/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _NULLCANVAS_SPRITECANVASHELPER_HXX_ #define _NULLCANVAS_SPRITECANVASHELPER_HXX_ #include #include #include #include "null_canvashelper.hxx" namespace basegfx { class B2IRange; } namespace nullcanvas { class SpriteCanvas; class SpriteCanvasHelper : public CanvasHelper { public: SpriteCanvasHelper(); void init( ::canvas::SpriteRedrawManager& rManager, SpriteCanvas& rDevice, const ::basegfx::B2ISize& rSize, bool bHasAlpha ); /// Dispose all internal references void disposing(); // XSpriteCanvas ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromAnimation( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > createSpriteFromBitmaps( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > >& animationBitmaps, sal_Int8 interpolationMode ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCustomSprite > createCustomSprite( const ::com::sun::star::geometry::RealSize2D& spriteSize ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite > createClonedSprite( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ); /** Actually perform the screen update @param rCurrArea Current window area in absolute screen coordinates @param bUpdateAll sal_True, if everything must be updated, not only changed sprites @param io_bSurfaceDirty In/out parameter, whether backbuffer surface is dirty (if yes, we're performing a full update, anyway) */ sal_Bool updateScreen( const ::basegfx::B2IRange& rCurrArea, sal_Bool bUpdateAll, bool& io_bSurfaceDirty ); private: /// Set from the SpriteCanvas: instance coordinating sprite redraw ::canvas::SpriteRedrawManager* mpRedrawManager; }; } #endif /* _NULLCANVAS_SPRITECANVASHELPER_HXX_ */ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */