/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef INCLUDED_CANVAS_SOURCE_OPENGL_OGL_SPRITEDEVICEHELPER_HXX #define INCLUDED_CANVAS_SOURCE_OPENGL_OGL_SPRITEDEVICEHELPER_HXX #include #include #include #include #include #include "ogl_buffercontext.hxx" #include namespace vcl { class Window; } class SystemChildWindow; namespace basegfx{ class B2IVector; class B2DHomMatrix; } namespace com { namespace sun { namespace star { namespace awt { struct Rectangle; } namespace geometry { struct AffineMatrix2D; } }}} namespace oglcanvas { class TextureCache; class SpriteCanvas; class CanvasCustomSprite; class CanvasHelper; class SpriteDeviceHelper : private ::boost::noncopyable { public: SpriteDeviceHelper(); ~SpriteDeviceHelper(); void init( vcl::Window& rWindow, SpriteCanvas& rSpriteCanvas, const css::awt::Rectangle& rViewArea ); /// Dispose all internal references void disposing(); // XWindowGraphicDevice css::geometry::RealSize2D getPhysicalResolution(); css::geometry::RealSize2D getPhysicalSize(); css::uno::Reference< css::rendering::XLinePolyPolygon2D > createCompatibleLinePolyPolygon( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::uno::Sequence< css::uno::Sequence< css::geometry::RealPoint2D > >& points ); css::uno::Reference< css::rendering::XBezierPolyPolygon2D > createCompatibleBezierPolyPolygon( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::uno::Sequence< css::uno::Sequence< css::geometry::RealBezierSegment2D > >& points ); css::uno::Reference< css::rendering::XBitmap > createCompatibleBitmap( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::geometry::IntegerSize2D& size ); css::uno::Reference< css::rendering::XVolatileBitmap > createVolatileBitmap( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::geometry::IntegerSize2D& size ); css::uno::Reference< css::rendering::XBitmap > createCompatibleAlphaBitmap( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::geometry::IntegerSize2D& size ); css::uno::Reference< css::rendering::XVolatileBitmap > createVolatileAlphaBitmap( const css::uno::Reference< css::rendering::XGraphicDevice >& rDevice, const css::geometry::IntegerSize2D& size ); bool showBuffer( bool bIsVisible, bool bUpdateAll ); bool switchBuffer( bool bIsVisible, bool bUpdateAll ); css::uno::Any isAccelerated() const; css::uno::Any getDeviceHandle() const; css::uno::Any getSurfaceHandle() const; css::uno::Reference< css::rendering::XColorSpace > getColorSpace() const; void notifySizeUpdate( const css::awt::Rectangle& rBounds ); /** called when DumpScreenContent property is enabled on XGraphicDevice, and writes out bitmaps of current screen. */ void dumpScreenContent() const; void show( const ::rtl::Reference< CanvasCustomSprite >& ); void hide( const ::rtl::Reference< CanvasCustomSprite >& ); /// enable linear gradient shader "texture" with given parameters void useLinearGradientShader( const css::rendering::ARGBColor* pColors, const css::uno::Sequence< double >& rStops, const ::basegfx::B2DHomMatrix& rTexTransform ); /// enable radial gradient shader "texture" with given parameters void useRadialGradientShader( const css::rendering::ARGBColor* pColors, const css::uno::Sequence< double >& rStops, const ::basegfx::B2DHomMatrix& rTexTransform ); /// enable rectangular gradient shader "texture" with given parameters void useRectangularGradientShader( const css::rendering::ARGBColor* pColors, const css::uno::Sequence< double >& rStops, const ::basegfx::B2DHomMatrix& rTexTransform ); /// create a pbuffer context (for rendering into background surface) IBufferContextSharedPtr createBufferContext(const ::basegfx::B2IVector& rSize) const; /// Get instance of internal texture cache TextureCache& getTextureCache() const; bool activateWindowContext(); private: void resize( const ::basegfx::B2IVector& rNewSize ); /** Phyical output device Deliberately not a refcounted reference, because of potential circular references for canvas. Needed to create bitmaps */ css::rendering::XGraphicDevice* mpDevice; /// Pointer to sprite canvas (owner of this helper), needed to create bitmaps SpriteCanvas* mpSpriteCanvas; std::set< ::rtl::Reference< CanvasCustomSprite > > maActiveSprites; /// For the frame counter timings ::canvas::tools::ElapsedTime maLastUpdate; std::shared_ptr mpTextureCache; unsigned int mnLinearTwoColorGradientProgram; unsigned int mnLinearMultiColorGradientProgram; unsigned int mnRadialTwoColorGradientProgram; unsigned int mnRadialMultiColorGradientProgram; unsigned int mnRectangularTwoColorGradientProgram; unsigned int mnRectangularMultiColorGradientProgram; rtl::Reference mxContext; }; } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */