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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include #include #include #include #include "devicehelper.hxx" #include "spritecanvas.hxx" #include "spritecanvashelper.hxx" #include "canvasbitmap.hxx" using namespace ::com::sun::star; namespace vclcanvas { DeviceHelper::DeviceHelper() : mpSpriteCanvas(NULL), mpBackBuffer() { } void DeviceHelper::init( Window& rOutputWindow, SpriteCanvas& rSpriteCanvas ) { rSpriteCanvas.setWindow( uno::Reference( VCLUnoHelper::GetInterface(&rOutputWindow), uno::UNO_QUERY_THROW) ); mpOutputWindow = &rOutputWindow; mpSpriteCanvas = &rSpriteCanvas; // setup back buffer mpBackBuffer.reset( new BackBuffer( rOutputWindow ) ); mpBackBuffer->setSize( rOutputWindow.GetOutputSizePixel() ); } geometry::RealSize2D DeviceHelper::getPhysicalResolution() { if( !mpOutputWindow ) return ::canvas::tools::createInfiniteSize2D(); // we're disposed // Map a one-by-one millimeter box to pixel const MapMode aOldMapMode( mpOutputWindow->GetMapMode() ); mpOutputWindow->SetMapMode( MapMode(MAP_MM) ); const Size aPixelSize( mpOutputWindow->LogicToPixel(Size(1,1)) ); mpOutputWindow->SetMapMode( aOldMapMode ); return ::vcl::unotools::size2DFromSize( aPixelSize ); } geometry::RealSize2D DeviceHelper::getPhysicalSize() { if( !mpOutputWindow ) return ::canvas::tools::createInfiniteSize2D(); // we're disposed // Map the pixel dimensions of the output window to millimeter const MapMode aOldMapMode( mpOutputWindow->GetMapMode() ); mpOutputWindow->SetMapMode( MapMode(MAP_MM) ); const Size aLogSize( mpOutputWindow->PixelToLogic(mpOutputWindow->GetOutputSizePixel()) ); mpOutputWindow->SetMapMode( aOldMapMode ); return ::vcl::unotools::size2DFromSize( aLogSize ); } uno::Reference< rendering::XLinePolyPolygon2D > DeviceHelper::createCompatibleLinePolyPolygon( const uno::Reference< rendering::XGraphicDevice >& , const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points ) { if( !mpOutputWindow ) return uno::Reference< rendering::XLinePolyPolygon2D >(); // we're disposed return uno::Reference< rendering::XLinePolyPolygon2D >( new ::canvas::LinePolyPolygonBase( ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence( points ) ) ); } uno::Reference< rendering::XBezierPolyPolygon2D > DeviceHelper::createCompatibleBezierPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& , const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& points ) { if( !mpOutputWindow ) return uno::Reference< rendering::XBezierPolyPolygon2D >(); // we're disposed return uno::Reference< rendering::XBezierPolyPolygon2D >( new ::canvas::LinePolyPolygonBase( ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence( points ) ) ); } uno::Reference< rendering::XBitmap > DeviceHelper::createCompatibleBitmap( const uno::Reference< rendering::XGraphicDevice >& , const geometry::IntegerSize2D& size ) { if( !mpSpriteCanvas ) return uno::Reference< rendering::XBitmap >(); // we're disposed return uno::Reference< rendering::XBitmap >( new CanvasBitmap( ::vcl::unotools::sizeFromIntegerSize2D(size), false, mpSpriteCanvas ) ); } uno::Reference< rendering::XVolatileBitmap > DeviceHelper::createVolatileBitmap( const uno::Reference< rendering::XGraphicDevice >& , const geometry::IntegerSize2D& ) { return uno::Reference< rendering::XVolatileBitmap >(); } uno::Reference< rendering::XBitmap > DeviceHelper::createCompatibleAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& , const geometry::IntegerSize2D& size ) { if( !mpSpriteCanvas ) return uno::Reference< rendering::XBitmap >(); // we're disposed return uno::Reference< rendering::XBitmap >( new CanvasBitmap( ::vcl::unotools::sizeFromIntegerSize2D(size), true, mpSpriteCanvas ) ); } uno::Reference< rendering::XVolatileBitmap > DeviceHelper::createVolatileAlphaBitmap( const uno::Reference< rendering::XGraphicDevice >& , const geometry::IntegerSize2D& ) { return uno::Reference< rendering::XVolatileBitmap >(); } sal_Bool DeviceHelper::hasFullScreenMode() { // TODO(F3): offer fullscreen mode the XCanvas way return false; } sal_Bool DeviceHelper::enterFullScreenMode( sal_Bool bEnter ) { (void)bEnter; // TODO(F3): offer fullscreen mode the XCanvas way return false; } ::sal_Int32 DeviceHelper::createBuffers( ::sal_Int32 nBuffers ) { (void)nBuffers; // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer return 1; } void DeviceHelper::destroyBuffers() { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer } ::sal_Bool DeviceHelper::showBuffer( ::sal_Bool bUpdateAll ) { // forward to sprite canvas helper if( !mpSpriteCanvas ) return false; return mpSpriteCanvas->updateScreen( bUpdateAll ); } ::sal_Bool DeviceHelper::switchBuffer( ::sal_Bool bUpdateAll ) { // no difference for VCL canvas return showBuffer( bUpdateAll ); } void DeviceHelper::disposing() { // release all references mpSpriteCanvas = NULL; mpBackBuffer.reset(); } uno::Any DeviceHelper::getDeviceHandle() const { if( !mpOutputWindow ) return uno::Any(); return uno::makeAny( reinterpret_cast< sal_Int64 >(mpOutputWindow) ); } uno::Any DeviceHelper::getSurfaceHandle() const { if( !mpBackBuffer ) return uno::Any(); return uno::makeAny( reinterpret_cast< sal_Int64 >(&mpBackBuffer->getOutDev()) ); } void DeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) { if( mpBackBuffer ) mpBackBuffer->setSize( ::Size(rBounds.Width, rBounds.Height) ); } void DeviceHelper::dumpScreenContent() const { static sal_uInt32 nFilePostfixCount(0); if( mpOutputWindow ) { String aFilename( String::CreateFromAscii("dbg_frontbuffer") ); aFilename += String::CreateFromInt32(nFilePostfixCount); aFilename += String::CreateFromAscii(".bmp"); SvFileStream aStream( aFilename, STREAM_STD_READWRITE ); const ::Point aEmptyPoint; bool bOldMap( mpOutputWindow->IsMapModeEnabled() ); mpOutputWindow->EnableMapMode( FALSE ); aStream << mpOutputWindow->GetBitmap(aEmptyPoint, mpOutputWindow->GetOutputSizePixel()); mpOutputWindow->EnableMapMode( bOldMap ); if( mpBackBuffer ) { String aFilename2( String::CreateFromAscii("dbg_backbuffer") ); aFilename2 += String::CreateFromInt32(nFilePostfixCount); aFilename2 += String::CreateFromAscii(".bmp"); SvFileStream aStream2( aFilename2, STREAM_STD_READWRITE ); mpBackBuffer->getOutDev().EnableMapMode( FALSE ); aStream2 << mpBackBuffer->getOutDev().GetBitmap(aEmptyPoint, mpBackBuffer->getOutDev().GetOutputSizePixel()); } ++nFilePostfixCount; } } }