfVertices::iterator aEnd( rGET.end() ); sal_uInt32 nVertexCount(0); RasterConvertVertexComparator aComp; while( aIter != aEnd ) { std::sort( aIter->begin(), aIter->end(), aComp ); nVertexCount += aIter->size(); ++aIter; } return nVertexCount; } void sortAET( VectorOfVertexPtr& rAETSrc, VectorOfVertexPtr& rAETDest ) { static RasterConvertVertexComparator aComp; rAETDest.clear(); // prune AET from ended edges VectorOfVertexPtr::iterator iter( rAETSrc.begin() ); VectorOfVertexPtr::iterator const end( rAETSrc.end() ); while( iter != end ) { if( (*iter)->mnYCounter > 0 ) rAETDest.push_back( *iter ); ++iter; } // stable sort is necessary, to avoid segment crossing where // none was intended. std::stable_sort( rAETDest.begin(), rAETDest.end(), aComp ); } } // namespace detail } // namespace basebmp