/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "textlayout.hxx" #include using namespace ::com::sun::star; namespace vclcanvas { namespace { void setupLayoutMode( OutputDevice& rOutDev, sal_Int8 nTextDirection ) { // TODO(P3): avoid if already correctly set vcl::text::ComplexTextLayoutFlags nLayoutMode = vcl::text::ComplexTextLayoutFlags::Default; switch( nTextDirection ) { case rendering::TextDirection::WEAK_LEFT_TO_RIGHT: break; case rendering::TextDirection::STRONG_LEFT_TO_RIGHT: nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiStrong; break; case rendering::TextDirection::WEAK_RIGHT_TO_LEFT: nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiRtl; break; case rendering::TextDirection::STRONG_RIGHT_TO_LEFT: nLayoutMode = vcl::text::ComplexTextLayoutFlags::BiDiRtl | vcl::text::ComplexTextLayoutFlags::BiDiStrong; break; default: break; } // set calculated layout mode. Origin is always the left edge, // as required at the API spec rOutDev.SetLayoutMode( nLayoutMode | vcl::text::ComplexTextLayoutFlags::TextOriginLeft ); } } TextLayout::TextLayout( rendering::StringContext aText, sal_Int8 nDirection, CanvasFont::Reference rFont, uno::Reference xDevice, OutDevProviderSharedPtr xOutDev ) : maText(std::move( aText )), mpFont(std::move( rFont )), mxDevice(std::move( xDevice )), mpOutDevProvider(std::move( xOutDev )), mnTextDirection( nDirection ) {} void TextLayout::disposing(std::unique_lock& rGuard) { rGuard.unlock(); { SolarMutexGuard aGuard; mpOutDevProvider.reset(); mxDevice.clear(); mpFont.clear(); } rGuard.lock(); } // XTextLayout uno::Sequence< uno::Reference< rendering::XPolyPolygon2D > > SAL_CALL TextLayout::queryTextShapes( ) { SolarMutexGuard aGuard; OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); pVDev->SetFont( mpFont->getVCLFont() ); setupLayoutMode( *pVDev, mnTextDirection ); const rendering::ViewState aViewState( geometry::AffineMatrix2D(1,0,0, 0,1,0), nullptr); rendering::RenderState aRenderState ( geometry::AffineMatrix2D(1,0,0,0,1,0), nullptr, uno::Sequence(4), rendering::CompositeOperation::SOURCE); KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, aViewState, aRenderState)); o3tl::span aKashidaArray(maKashidaPositions.getArray(), maKashidaPositions.getLength()); std::vector< uno::Reference< rendering::XPolyPolygon2D> > aOutlineSequence; ::basegfx::B2DPolyPolygonVector aOutlines; if (pVDev->GetTextOutlines( aOutlines, maText.Text, maText.StartPosition, maText.StartPosition, maText.Length, 0, aOffsets, aKashidaArray)) { aOutlineSequence.reserve(aOutlines.size()); sal_Int32 nIndex (0); for (auto const& outline : aOutlines) { aOutlineSequence[nIndex++] = ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( mxDevice, outline); } } return comphelper::containerToSequence(aOutlineSequence); } uno::Sequence< geometry::RealRectangle2D > SAL_CALL TextLayout::queryInkMeasures( ) { SolarMutexGuard aGuard; OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); pVDev->SetFont( mpFont->getVCLFont() ); setupLayoutMode( *pVDev, mnTextDirection ); const rendering::ViewState aViewState( geometry::AffineMatrix2D(1,0,0, 0,1,0), nullptr); rendering::RenderState aRenderState ( geometry::AffineMatrix2D(1,0,0,0,1,0), nullptr, uno::Sequence(4), rendering::CompositeOperation::SOURCE); KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, aViewState, aRenderState)); std::vector< ::tools::Rectangle > aMetricVector; uno::Sequence aBoundingBoxes; if (pVDev->GetGlyphBoundRects( Point(0,0), maText.Text, ::canvas::tools::numeric_cast(maText.StartPosition), ::canvas::tools::numeric_cast(maText.Length), aMetricVector)) { aBoundingBoxes.realloc(aMetricVector.size()); auto pBoundingBoxes = aBoundingBoxes.getArray(); sal_Int32 nIndex (0); for (auto const& metric : aMetricVector) { pBoundingBoxes[nIndex++] = geometry::RealRectangle2D( metric.Left(), metric.Top(), metric.Right(), metric.Bottom()); } } return aBoundingBoxes; } uno::Sequence< geometry::RealRectangle2D > SAL_CALL TextLayout::queryMeasures( ) { // TODO(F1) return uno::Sequence< geometry::RealRectangle2D >(); } uno::Sequence< double > SAL_CALL TextLayout::queryLogicalAdvancements( ) { SolarMutexGuard aGuard; return maLogicalAdvancements; } void SAL_CALL TextLayout::applyLogicalAdvancements( const uno::Sequence< double >& aAdvancements ) { SolarMutexGuard aGuard; ENSURE_ARG_OR_THROW( aAdvancements.getLength() == maText.Length, "TextLayout::applyLogicalAdvancements(): mismatching number of advancements" ); maLogicalAdvancements = aAdvancements; } uno::Sequence< sal_Bool > SAL_CALL TextLayout::queryKashidaPositions( ) { SolarMutexGuard aGuard; return maKashidaPositions; } void SAL_CALL TextLayout::applyKashidaPositions( const uno::Sequence< sal_Bool >& aPositions ) { SolarMutexGuard aGuard; ENSURE_ARG_OR_THROW( !aPositions.hasElements() || aPositions.getLength() == maText.Length, "TextLayout::applyKashidaPositions(): mismatching number of positions" ); maKashidaPositions = aPositions; } geometry::RealRectangle2D SAL_CALL TextLayout::queryTextBounds( ) { SolarMutexGuard aGuard; if( !mpOutDevProvider ) return geometry::RealRectangle2D(); OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); ScopedVclPtrInstance< VirtualDevice > pVDev( rOutDev ); pVDev->SetFont( mpFont->getVCLFont() ); // need metrics for Y offset, the XCanvas always renders // relative to baseline const ::FontMetric& aMetric( pVDev->GetFontMetric() ); setupLayoutMode( *pVDev, mnTextDirection ); const sal_Int32 nAboveBaseline( -aMetric.GetAscent() ); const sal_Int32 nBelowBaseline( aMetric.GetDescent() ); if( maLogicalAdvancements.hasElements() ) { return geometry::RealRectangle2D( 0, nAboveBaseline, maLogicalAdvancements[ maLogicalAdvancements.getLength()-1 ], nBelowBaseline ); } else { return geometry::RealRectangle2D( 0, nAboveBaseline, pVDev->GetTextWidth( maText.Text, ::canvas::tools::numeric_cast(maText.StartPosition), ::canvas::tools::numeric_cast(maText.Length) ), nBelowBaseline ); } } double SAL_CALL TextLayout::justify( double ) { // TODO(F1) return 0.0; } double SAL_CALL TextLayout::combinedJustify( const uno::Sequence< uno::Reference< rendering::XTextLayout > >&, double ) { // TODO(F1) return 0.0; } rendering::TextHit SAL_CALL TextLayout::getTextHit( const geometry::RealPoint2D& ) { // TODO(F1) return rendering::TextHit(); } rendering::Caret SAL_CALL TextLayout::getCaret( sal_Int32, sal_Bool ) { // TODO(F1) return rendering::Caret(); } sal_Int32 SAL_CALL TextLayout::getNextInsertionIndex( sal_Int32, sal_Int32, sal_Bool ) { // TODO(F1) return 0; } uno::Reference< rendering::XPolyPolygon2D > SAL_CALL TextLayout::queryVisualHighlighting( sal_Int32, sal_Int32 ) { // TODO(F1) return uno::Reference< rendering::XPolyPolygon2D >(); } uno::Reference< rendering::XPolyPolygon2D > SAL_CALL TextLayout::queryLogicalHighlighting( sal_Int32, sal_Int32 ) { // TODO(F1) return uno::Reference< rendering::XPolyPolygon2D >(); } double SAL_CALL TextLayout::getBaselineOffset( ) { // TODO(F1) return 0.0; } sal_Int8 SAL_CALL TextLayout::getMainTextDirection( ) { return mnTextDirection; } uno::Reference< rendering::XCanvasFont > SAL_CALL TextLayout::getFont( ) { SolarMutexGuard aGuard; return mpFont; } rendering::StringContext SAL_CALL TextLayout::getText( ) { return maText; } void TextLayout::draw( OutputDevice& rOutDev, const Point& rOutpos, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) const { SolarMutexGuard aGuard; #ifdef _WIN32 // tdf#147999 // On Windows we get the wrong font width for fallback fonts unless we setup again here. vcl::Font aFont(rOutDev.GetFont()); tools::setupFontWidth(mpFont->getFontMatrix(), aFont, rOutDev); rOutDev.SetFont(aFont); #endif setupLayoutMode( rOutDev, mnTextDirection ); if( maLogicalAdvancements.hasElements() ) { // TODO(P2): cache that KernArray aOffsets(setupTextOffsets(maLogicalAdvancements, viewState, renderState)); o3tl::span aKashidaArray(maKashidaPositions.getConstArray(), maKashidaPositions.getLength()); // TODO(F3): ensure correct length and termination for DX // array (last entry _must_ contain the overall width) rOutDev.DrawTextArray( rOutpos, maText.Text, aOffsets, aKashidaArray, ::canvas::tools::numeric_cast(maText.StartPosition), ::canvas::tools::numeric_cast(maText.Length) ); } else { rOutDev.DrawText( rOutpos, maText.Text, ::canvas::tools::numeric_cast(maText.StartPosition), ::canvas::tools::numeric_cast(maText.Length) ); } } namespace { class OffsetTransformer { public: explicit OffsetTransformer( ::basegfx::B2DHomMatrix aMat ) : maMatrix(std::move( aMat )) { } sal_Int32 operator()( const double& rOffset ) { // This is an optimization of the normal rMat*[x,0] // transformation of the advancement vector (in x // direction), followed by a length calculation of the // resulting vector: advancement' = // ||rMat*[x,0]||. Since advancements are vectors, we // can ignore translational components, thus if [x,0], // it follows that rMat*[x,0]=[x',0] holds. Thus, we // just have to calc the transformation of the x // component. // TODO(F2): Handle non-horizontal advancements! return ::basegfx::fround( hypot(maMatrix.get(0,0)*rOffset, maMatrix.get(1,0)*rOffset) ); } private: ::basegfx::B2DHomMatrix maMatrix; }; } KernArray TextLayout::setupTextOffsets( const uno::Sequence< double >& inputOffsets, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) const { ::basegfx::B2DHomMatrix aMatrix; ::canvas::tools::mergeViewAndRenderTransform(aMatrix, viewState, renderState); // fill integer offsets KernArray outputOffsets; OffsetTransformer aTransform(aMatrix); std::for_each(inputOffsets.begin(), inputOffsets.end(), [&outputOffsets, &aTransform](double n) {outputOffsets.push_back(aTransform(n)); } ); return outputOffsets; } OUString SAL_CALL TextLayout::getImplementationName() { return "VCLCanvas::TextLayout"; } sal_Bool SAL_CALL TextLayout::supportsService( const OUString& ServiceName ) { return cppu::supportsService( this, ServiceName ); } uno::Sequence< OUString > SAL_CALL TextLayout::getSupportedServiceNames() { return { "com.sun.star.rendering.TextLayout" }; } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */