/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include "dx_impltools.hxx" #include "dx_vcltools.hxx" using namespace ::com::sun::star; namespace dxcanvas { namespace tools { namespace { /// Calc number of colors in given BitmapInfoHeader sal_Int32 calcDIBColorCount( const BITMAPINFOHEADER& rBIH ) { if( rBIH.biSize != sizeof( BITMAPCOREHEADER ) ) { if( rBIH.biBitCount <= 8 ) { if( rBIH.biClrUsed ) return rBIH.biClrUsed; else return 1 << rBIH.biBitCount; } } else { BITMAPCOREHEADER const * pCoreHeader = reinterpret_cast(&rBIH); if( pCoreHeader->bcBitCount <= 8 ) return 1 << pCoreHeader->bcBitCount; } return 0; // nothing known } /// Draw DI bits to given Graphics bool drawDIBits( const std::shared_ptr< Gdiplus::Graphics >& rGraphics, const void* hDIB ) { bool bRet( false ); BitmapSharedPtr pBitmap; const BITMAPINFO* pBI = static_cast(GlobalLock( const_cast(hDIB) )); if( pBI ) { const BYTE* pBits = reinterpret_cast(pBI) + pBI->bmiHeader.biSize + calcDIBColorCount( pBI->bmiHeader ) * sizeof( RGBQUAD ); // forward to outsourced GDI+ rendering method // (header clashes) bRet = tools::drawDIBits( rGraphics, *pBI, pBits ); GlobalUnlock( const_cast(hDIB) ); } return bRet; } /** Draw VCL bitmap to given Graphics @param rBmp Reference to bitmap. Might get modified, in such a way that it will hold a DIB after a successful function call. */ bool drawVCLBitmap( const std::shared_ptr< Gdiplus::Graphics >& rGraphics, ::Bitmap& rBmp ) { BitmapSystemData aBmpSysData; if( !rBmp.GetSystemData( aBmpSysData ) || !aBmpSysData.pDIB ) { // first of all, ensure that Bitmap contains a DIB, by // acquiring a read access BitmapReadAccess* pReadAcc = rBmp.AcquireReadAccess(); // TODO(P2): Acquiring a read access can actually // force a read from VRAM, thus, avoiding this // step somehow will increase performance // here. if( pReadAcc ) { // try again: now, WinSalBitmap must have // generated a DIB if( rBmp.GetSystemData( aBmpSysData ) && aBmpSysData.pDIB ) { return drawDIBits( rGraphics, aBmpSysData.pDIB ); } Bitmap::ReleaseAccess( pReadAcc ); } } else { return drawDIBits( rGraphics, aBmpSysData.pDIB ); } // failed to generate DIBits from vcl bitmap return false; } /** Create a chunk of raw RGBA data GDI+ Bitmap from VCL BbitmapEX */ RawRGBABitmap bitmapFromVCLBitmapEx( const ::BitmapEx& rBmpEx ) { // TODO(P2): Avoid temporary bitmap generation, maybe // even ensure that created DIBs are copied back to // BmpEx (currently, every AcquireReadAccess() will // make the local bitmap copy unique, effectively // duplicating the memory used) ENSURE_OR_THROW( rBmpEx.IsTransparent(), "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "BmpEx not transparent" ); // convert transparent bitmap to 32bit RGBA // ======================================== const ::Size aBmpSize( rBmpEx.GetSizePixel() ); RawRGBABitmap aBmpData; aBmpData.mnWidth = aBmpSize.Width(); aBmpData.mnHeight = aBmpSize.Height(); aBmpData.mpBitmapData.reset( new sal_uInt8[ 4*aBmpData.mnWidth*aBmpData.mnHeight ] ); Bitmap aBitmap( rBmpEx.GetBitmap() ); Bitmap::ScopedReadAccess pReadAccess( aBitmap ); const sal_Int32 nWidth( aBmpSize.Width() ); const sal_Int32 nHeight( aBmpSize.Height() ); ENSURE_OR_THROW( pReadAccess.get() != nullptr, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unable to acquire read access to bitmap" ); if( rBmpEx.IsAlpha() ) { Bitmap aAlpha( rBmpEx.GetAlpha().GetBitmap() ); Bitmap::ScopedReadAccess pAlphaReadAccess( aAlpha ); // By convention, the access buffer always has // one of the following formats: // ScanlineFormat::N1BitMsbPal // ScanlineFormat::N4BitMsnPal // ScanlineFormat::N8BitPal // ScanlineFormat::N16BitTcLsbMask // ScanlineFormat::N24BitTcBgr // ScanlineFormat::N32BitTcMask // and is always ScanlineFormat::BottomUp // This is the way // WinSalBitmap::AcquireBuffer() sets up the // buffer ENSURE_OR_THROW( pAlphaReadAccess.get() != nullptr, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unable to acquire read access to alpha" ); ENSURE_OR_THROW( pAlphaReadAccess->GetScanlineFormat() == ScanlineFormat::N8BitPal || pAlphaReadAccess->GetScanlineFormat() == ScanlineFormat::N8BitTcMask, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unsupported alpha scanline format" ); BitmapColor aCol; sal_uInt8* pCurrOutput( aBmpData.mpBitmapData.get() ); int x, y; for( y=0; yGetScanlineFormat() ) { case ScanlineFormat::N8BitPal: { Scanline pScan = pReadAccess->GetScanline( y ); Scanline pAScan = pAlphaReadAccess->GetScanline( y ); for( x=0; xGetPaletteColor( *pScan++ ); *pCurrOutput++ = aCol.GetBlue(); *pCurrOutput++ = aCol.GetGreen(); *pCurrOutput++ = aCol.GetRed(); // out notion of alpha is // different from the rest // of the world's *pCurrOutput++ = 255 - (BYTE)*pAScan++; } } break; case ScanlineFormat::N24BitTcBgr: { Scanline pScan = pReadAccess->GetScanline( y ); Scanline pAScan = pAlphaReadAccess->GetScanline( y ); for( x=0; xGetScanline( y ); // using fallback for those // seldom formats for( x=0; xGetColor(y,x); *pCurrOutput++ = aCol.GetBlue(); *pCurrOutput++ = aCol.GetGreen(); *pCurrOutput++ = aCol.GetRed(); // out notion of alpha is // different from the rest // of the world's *pCurrOutput++ = 255 - (BYTE)*pAScan++; } } break; case ScanlineFormat::N1BitLsbPal: // FALLTHROUGH intended case ScanlineFormat::N4BitLsnPal: // FALLTHROUGH intended case ScanlineFormat::N8BitTcMask: // FALLTHROUGH intended case ScanlineFormat::N24BitTcRgb: // FALLTHROUGH intended case ScanlineFormat::N16BitTcMsbMask: // FALLTHROUGH intended case ScanlineFormat::N32BitTcAbgr: // FALLTHROUGH intended case ScanlineFormat::N32BitTcArgb: // FALLTHROUGH intended case ScanlineFormat::N32BitTcBgra: // FALLTHROUGH intended case ScanlineFormat::N32BitTcRgba: // FALLTHROUGH intended default: ENSURE_OR_THROW( false, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unexpected scanline format - has " "WinSalBitmap::AcquireBuffer() changed?" ); } } } else { Bitmap aMask( rBmpEx.GetMask() ); Bitmap::ScopedReadAccess pMaskReadAccess( aMask ); // By convention, the access buffer always has // one of the following formats: // ScanlineFormat::N1BitMsbPal // ScanlineFormat::N4BitMsnPal // ScanlineFormat::N8BitPal // ScanlineFormat::N16BitTcLsbMask // ScanlineFormat::N24BitTcBgr // ScanlineFormat::N32BitTcMask // and is always ScanlineFormat::BottomUp // This is the way // WinSalBitmap::AcquireBuffer() sets up the // buffer ENSURE_OR_THROW( pMaskReadAccess.get() != nullptr, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unable to acquire read access to mask" ); ENSURE_OR_THROW( pMaskReadAccess->GetScanlineFormat() == ScanlineFormat::N1BitMsbPal, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unsupported mask scanline format" ); BitmapColor aCol; int nCurrBit; const int nMask( 1 ); const int nInitialBit(7); sal_uInt8* pCurrOutput( aBmpData.mpBitmapData.get() ); int x, y; // mapping table, to get from mask index color to // alpha value (which depends on the mask's palette) sal_uInt8 aColorMap[2]; const BitmapColor& rCol0( pMaskReadAccess->GetPaletteColor( 0 ) ); const BitmapColor& rCol1( pMaskReadAccess->GetPaletteColor( 1 ) ); // shortcut for true luminance calculation // (assumes that palette is grey-level). Note the // swapped the indices here, to account for the // fact that VCL's notion of alpha is inverted to // the rest of the world's. aColorMap[0] = rCol1.GetRed(); aColorMap[1] = rCol0.GetRed(); for( y=0; yGetScanlineFormat() ) { case ScanlineFormat::N8BitPal: { Scanline pScan = pReadAccess->GetScanline( y ); Scanline pMScan = pMaskReadAccess->GetScanline( y ); for( x=0, nCurrBit=nInitialBit; xGetPaletteColor( *pScan++ ); *pCurrOutput++ = aCol.GetBlue(); *pCurrOutput++ = aCol.GetGreen(); *pCurrOutput++ = aCol.GetRed(); *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7) >> 3 ] >> nCurrBit ) & nMask ]; nCurrBit = ((nCurrBit - 1) % 8) & 7; } } break; case ScanlineFormat::N24BitTcBgr: { Scanline pScan = pReadAccess->GetScanline( y ); Scanline pMScan = pMaskReadAccess->GetScanline( y ); for( x=0, nCurrBit=nInitialBit; x> 3 ] >> nCurrBit ) & nMask ]; nCurrBit = ((nCurrBit - 1) % 8) & 7; } } break; // TODO(P2): Might be advantageous // to hand-formulate the following // formats, too. case ScanlineFormat::N1BitMsbPal: // FALLTHROUGH intended case ScanlineFormat::N4BitMsnPal: // FALLTHROUGH intended case ScanlineFormat::N16BitTcLsbMask: // FALLTHROUGH intended case ScanlineFormat::N32BitTcMask: { Scanline pMScan = pMaskReadAccess->GetScanline( y ); // using fallback for those // seldom formats for( x=0, nCurrBit=nInitialBit; xGetColor(y,x); // store as RGBA *pCurrOutput++ = aCol.GetBlue(); *pCurrOutput++ = aCol.GetGreen(); *pCurrOutput++ = aCol.GetRed(); *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7) >> 3 ] >> nCurrBit ) & nMask ]; nCurrBit = ((nCurrBit - 1) % 8) & 7; } } break; case ScanlineFormat::N1BitLsbPal: // FALLTHROUGH intended case ScanlineFormat::N4BitLsnPal: // FALLTHROUGH intended case ScanlineFormat::N8BitTcMask: // FALLTHROUGH intended case ScanlineFormat::N24BitTcRgb: // FALLTHROUGH intended case ScanlineFormat::N16BitTcMsbMask: // FALLTHROUGH intended case ScanlineFormat::N32BitTcAbgr: // FALLTHROUGH intended case ScanlineFormat::N32BitTcArgb: // FALLTHROUGH intended case ScanlineFormat::N32BitTcBgra: // FALLTHROUGH intended case ScanlineFormat::N32BitTcRgba: // FALLTHROUGH intended default: ENSURE_OR_THROW( false, "::dxcanvas::tools::bitmapFromVCLBitmapEx(): " "Unexpected scanline format - has " "WinSalBitmap::AcquireBuffer() changed?" ); } } } return aBmpData; } bool drawVCLBitmapEx( const std::shared_ptr< Gdiplus::Graphics >& rGraphics, const ::BitmapEx& rBmpEx ) { if( !rBmpEx.IsTransparent() ) { Bitmap aBmp( rBmpEx.GetBitmap() ); return drawVCLBitmap( rGraphics, aBmp ); } else { return drawRGBABits( rGraphics, bitmapFromVCLBitmapEx( rBmpEx ) ); } } } bool drawVCLBitmapFromXBitmap( const std::shared_ptr< Gdiplus::Graphics >& rGraphics, const uno::Reference< rendering::XBitmap >& xBitmap ) { // TODO(F2): add support for floating point bitmap formats uno::Reference< rendering::XIntegerReadOnlyBitmap > xIntBmp( xBitmap, uno::UNO_QUERY ); if( !xIntBmp.is() ) return false; ::BitmapEx aBmpEx = vcl::unotools::bitmapExFromXBitmap( xIntBmp ); if( !aBmpEx ) return false; return drawVCLBitmapEx( rGraphics, aBmpEx ); } } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */