/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_CANVAS_SOURCE_VCL_SPRITE_HXX #define INCLUDED_CANVAS_SOURCE_VCL_SPRITE_HXX #include class OutputDevice; namespace vclcanvas { /** Specialization of ::canvas::Sprite interface, to also provide redraw methods. */ class Sprite : public ::canvas::Sprite { public: /** Redraw sprite at the stored position. @param bBufferedUpdate When true, the redraw does not happen directly on the front buffer, but within a VDev. Used to speed up drawing. */ virtual void redraw( OutputDevice& rOutDev, bool bBufferedUpdate ) const = 0; /** Redraw sprite at the given position. @param rPos Output position of the sprite. Overrides the sprite's own output position. @param bBufferedUpdate When true, the redraw does not happen directly on the front buffer, but within a VDev. Used to speed up drawing. */ virtual void redraw( OutputDevice& rOutDev, const ::basegfx::B2DPoint& rPos, bool bBufferedUpdate ) const = 0; protected: ~Sprite() {} }; } #endif // INCLUDED_CANVAS_SOURCE_VCL_SPRITE_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */