/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ // This code strongly inspired by Miguel / Federico's Gnome Canvas demo code. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // never import whole leaf namespaces, since this will result in // absolutely weird effects during (Koenig) name lookup using namespace ::com::sun::star; class DemoApp : public Application { public: virtual void Main(); virtual USHORT Exception( USHORT nError ); }; static void PrintHelp() { fprintf( stdout, "canvasdemo - Exercise the new canvas impl\n" ); } class TestWindow : public Dialog { public: TestWindow() : Dialog( (vcl::Window *) NULL ) { SetText( OUString( "Canvas test" ) ); SetSizePixel( Size( 600, 450 ) ); EnablePaint( true ); Show(); } virtual ~TestWindow() {} virtual void MouseButtonUp( const MouseEvent& /*rMEvt*/ ) { //TODO: do something cool EndDialog(); } virtual void Paint( const Rectangle& rRect ); }; class DemoRenderer { public: Size maSize; Size maBox; rendering::ViewState maViewState; rendering::RenderState maRenderState; uno::Sequence< double > maColorBlack; uno::Sequence< double > maColorWhite; uno::Sequence< double > maColorRed; uno::Reference< rendering::XCanvas > mxCanvas; uno::Reference< rendering::XCanvasFont > mxDefaultFont; uno::Reference< rendering::XGraphicDevice > mxDevice; DemoRenderer( uno::Reference< rendering::XGraphicDevice > xDevice, uno::Reference< rendering::XCanvas > xCanvas, Size aSize ) : maSize(aSize), maBox(), maViewState(), maRenderState(), maColorBlack( vcl::unotools::colorToStdColorSpaceSequence( Color(COL_BLACK)) ), maColorWhite( vcl::unotools::colorToStdColorSpaceSequence( Color(COL_WHITE)) ), maColorRed( vcl::unotools::colorToStdColorSpaceSequence( Color(COL_RED)) ), mxCanvas(xCanvas), mxDefaultFont(), mxDevice( xDevice ) { // Geometry init geometry::AffineMatrix2D aUnit( 1,0, 0, 0,1, 0 ); maViewState.AffineTransform = aUnit; maRenderState.AffineTransform = aUnit; maRenderState.DeviceColor = maColorBlack; //I can't figure out what the compositeoperation stuff does //it doesn't seem to do anything in either VCL or cairocanvas //I was hoping that CLEAR would clear the canvas before we paint, //but nothing changes maRenderState.CompositeOperation = rendering::CompositeOperation::OVER; maBox.Width() = aSize.Width() / 3; maBox.Height() = aSize.Height() / 3; lang::Locale aLocale; rendering::FontInfo aFontInfo; aFontInfo.FamilyName = "Swiss"; aFontInfo.StyleName = "SansSerif"; geometry::Matrix2D aFontMatrix( 1, 0, 0, 1 ); rendering::FontRequest aFontRequest( aFontInfo, 12.0, 0.0, aLocale ); uno::Sequence< beans::PropertyValue > aExtraFontProperties; mxDefaultFont = xCanvas->createFont( aFontRequest, aExtraFontProperties, aFontMatrix ); if( !mxDefaultFont.is() ) fprintf( stderr, "Failed to create font\n" ); } void drawGrid() { double d, dIncr = maSize.Width() / 3; for ( d = 0; d <= maSize.Width(); d += dIncr ) mxCanvas->drawLine( geometry::RealPoint2D( d, 0 ), geometry::RealPoint2D( d, maSize.Height() ), maViewState, maRenderState ); dIncr = maSize.Height() / 3; for ( d = 0; d <= maSize.Height(); d += dIncr ) mxCanvas->drawLine( geometry::RealPoint2D( 0, d ), geometry::RealPoint2D( maSize.Width(), d ), maViewState, maRenderState ); } void drawStringAt( OString aString, double x, double y ) { rendering::StringContext aText; aText.Text = OStringToOUString( aString, RTL_TEXTENCODING_UTF8 ); aText.StartPosition = 0; aText.Length = aString.getLength(); rendering::RenderState aRenderState( maRenderState ); aRenderState.AffineTransform.m02 += x; aRenderState.AffineTransform.m12 += y; mxCanvas->drawText( aText, mxDefaultFont, maViewState, aRenderState, 0); } void drawRect( Rectangle rRect, uno::Sequence< double > &aColor, int /*nWidth*/ ) { uno::Sequence< geometry::RealPoint2D > aPoints(4); uno::Reference< rendering::XLinePolyPolygon2D > xPoly; aPoints[0] = geometry::RealPoint2D( rRect.Left(), rRect.Top() ); aPoints[1] = geometry::RealPoint2D( rRect.Left(), rRect.Bottom() ); aPoints[2] = geometry::RealPoint2D( rRect.Right(), rRect.Bottom() ); aPoints[3] = geometry::RealPoint2D( rRect.Right(), rRect.Top() ); uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); aPolys[0] = aPoints; xPoly = mxDevice->createCompatibleLinePolyPolygon( aPolys ); xPoly->setClosed( 0, true ); uno::Reference< rendering::XPolyPolygon2D> xPP( xPoly, uno::UNO_QUERY ); rendering::RenderState aRenderState( maRenderState ); aRenderState.DeviceColor = aColor; mxCanvas->drawPolyPolygon( xPP, maViewState, aRenderState ); } void translate( double x, double y) { maRenderState.AffineTransform.m02 += x; maRenderState.AffineTransform.m12 += y; } void drawPolishDiamond( double center_x, double center_y) { const int VERTICES = 10; const double RADIUS = 60.0; int i, j; rendering::RenderState maOldRenderState = maRenderState; // push translate( center_x, center_y ); for (i = 0; i < VERTICES; i++) { double a = 2.0 * M_PI * i / VERTICES; geometry::RealPoint2D aSrc( RADIUS * cos (a), RADIUS * sin (a) ); for (j = i + 1; j < VERTICES; j++) { a = 2.0 * M_PI * j / VERTICES; // FIXME: set cap_style to 'ROUND' mxCanvas->drawLine( aSrc, geometry::RealPoint2D( RADIUS * cos (a), RADIUS * sin (a) ), maViewState, maRenderState ); } } maRenderState = maOldRenderState; // pop } void drawHilbert( double anchor_x, double anchor_y ) { const double SCALE=7.0; const char hilbert[] = "urdrrulurulldluuruluurdrurddldrrruluurdrurddldrddlulldrdldrrurd"; int nLength = SAL_N_ELEMENTS( hilbert ); uno::Sequence< geometry::RealPoint2D > aPoints( nLength ); uno::Reference< rendering::XLinePolyPolygon2D > xPoly; aPoints[0] = geometry::RealPoint2D( anchor_x, anchor_y ); for (int i = 0; i < nLength; i++ ) { switch( hilbert[i] ) { case 'u': aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X, aPoints[i].Y - SCALE ); break; case 'd': aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X, aPoints[i].Y + SCALE ); break; case 'l': aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X - SCALE, aPoints[i].Y ); break; case 'r': aPoints[i+1] = geometry::RealPoint2D( aPoints[i].X + SCALE, aPoints[i].Y ); break; } } uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); aPolys[0] = aPoints; xPoly = mxDevice->createCompatibleLinePolyPolygon( aPolys ); xPoly->setClosed( 0, false ); uno::Reference< rendering::XPolyPolygon2D> xPP( xPoly, uno::UNO_QUERY ); rendering::RenderState aRenderState( maRenderState ); aRenderState.DeviceColor = maColorRed; // aRenderState.DeviceColor[3] = 0.5; rendering::StrokeAttributes aStrokeAttrs; aStrokeAttrs.StrokeWidth = 4.0; aStrokeAttrs.MiterLimit = 2.0; // ? aStrokeAttrs.StartCapType = rendering::PathCapType::BUTT; aStrokeAttrs.EndCapType = rendering::PathCapType::BUTT; aStrokeAttrs.JoinType = rendering::PathJoinType::MITER; //fprintf( stderr, "FIXME: stroking a tools::PolyPolygon doesn't show up\n" ); //yes it does mxCanvas->strokePolyPolygon( xPP, maViewState, aRenderState, aStrokeAttrs ); // FIXME: do this instead: //mxCanvas->drawPolyPolygon( xPP, maViewState, aRenderState ); } void drawTitle( OString aTitle ) { // FIXME: text anchoring to be done double nStringWidth = aTitle.getLength() * 8.0; drawStringAt ( aTitle, (maBox.Width() - nStringWidth) / 2, 15 ); } void drawRectangles() { rendering::RenderState maOldRenderState = maRenderState; // push drawTitle( OString( "Rectangles" ) ); drawRect( Rectangle( 20, 30, 70, 60 ), maColorRed, 8 ); // color mediumseagreen, stipple fill, outline black drawRect( Rectangle( 90, 40, 180, 100 ), maColorBlack, 4 ); // color steelblue, filled, no outline drawRect( Rectangle( 10, 80, 80, 140 ), maColorBlack, 1 ); maRenderState = maOldRenderState; // pop } void drawEllipses() { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width(), 0.0 ); drawTitle( OString( "Ellipses" ) ); const basegfx::B2DPoint aCenter( maBox.Width()*.5, maBox.Height()*.5 ); const basegfx::B2DPoint aRadii( maBox.Width()*.3, maBox.Height()*.3 ); const basegfx::B2DPolygon& rEllipse( basegfx::tools::createPolygonFromEllipse( aCenter, aRadii.getX(), aRadii.getY() )); uno::Reference< rendering::XPolyPolygon2D > xPoly( basegfx::unotools::xPolyPolygonFromB2DPolygon(mxDevice, rEllipse) ); rendering::StrokeAttributes aStrokeAttrs; aStrokeAttrs.StrokeWidth = 4.0; aStrokeAttrs.MiterLimit = 2.0; // ? aStrokeAttrs.StartCapType = rendering::PathCapType::BUTT; aStrokeAttrs.EndCapType = rendering::PathCapType::BUTT; aStrokeAttrs.JoinType = rendering::PathJoinType::MITER; mxCanvas->strokePolyPolygon( xPoly, maViewState, maRenderState, aStrokeAttrs ); maRenderState = maOldRenderState; // pop } void drawText() { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width() * 2.0, 0.0 ); drawTitle( OString( "Text" ) ); translate( 0.0, maBox.Height() * .5 ); drawTitle( OString( "This is lame" ) ); maRenderState = maOldRenderState; // pop } void drawImages() { rendering::RenderState maOldRenderState = maRenderState; // push translate( 0.0, maBox.Height() ); drawTitle( OString( "Images" ) ); uno::Reference< rendering::XBitmap > xBitmap(mxCanvas, uno::UNO_QUERY); if( !xBitmap.is() ) return; translate( maBox.Width()*0.1, maBox.Height()*0.2 ); maRenderState.AffineTransform.m00 *= 4.0/15; maRenderState.AffineTransform.m11 *= 3.0/15; mxCanvas->drawBitmap(xBitmap, maViewState, maRenderState); // uno::Reference< rendering::XBitmap > xBitmap2( xBitmap->getScaledBitmap(geometry::RealSize2D(48, 48), false) ); // mxCanvas->drawBitmap(xBitmap2, maViewState, maRenderState); //yes, but where? //cairo-canvas says: //called CanvasHelper::getScaledBitmap, we return NULL, TODO //Exception 'BitmapEx vclcanvas::tools::bitmapExFromXBitmap(const css::uno::Reference&), //bitmapExFromXBitmap(): could not extract BitmapEx' thrown //vcl-canvas says: //Exception 'BitmapEx vclcanvas::tools::bitmapExFromXBitmap(const css::uno::Reference&), //bitmapExFromXBitmap(): could not extract bitmap' thrown // Thorsten says that this is a bug, and Thorsten never lies. maRenderState = maOldRenderState; // pop } void drawLines() { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width(), maBox.Height() ); drawTitle( OString( "Lines" ) ); drawPolishDiamond( 70.0, 80.0 ); drawHilbert( 140.0, 140.0 ); maRenderState = maOldRenderState; // pop } void drawCurves() { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width() * 2.0, maBox.Height() ); drawTitle( OString( "Curves" ) ); translate( maBox.Width() * .5, maBox.Height() * .5 ); const double r= 30.0; const int num_curves = 3; //hacky hack hack uno::Sequence< geometry::RealBezierSegment2D > aBeziers (num_curves); uno::Reference< rendering::XBezierPolyPolygon2D > xPoly; for (int i= 0; i < num_curves; i++) aBeziers[i]= geometry::RealBezierSegment2D( r * cos(i*2*M_PI/num_curves), //Px r * sin(i*2*M_PI/num_curves), //py r * 2 * cos((i*2*M_PI + 2*M_PI)/num_curves), //C1x r * 2 * sin((i*2*M_PI + 2*M_PI)/num_curves), //C1y r * 2 * cos((i*2*M_PI + 2*M_PI)/num_curves), //C2x r * 2 * sin((i*2*M_PI + 2*M_PI)/num_curves)); //C2y uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > aPolys(1); aPolys[0] = aBeziers; xPoly = mxDevice->createCompatibleBezierPolyPolygon(aPolys); xPoly->setClosed( 0, true ); //uno::Reference< rendering::XBezierPolyPolygon2D> xPP( xPoly, uno::UNO_QUERY ); //compiles, but totally screws up. I think it is interpreting the bezier as a line uno::Reference< rendering::XPolyPolygon2D> xPP( xPoly, uno::UNO_QUERY ); rendering::StrokeAttributes aStrokeAttrs; aStrokeAttrs.StrokeWidth = 4.0; aStrokeAttrs.MiterLimit = 2.0; // ? aStrokeAttrs.StartCapType = rendering::PathCapType::BUTT; aStrokeAttrs.EndCapType = rendering::PathCapType::BUTT; aStrokeAttrs.JoinType = rendering::PathJoinType::MITER; mxCanvas->strokePolyPolygon( xPP, maViewState, maRenderState, aStrokeAttrs ); //you can't draw a BezierPolyPolygon2D with this, even though it is derived from it //mxCanvas->drawPolyPolygon( xPP, maViewState, maRenderState ); maRenderState = maOldRenderState; // pop } double gimmerand() { return (double)(rand()) / RAND_MAX * 100 + 50; } void drawArcs() { rendering::RenderState maOldRenderState = maRenderState; // push translate( 0.0, maBox.Height() * 2.0 ); drawTitle( OString( "Arcs" ) ); //begin hacks //This stuff doesn't belong here, but probably in curves //This stuff doesn't work in VCL b/c vcl doesn't do beziers //Hah! Every time the window redraws, we do this double bx; double by; bx= gimmerand(); by= gimmerand(); for (int i= 0; i < 1; i++) { double ax; double ay; //point a= point b; ax= bx; ay= by; //point b= rand; bx= gimmerand(); by= gimmerand(); double c1x= gimmerand(); double c1y= gimmerand(); double c2x= gimmerand(); double c2y= gimmerand(); maRenderState.DeviceColor = maColorRed; mxCanvas->drawLine(geometry::RealPoint2D(ax, ay), geometry::RealPoint2D(c1x, c1y), maViewState, maRenderState); mxCanvas->drawLine(geometry::RealPoint2D(c1x, c1y), geometry::RealPoint2D(c2x, c2y), maViewState, maRenderState); mxCanvas->drawLine(geometry::RealPoint2D(bx, by), geometry::RealPoint2D(c2x, c2y), maViewState, maRenderState); //draw from a to b geometry::RealBezierSegment2D aBezierSegment( ax, //Px ay, //Py c1x, c1x, c2x, c2y ); geometry::RealPoint2D aEndPoint(bx, by); maRenderState.DeviceColor = maColorBlack; mxCanvas->drawBezier( aBezierSegment, aEndPoint, maViewState, maRenderState ); } maRenderState = maOldRenderState; // pop } void drawRegularPolygon(double centerx, double centery, int sides, double r) { //hacky hack hack uno::Sequence< geometry::RealPoint2D > aPoints (sides); uno::Reference< rendering::XLinePolyPolygon2D > xPoly; for (int i= 0; i < sides; i++) { aPoints[i]= geometry::RealPoint2D( centerx + r * cos(i*2 * M_PI/sides), centery + r * sin(i*2 * M_PI/sides)); } uno::Sequence< uno::Sequence< geometry::RealPoint2D > > aPolys(1); aPolys[0] = aPoints; xPoly = mxDevice->createCompatibleLinePolyPolygon( aPolys ); xPoly->setClosed( 0, true ); rendering::RenderState aRenderState( maRenderState ); aRenderState.DeviceColor = maColorRed; uno::Reference< rendering::XPolyPolygon2D> xPP( xPoly, uno::UNO_QUERY ); mxCanvas->drawPolyPolygon( xPP, maViewState, aRenderState); mxCanvas->fillPolyPolygon( xPP, maViewState, aRenderState ); } void drawPolygons() { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width() * 1.0, maBox.Height() * 2.0 ); drawTitle( OString( "Polgyons" ) ); int sides= 3; for (int i= 1; i <= 4; i++) { drawRegularPolygon(35*i, 35, sides, 15); sides++; } maRenderState = maOldRenderState; // pop } void drawWidgets() // FIXME: prolly makes no sense { rendering::RenderState maOldRenderState = maRenderState; // push translate( maBox.Width() * 2.0, maBox.Height() * 2.0 ); drawTitle( OString( "Widgets" ) ); maRenderState = maOldRenderState; // pop } }; void TestWindow::Paint( const Rectangle& /*rRect*/ ) { try { const Size aVDevSize(300,300); VirtualDevice aVDev(*this); aVDev.SetOutputSizePixel(aVDevSize); uno::Reference< rendering::XCanvas > xVDevCanvas( aVDev.GetCanvas(), uno::UNO_QUERY_THROW ); uno::Reference< rendering::XGraphicDevice > xVDevDevice( xVDevCanvas->getDevice(), uno::UNO_QUERY_THROW ); DemoRenderer aVDevRenderer( xVDevDevice, xVDevCanvas, aVDevSize); xVDevCanvas->clear(); aVDevRenderer.drawGrid(); aVDevRenderer.drawRectangles(); aVDevRenderer.drawEllipses(); aVDevRenderer.drawText(); aVDevRenderer.drawLines(); aVDevRenderer.drawCurves(); aVDevRenderer.drawArcs(); aVDevRenderer.drawPolygons(); uno::Reference< rendering::XCanvas > xCanvas( GetSpriteCanvas(), uno::UNO_QUERY_THROW ); uno::Reference< rendering::XGraphicDevice > xDevice( xCanvas->getDevice(), uno::UNO_QUERY_THROW ); DemoRenderer aRenderer( xDevice, xCanvas, GetSizePixel() ); xCanvas->clear(); aRenderer.drawGrid(); aRenderer.drawRectangles(); aRenderer.drawEllipses(); aRenderer.drawText(); aRenderer.drawLines(); aRenderer.drawCurves(); aRenderer.drawArcs(); aRenderer.drawPolygons(); aRenderer.drawWidgets(); aRenderer.drawImages(); // check whether virdev actually contained something uno::Reference< rendering::XBitmap > xBitmap(xVDevCanvas, uno::UNO_QUERY); if( !xBitmap.is() ) return; aRenderer.maRenderState.AffineTransform.m02 += 100; aRenderer.maRenderState.AffineTransform.m12 += 100; xCanvas->drawBitmap(xBitmap, aRenderer.maViewState, aRenderer.maRenderState); uno::Reference< rendering::XSpriteCanvas > xSpriteCanvas( xCanvas, uno::UNO_QUERY ); if( xSpriteCanvas.is() ) xSpriteCanvas->updateScreen( sal_True ); // without // updateScreen(), // nothing is // visible } catch (const uno::Exception &e) { fprintf( stderr, "Exception '%s' thrown\n" , OUStringToOString( e.Message, RTL_TEXTENCODING_UTF8 ).getStr() ); } } USHORT DemoApp::Exception( USHORT nError ) { switch( nError & EXCEPTION_MAJORTYPE ) { case EXCEPTION_RESOURCENOTLOADED: Abort( "Error: could not load language resources.\nPlease check your installation.\n" ); break; } return 0; } void DemoApp::Main() { bool bHelp = false; for( USHORT i = 0; i < GetCommandLineParamCount(); i++ ) { OUString aParam = GetCommandLineParam( i ); if( aParam == "--help" || aParam == "-h" ) bHelp = true; } if( bHelp ) { PrintHelp(); return; } // create the global service-manager uno::Reference< lang::XMultiServiceFactory > xFactory; try { uno::Reference< uno::XComponentContext > xCtx = ::cppu::defaultBootstrap_InitialComponentContext(); xFactory.set( xCtx->getServiceManager(), uno::UNO_QUERY ); if( xFactory.is() ) ::comphelper::setProcessServiceFactory( xFactory ); } catch( const uno::Exception& ) { } if( !xFactory.is() ) { fprintf( stderr, "Could not bootstrap UNO, installation must be in disorder. Exiting.\n" ); exit( 1 ); } // Create UCB (for backwards compatibility, in case some code still uses // plain createInstance w/o args directly to obtain an instance): ::ucb::UniversalContentBroker::create( comphelper::getProcessComponentContext() ); InitVCL(); TestWindow pWindow; pWindow.Execute(); DeInitVCL(); } DemoApp aDemoApp; // TODO // - bouncing clip-rectangle mode - bounce a clip-rect around the window... // - complete all of pre-existing canvas bits // - affine transform tweakage... /* vim:set shiftwidth=4 softtabstop=4 expandtab: */